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path: root/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs (unfollow)
Commit message (Expand)AuthorFilesLines
2011-04-13First pass at moving object property requests into a queue similarMic Bowman1-9/+1
2011-04-13Adjust the quanterions used in the rez coalsced object tests to get sensible ...Justin Clark-Casey (justincc)1-1/+8
2011-04-12First pass at moving object property requests into a queue similarMic Bowman1-9/+1
2011-04-12First pass at moving object property requests into a queue similarMic Bowman1-9/+1
2011-02-13Set filter to send proper rotations for root partBlueWall1-1/+1
2011-02-13Set filter to send proper rotations for root partBlueWall1-1/+1
2011-02-04Send object date to viewer in microseconds (Fixes mantis bug #3990)Kevin Cozens1-1/+2
2010-12-26Fixing AbsolutePosition to correct llSensor in vehiclesKitto Flora1-6/+4
2010-12-25Fix the corner casse of stack overflow when logging out with attachmentsMelanie1-2/+2
2010-12-25Fix the recent stack overflowMelanie1-0/+2
2010-12-24Update child prim group positions in moving vehiclesMelanie1-2/+5
2010-12-15Make sure the material is set on physical primsMelanie1-0/+2
2010-12-12Trigger event with flag CHANGED_LINK when agent sits on objects that have not...Marck1-7/+0
2010-12-01Added some comments. Better than listening to the boring speaker...Diva Canto1-1/+4
2010-11-24Prevent an overlength button label from producing a debug dump and abortingMelanie1-1/+1
2010-11-22Let CHANGED_SHAPE trigger. This fixes Mantis #1844.Marck1-15/+2
2010-11-21Added creator info across the board -- TaskInventoryItems and InventoryItems ...Diva Canto1-1/+6
2010-11-21Global creator information working on MySQL DB and on load/save OARs. Creator...Diva Canto1-0/+51
2010-11-16Change the way attachments are persisted. Editing a worn attachment will nowMelanie1-1/+1
2010-11-05Fix playing sound from HUDsMelanie1-0/+1
2010-11-03Fix playing sound from HUDsMelanie1-8/+0
2010-10-24Change the results from llGetPrimitiveParams to be the same as SL forMelanie1-1/+1
2010-10-18Fix merge issuesMelanie1-12/+0
2010-10-17Deleted all [XmlIgnore] from SOP, since those are meaningless now.Diva Canto1-55/+55
2010-10-17.NET automagical serialization of SOPs replaced by manual serialization acros...Diva Canto1-9/+6
2010-10-13change default next owner persm to mod/trans to match SL.Melanie1-1/+4
2010-10-10Change the part for sound playback to be the root part / object UUID insteadMelanie1-8/+8
2010-10-10Change the part for sound playback to be the root part / object UUID insteadMelanie1-8/+8
2010-10-04Formatting cleanup.Jeff Ames1-1/+1
2010-09-25Add UUID to physics prim name parameter so that diagnostic messages can be ma...Justin Clark-Casey (justincc)1-2/+2
2010-09-16JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.root1-1/+2
2010-09-16JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.root1-1/+2
2010-09-12Formatting cleanup.Jeff Ames1-11/+11
2010-09-07If a scene object part UUID is changed (only possible when not in a scene), t...Justin Clark-Casey (justincc)1-2/+8
2010-08-26Remove mono compiler warningsJustin Clark-Casey (justincc)1-14/+2
2010-08-13refactor: Use SOP.Flags rather than SOP.ObjectFlagsJustin Clark-Casey (justincc)1-6/+6
2010-08-11File wants to be committedDiva Canto1-2/+2
2010-08-11Fix Omega getting overwritten on startup.meta71-1/+1
2010-08-10Changing prim color generates event CHANGED_COLOR.Marck1-0/+2
2010-08-10On shift-copy of an object, set up a new physics actor (as appropriate) for e...Justin Clark-Casey (justincc)1-4/+18
2010-08-10Reduce number of paths in SOP code by setting flags via Flags property rather...Justin Clark-Casey (justincc)1-15/+25
2010-08-10Remove windows line endingeMelanie1-14/+14
2010-08-07Fix a rather nasty issue where the Backup() process causes objects and avatar...meta71-11/+14
2010-08-07Add a CHANGED_POSITION event so scripts don't have to run expensive loops to ...Tom1-1/+3
2010-08-07minor: a few miscellaneous commentsJustin Clark-Casey (justincc)1-0/+4
2010-08-06Correct some script constants.Melanie1-3/+4
2010-08-06Make sure the avatar position gets moved along with a prim it is sitting on. ...Tom1-14/+8
2010-08-06Implement CHANGED_REGION_(RE)START and also fix various CHANGED_* constants w...Tom1-3/+4
2010-08-05We already have a record of killed prims. It just wasn't used by the newMelanie Thielker1-0/+9
2010-08-05Prevent setting the hovertext from firing changed_colorMelanie1-1/+0