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path: root/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs (unfollow)
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2019-05-19Dump OpenSim 0.9.0.1 into it's own branch.onefang1-1186/+1780
2016-11-03Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel1-221/+697
2013-01-25Fix exception reporting in SceneObjectPart so it logs what the exception is r...Robert Adams1-2/+2
2013-01-04Fix llGetLinkKey() to return the last sat avatar as the last link number.Justin Clark-Casey (justincc)1-40/+39
2012-12-18Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Als...Robert Adams1-6/+6
2012-12-15minor: If the physics module tells us that an object has gone out of bounds, ...Justin Clark-Casey (justincc)1-2/+5
2012-12-14Fix issue where calling llVolumeDetect(FALSE) would not remove phantom flag, ...Justin Clark-Casey (justincc)1-1/+2
2012-10-29shuffling code around so that the interface for ISoundModule.SendSound() spec...SignpostMarv1-1/+1
2012-10-29moving SendSound from SceneObjectPart to ISoundModuleSignpostMarv1-79/+9
2012-10-29fixing a bug in SceneObjectPart.SendSound where sounds would always come from...SignpostMarv1-9/+8
2012-10-29Factoring out a superfluous local variable & repeated assignment in SceneObje...SignpostMarv1-10/+8
2012-10-29removing superfluous lines from SceneObjectPart.SendSoundSignpostMarv1-8/+0
2012-10-29transposing preload sound onto sound moduleSignpostMarv1-31/+0
2012-10-29formatting changes to SceneObjectPart.SendSound; consistent indentationSignpostMarv1-34/+34
2012-10-29SceneObjectPart.SendSound can exit early if a sound module was not found.SignpostMarv1-4/+4
2012-10-29Changing the logic order in the TaskInventory iterator of ScenObjectPart.Send...SignpostMarv1-1/+1
2012-10-29Replacing double-if block in SceneObjectPart.SendSound with Util.ClipSignpostMarv1-4/+1
2012-10-19normalize quaternion.Slerp outputsUbitUmarov1-0/+1
2012-10-18Remove extraneous calls to the now commented CheckSculptAndLoadMelanie1-24/+0
2012-10-18[DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculptsUbitUmarov1-12/+16
2012-10-05Add bool to TriggerSceneObjectPartUpdated where full = true indicates a full ...Dan Lake1-2/+2
2012-09-27Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini.Justin Clark-Casey (justincc)1-6/+6
2012-09-26Don't store undo states if a scene object is manipulated when it is not in a ...Justin Clark-Casey (justincc)1-3/+3
2012-09-26refactor: Change control structures in SOP.StoreUndoState() to reduce nesting.Justin Clark-Casey (justincc)1-45/+43
2012-09-26Make it possible to rescale SOGs when they are not in a scene.Justin Clark-Casey (justincc)1-8/+12
2012-09-26Enforce existing 5 action hardcoded undo limit.Justin Clark-Casey (justincc)1-26/+33
2012-09-26Add basic undo/redo regression tests.Justin Clark-Casey (justincc)1-6/+6
2012-08-24Fix bad child prim permissions that can make objects change perms after rezzingMelanie1-0/+21
2012-08-20refactoring out SetFaceColorSignpostMarv1-52/+15
2012-08-20making use of implicit operators and Util.Clip handling of Vector3SignpostMarv1-21/+26
2012-08-20single operation for PRIM_COLORSignpostMarv1-0/+49
2012-08-20fix typoSignpostMarv1-1/+1
2012-08-17fixing bug that get/set the wrong property for prim types other than sphere &...SignpostMarv1-1/+2
2012-08-17implementedSignpostMarv1-0/+50
2012-08-15Correct an exception report in SceneObjectPart so it outputs the stack.Robert Adams1-1/+1
2012-08-15enables configurable minimum sizes for physical & non-physical primsSignpostMarv1-7/+6
2012-08-03ImprovedTerseObjectUpdate packet does not support shape updates, thus schedul...SignpostMarv1-1/+1
2012-07-11Many explanitory comments added to the link and delink code inRobert Adams1-8/+20
2012-07-10refactor: move management of SOP.SitTargetAvatar into SOP.AddSittingAvatar() ...Justin Clark-Casey (justincc)1-0/+6
2012-07-10Revert "refactor: Add SOP.IsSitTargetOccupied to improve readability"Justin Clark-Casey (justincc)1-6/+1
2012-07-10refactor: Add SOP.IsSitTargetOccupied to improve readabilityJustin Clark-Casey (justincc)1-1/+6
2012-07-10Move common code to detect whether a part has a valid sit target into a SOP p...Justin Clark-Casey (justincc)1-0/+15
2012-07-10Fix recent SOP.GetSittingAvatars() to return null if there are no sitting ava...Justin Clark-Casey (justincc)1-2/+12
2012-07-09Do not allow a script to attach a prim if its being sat upon.Justin Clark-Casey (justincc)1-7/+91
2012-06-20refactor: use SOG.HasPrivateAttachmentPoint in SOP.SendTerseUpdateToClient() ...Justin Clark-Casey (justincc)1-2/+3
2012-06-20minor: If logging because mesh/sculpt data isn't present for an object, log o...Justin Clark-Casey (justincc)1-1/+1
2012-06-14Add SOG.HasPrivateAttachmentPoint to tell if a SOG has a private attachment p...Justin Clark-Casey (justincc)1-2/+3
2012-05-29Fix collision filtering. The filter should be checked on the receiving part!Melanie1-9/+9
2012-05-15Fix issue where loading OARs could sometimes result in link numbers being reo...Justin Clark-Casey (justincc)1-1/+12
2012-05-14Add another null check to Melanie's last commit. Seems to eliminate sqlite er...dahlia1-1/+1