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path: root/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs (unfollow)
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2011-07-31Comment out SOP logging message I accidentally left inJustin Clark-Casey (justincc)1-1/+1
2011-07-31refactor: split out ninja joint part of SOP.DoPhysicsPropertyUpdate() so that...Justin Clark-Casey (justincc)1-71/+86
2011-07-30minor: Add method doc to collision subscription methods. Change method case ...Justin Clark-Casey (justincc)1-1/+0
2011-07-22Fix problem where sculpts were not getting physical proxiesJustin Clark-Casey (justincc)1-2/+2
2011-07-19Tidy up a superfluous AddPrimShape override in PhysicsSceneCareminster Team1-1/+0
2011-07-19On all undo/redo operations, consistently lock the undo object for everything...Justin Clark-Casey (justincc)1-5/+1
2011-07-19If we store an undo, wipe anything already present on the redo stackJustin Clark-Casey (justincc)1-0/+3
2011-07-19stop redo throwing an exception if there is nothing to redoJustin Clark-Casey (justincc)1-10/+13
2011-07-19Fix undo when changing just the root prim's position in a linkset.Justin Clark-Casey (justincc)1-1/+1
2011-07-19comment out all kinds of debugging guffJustin Clark-Casey (justincc)1-6/+6
2011-07-19Fix undo of prim group rotation.Justin Clark-Casey (justincc)1-2/+2
2011-07-19Stop undo of just the root prim position in the linkset from shifting the who...Justin Clark-Casey (justincc)1-6/+6
2011-07-19Fix undo for resizing linksetsJustin Clark-Casey (justincc)1-17/+25
2011-07-19remove undo state storage in a few places where it's pointlessJustin Clark-Casey (justincc)1-2/+0
2011-07-18Make various tweaks to undo code in an effort to get things working better.Justin Clark-Casey (justincc)1-33/+59
2011-07-18Use a standard generic system stack for the undo/redo stacks instead of our o...Justin Clark-Casey (justincc)1-2/+14
2011-07-18refactor: group all the undo/redo code in SOP into one place for easier code ...Justin Clark-Casey (justincc)1-59/+62
2011-07-16Replace ifs in SOG.GroupResize() with Math.Min()Justin Clark-Casey (justincc)1-1/+17
2011-07-16refactor: replace scale limiting code with more elegant Math.Min callsJustin Clark-Casey (justincc)1-12/+6
2011-07-16refactor: Push all part resize code down into SceneObjectPart.Resize()Justin Clark-Casey (justincc)1-1/+26
2011-07-16minor: add a log warning if a sculpt/mesh async asset request returns no dataJustin Clark-Casey (justincc)1-0/+4
2011-07-16refactor: remove pointless sender != null tests, etc, in AssetReceived, since...Justin Clark-Casey (justincc)1-6/+9
2011-07-16Eliminate the pointless textured id argument to SculptTextureCallbackJustin Clark-Casey (justincc)1-15/+6
2011-07-16Fix physics proxy regeneration when a mesh with more than one submesh is resizedJustin Clark-Casey (justincc)1-1/+8
2011-07-15Fix some local id issues in physics glueroot1-12/+20
2011-07-12When a mesh object is added to a scene, delay adding the physics actor until ...Justin Clark-Casey (justincc)1-1/+6
2011-07-11Properly regenerate physics proxy when a mesh is resized.Justin Clark-Casey (justincc)1-0/+8
2011-07-11refactor: push the part of SceneObjectGroup.CheckSculptAndLoad() that actuall...Justin Clark-Casey (justincc)1-0/+34
2011-07-11When a sculpt/mesh texture is received by a part on a callback request, don't...Justin Clark-Casey (justincc)1-9/+19
2011-07-11refactor: very minor space insertionJustin Clark-Casey (justincc)1-1/+1
2011-07-11refactor: make argument to SOP.UpdatePrimFlags() more readableJustin Clark-Casey (justincc)1-14/+19
2011-07-09minor: code tidy and inserted log lines for future use.Justin Clark-Casey (justincc)1-1/+0
2011-07-08minor: commented out log lines for future use and very small code tidyJustin Clark-Casey (justincc)1-0/+4
2011-06-24Implement the latest mesh mechanism so that rezzing the uploaded mesh now wor...Justin Clark-Casey (justincc)1-3/+6
2011-06-15Add localID to physical object creation functions.Mic Bowman1-2/+2
2011-06-10minor: Add some commented out destructor logging messages for potential futur...Justin Clark-Casey (justincc)1-0/+7
2011-05-25Add PayPrice to serialization format Xml2Melanie1-5/+4
2011-04-13First pass at moving object property requests into a queue similarMic Bowman1-9/+1
2011-04-13Adjust the quanterions used in the rez coalsced object tests to get sensible ...Justin Clark-Casey (justincc)1-1/+8
2011-04-12First pass at moving object property requests into a queue similarMic Bowman1-9/+1
2011-04-12First pass at moving object property requests into a queue similarMic Bowman1-9/+1
2011-02-13Set filter to send proper rotations for root partBlueWall1-1/+1
2011-02-13Set filter to send proper rotations for root partBlueWall1-1/+1
2011-02-04Send object date to viewer in microseconds (Fixes mantis bug #3990)Kevin Cozens1-1/+2
2010-12-12Trigger event with flag CHANGED_LINK when agent sits on objects that have not...Marck1-7/+0
2010-12-01Added some comments. Better than listening to the boring speaker...Diva Canto1-1/+4
2010-11-22Let CHANGED_SHAPE trigger. This fixes Mantis #1844.Marck1-15/+2
2010-11-21Added creator info across the board -- TaskInventoryItems and InventoryItems ...Diva Canto1-1/+6
2010-11-21Global creator information working on MySQL DB and on load/save OARs. Creator...Diva Canto1-0/+51
2010-11-05Fix playing sound from HUDsMelanie1-0/+1