index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Framework
/
Scenes
/
SceneObjectPart.cs
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2012-07-14
don't subscribe collision events for nonphysical parts only because of
UbitUmarov
1
-1
/
+1
2012-07-12
Revert "Add instrumentation to log finalizer being called. Suppressed for bac...
Melanie
1
-11
/
+6
2012-07-11
Add instrumentation to log finalizer being called. Suppressed for backup
Melanie
1
-6
/
+11
2012-07-10
let SOP AngularVelocity set physics actor angular velocity if it's
UbitUmarov
1
-1
/
+9
2012-07-10
more work on llSetAngularVelocity()
UbitUmarov
1
-1
/
+28
2012-07-07
Add saving vehicle physics data to the database
Melanie
1
-20
/
+20
2012-07-06
added llSetVelocity. will refuse to work on vehicles and on attachments ( th...
UbitUmarov
1
-0
/
+28
2012-06-21
fix turning off phanton always decreasing number of physical parts
UbitUmarov
1
-28
/
+28
2012-06-15
Revert changes...
UbitUmarov
1
-21
/
+3
2012-06-15
Add sop IsPhysical and IsPhantom to be used gradually in core in place of as...
UbitUmarov
1
-3
/
+21
2012-06-05
Fix land collisions to work like SL.
Melanie
1
-6
/
+16
2012-06-04
Actually trigger land collisions in the root even when a child collides
Melanie
1
-1
/
+1
2012-05-29
Fix collision filtering
Melanie
1
-10
/
+10
2012-05-20
missing update script events call
UbitUmarov
1
-1
/
+12
2012-05-19
a bit faster collision sound type verification plus a few fixes/changes
UbitUmarov
1
-20
/
+60
2012-05-19
modulate collision sound intensity with collision relative velocity for parts...
UbitUmarov
1
-16
/
+29
2012-05-17
trigger collision sounds on active agent position for better spatial effect ...
UbitUmarov
1
-16
/
+4
2012-05-17
default colisionVolume is 0, use it only for user specified sound
UbitUmarov
1
-3
/
+6
2012-05-17
default collision sounds. Incomplete, untested, needs revision
UbitUmarov
1
-1
/
+1
2012-05-16
collision sounds: simplify send code a bit and limit sending rate to 5 per s...
UbitUmarov
1
-1
/
+36
2012-05-16
Added a invalidCollisionSoundUUID so that scripts can stop all collision sou...
UbitUmarov
1
-4
/
+13
2012-05-15
use part VolumeDetectActive and not rootPart.VolumeDetectActive to be coeren...
UbitUmarov
1
-2
/
+5
2012-05-15
sop colisions don't play sounds on volume detectors
UbitUmarov
1
-1
/
+1
2012-05-15
sop: - added UpdatePhysicsSubscribedEvents() to update physics ator collision...
UbitUmarov
1
-48
/
+118
2012-05-15
Port the mel/dahlia fix
Melanie
1
-0
/
+3
2012-05-15
don't send colision events to volume detectors
UbitUmarov
1
-1
/
+2
2012-05-15
Fix an omission
Melanie
1
-1
/
+1
2012-05-14
Completely revamp collision handling. Now works as it is supposed to.
Melanie
1
-501
/
+171
2012-05-02
Preserve attachment rotation on objects rezzed via a script. Makes toasters
Melanie
1
-0
/
+3
2012-04-28
fix llGetCenterOfMass ( checked with ubitODE only)
UbitUmarov
1
-3
/
+37
2012-04-20
changed seletion code. SOP now knows about parts selection. UI actions are se...
UbitUmarov
1
-0
/
+14
2012-04-19
changed - VolumeDetect and phantom setting interaction. Script VD(true) forc...
UbitUmarov
1
-11
/
+28
2012-04-09
make llGetGeometricCenter() work as in current SL. Now this is not real geom ...
UbitUmarov
1
-9
/
+20
2012-04-09
sop.AddToPhysics(..) fixed and in use. For now it seems it needs to set sop....
UbitUmarov
1
-263
/
+147
2012-04-07
Rather than having a FromFolderID property on every single prim and only ever...
Justin Clark-Casey (justincc)
1
-2
/
+0
2012-04-07
Store FromItemID for attachments once on SOG instead of on every SOP and only...
Justin Clark-Casey (justincc)
1
-2
/
+0
2012-04-06
refactor: Eliminate unnecessary SOP.m_physActor
Justin Clark-Casey (justincc)
1
-10
/
+1
2012-04-06
Fix llGetLinkPrimParams for PRIM_POS_LOCAL for child prims whether in scene o...
Justin Clark-Casey (justincc)
1
-3
/
+13
2012-04-04
minor changes.. a few physicsactor -> pa and a use a constant with |'ed bit...
UbitUmarov
1
-35
/
+31
2012-04-04
remove more merge artefacts
UbitUmarov
1
-10
/
+3
2012-04-04
reverted changes to llApplyRotationalImpulse execution in SOP/SOG. This funct...
UbitUmarov
1
-1
/
+1
2012-04-03
Fix the last merge artefacts
Melanie
1
-4
/
+5
2012-04-03
Fix more merge artefacts
Melanie
1
-3
/
+3
2012-04-03
Remove duplicate implementation of Material { get; set; }
Melanie
1
-14
/
+0
2012-04-03
Fix merge artefacts
Melanie
1
-1
/
+1
2012-04-03
remove possible PhysActor unexpectedly null race conditions when changing pri...
Justin Clark-Casey (justincc)
1
-57
/
+74
2012-04-03
Eliminate race condition where many callers would check SOP.PhysicsActor != n...
Justin Clark-Casey (justincc)
1
-91
/
+116
2012-03-21
fix a bad reset of shapetype on pbshape change, added missing checksculpload...
UbitUmarov
1
-7
/
+10
2012-03-21
Changes of PrimShapeType should now work with UbitOde ( almost untested )
UbitUmarov
1
-17
/
+26
2012-03-21
Tell physics about physics shape when creating. Added some virtual methods to...
UbitUmarov
1
-0
/
+2
[next]