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path: root/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs (unfollow)
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2012-08-24Fix bad child prim permissions that can make objects change perms after rezzingMelanie1-0/+21
2012-08-20refactoring out SetFaceColorSignpostMarv1-52/+15
2012-08-20making use of implicit operators and Util.Clip handling of Vector3SignpostMarv1-21/+26
2012-08-20single operation for PRIM_COLORSignpostMarv1-0/+49
2012-08-20fix typoSignpostMarv1-1/+1
2012-08-17fixing bug that get/set the wrong property for prim types other than sphere &...SignpostMarv1-1/+2
2012-08-17implementedSignpostMarv1-0/+50
2012-08-15Correct an exception report in SceneObjectPart so it outputs the stack.Robert Adams1-1/+1
2012-08-15enables configurable minimum sizes for physical & non-physical primsSignpostMarv1-7/+6
2012-08-03ImprovedTerseObjectUpdate packet does not support shape updates, thus schedul...SignpostMarv1-1/+1
2012-07-11Many explanitory comments added to the link and delink code inRobert Adams1-8/+20
2012-07-10refactor: move management of SOP.SitTargetAvatar into SOP.AddSittingAvatar() ...Justin Clark-Casey (justincc)1-0/+6
2012-07-10Revert "refactor: Add SOP.IsSitTargetOccupied to improve readability"Justin Clark-Casey (justincc)1-6/+1
2012-07-10refactor: Add SOP.IsSitTargetOccupied to improve readabilityJustin Clark-Casey (justincc)1-1/+6
2012-07-10Move common code to detect whether a part has a valid sit target into a SOP p...Justin Clark-Casey (justincc)1-0/+15
2012-07-10Fix recent SOP.GetSittingAvatars() to return null if there are no sitting ava...Justin Clark-Casey (justincc)1-2/+12
2012-07-09Do not allow a script to attach a prim if its being sat upon.Justin Clark-Casey (justincc)1-7/+91
2012-06-20refactor: use SOG.HasPrivateAttachmentPoint in SOP.SendTerseUpdateToClient() ...Justin Clark-Casey (justincc)1-2/+3
2012-06-20minor: If logging because mesh/sculpt data isn't present for an object, log o...Justin Clark-Casey (justincc)1-1/+1
2012-06-14Add SOG.HasPrivateAttachmentPoint to tell if a SOG has a private attachment p...Justin Clark-Casey (justincc)1-2/+3
2012-05-29Fix collision filtering. The filter should be checked on the receiving part!Melanie1-9/+9
2012-05-15Fix issue where loading OARs could sometimes result in link numbers being reo...Justin Clark-Casey (justincc)1-1/+12
2012-05-14Add another null check to Melanie's last commit. Seems to eliminate sqlite er...dahlia1-1/+1
2012-05-15Guard against null root part on SQLite. This really needs to be fixed so SQLiteMelanie1-1/+1
2012-05-15Try to fix sqlite breakageMelanie1-0/+3
2012-05-15Port Avination's collision fixes to core.Melanie1-501/+181
2012-05-09Remove physics actor related race conditions in SetVehicleFlags() and SetPhys...Justin Clark-Casey (justincc)1-7/+9
2012-04-22Fix bug where setting phantom on a prim would result in a server log message ...Justin Clark-Casey (justincc)1-3/+6
2012-04-21Add regression test for prim status when root prim in a new linkset is non-ph...Justin Clark-Casey (justincc)1-1/+1
2012-04-21Add TestSetPhysics() to SOP status testsJustin Clark-Casey (justincc)1-3/+6
2012-04-07Rather than having a FromFolderID property on every single prim and only ever...Justin Clark-Casey (justincc)1-2/+0
2012-04-07Store FromItemID for attachments once on SOG instead of on every SOP and only...Justin Clark-Casey (justincc)1-2/+0
2012-04-06refactor: Eliminate unnecessary SOP.m_physActorJustin Clark-Casey (justincc)1-10/+1
2012-04-06Fix llGetLinkPrimParams for PRIM_POS_LOCAL for child prims whether in scene o...Justin Clark-Casey (justincc)1-3/+13
2012-04-03remove possible PhysActor unexpectedly null race conditions when changing pri...Justin Clark-Casey (justincc)1-57/+74
2012-04-03Eliminate race condition where many callers would check SOP.PhysicsActor != n...Justin Clark-Casey (justincc)1-91/+116
2012-03-07Always zero the PhysActor on dupes to prevent side effects on the orignal primMelanie1-4/+1
2012-02-19Fix:OmegaX, OmegaY and OmegaZ not saved for child prims http://opensimulator....PixelTomsen1-3/+3
2012-02-15In ObjectTortureTests, run garbage collector on Teardown and run scene loop u...Justin Clark-Casey (justincc)1-0/+3
2012-02-07Remove debug logging if physics actor is null in SOP.ApplyPhysics()Justin Clark-Casey (justincc)1-5/+1
2012-02-03Check for null scene in ScheduleFullUpdate and ScheduleTerseUpdate before tri...Dan Lake1-4/+7
2012-02-02Commenting out new event until I can fix OpenSim tests. Currently, testing ob...Dan Lake1-6/+6
2012-02-02OpenSim tests do not always create an EventManager so calls to trigger events...Dan Lake1-2/+6
2012-01-28Add an overloaded SceneObjectPart.UpdateTextureEntry(Primitive.TextureEntry t...Justin Clark-Casey (justincc)1-4/+12
2012-01-19Trigger event when prims are scheduled for an update. This gives modules earl...Dan Lake1-0/+4
2012-01-19Cleaned up Color and Text parameters in SOP and made LocalFlags public for mo...Dan Lake1-20/+6
2012-01-13Cleaned up the LookAt code in SOP and SOG. Added support for incrementallyMic Bowman1-39/+30
2012-01-12HG: normalize all externalized user ULRs to be the Home URL, i.e. the locatio...Diva Canto1-2/+2
2012-01-05Small fix to GetWorldPosition to get closer to Avination sit behaviorMelanie1-10/+4
2011-12-22rename Scene.m_physicalPrim to PhysicalPrims since its public and access exte...Justin Clark-Casey (justincc)1-1/+1