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path: root/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs (unfollow)
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2017-11-08mantis 8263: recover the ignore of texture changes if only materialID ↵UbitUmarov1-2/+4
changed. That should be done by respective cap (as before)
2017-11-08remove a potencial (and silly) deadlock; let other texture parameters ↵UbitUmarov1-26/+45
changes trigger Changed.TEXTURE event
2017-08-19change SOP updates throttles again. Small values of omega on ↵UbitUmarov1-56/+70
llSetTargetOmega where skiped
2017-08-13change locking on sop updatesUbitUmarov1-168/+181
2017-07-21shape convex should not trigger complex cost (LI) aloneUbitUmarov1-1/+1
2017-07-18fix object updates throttle for scripts doing motion by direct change of ↵UbitUmarov1-14/+17
position. Most this scripts are bad, making no use of viewers interpolators. Tanks lotek.
2017-07-13add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; ↵UbitUmarov1-28/+76
separed land collsions dispatch from the others...
2017-07-10a few more changes on entities updatesUbitUmarov1-30/+13
2017-07-10on entities updates throttles vectors needed to be compared as vectors, not ↵UbitUmarov1-19/+114
just their norms
2017-06-28BUG FIX: change lludp hovertext utf-8 cut point. Thx djphilUbitUmarov1-3/+4
2017-06-13 some cleanupUbitUmarov1-9/+3
2017-06-06set optional group position and rotation before attach to sceneUbitUmarov1-14/+1
2017-05-03fix right to change permissions of group owned objectsUbitUmarov1-2/+5
2017-04-28a few changes to permissions folding... we are testing. at this point only ↵UbitUmarov1-2/+2
use master for TESTING also
2017-04-27add a usefull taint and updateUbitUmarov1-0/+2
2017-04-25 finish encoding number of mesh faces in pbs shape on new meshs upload, and ↵UbitUmarov1-10/+14
*HACK* flag it setting hollow shape to triangle. (some limited encoding as added some months ago, but only for viewers LOD). Use this hack flag to fix sop number of faces. old meshs will still report 8 faces, information to fix this seems lost unless the mesh asset is decoded
2017-04-15several changes for osTeleportObjectUbitUmarov1-22/+13
2017-04-05add missing invalidation of osGetLinkNumber cacheUbitUmarov1-0/+2
2017-04-01 store the physics inertia override in Mysql and add it to serializer. run ↵UbitUmarov1-1/+20
prebuild is required
2017-01-26 remove SOP.AttachPoint, redundant( and incoerent) with SOG.AttachmentPointUbitUmarov1-6/+5
2017-01-19add a comment about parts permissions aggregationUbitUmarov1-0/+2
2017-01-17add more calls to effective permissions aggregation, some paths may still be ↵UbitUmarov1-2/+5
missing on objects changes, but remove the aggregation on check paths, so all can be tested.
2017-01-17start adding calls to effective permissions aggregation on changes; ↵UbitUmarov1-7/+4
rearrange code in DuplicateObject();
2017-01-16 avoid lastOwner beeing the groupUbitUmarov1-2/+7
2017-01-16 chance new effective permissions code to ease aggregation on demand( ie on ↵UbitUmarov1-0/+27
changes). But still doing full aggregation on checks, so still heavy
2017-01-14fix incoerent definition of Slam bit (bits 3 and 4 used in diferentUbitUmarov1-1/+1
places.) this may still be wrong on other places; Do not loose folded permitions, WARNING MASTER IS NOW UNSTABLE. permissions are still broken"
2017-01-07Change improperly named isNPC to be IsNPC as a property should be uppercaseMelanie Thielker1-1/+1
2017-01-06Fix the long-standing bug that object permissions set in inventory were lostMelanie Thielker1-0/+1
NOTE: Items rezzed by users using 0.8 or older will still exhibit broken behaviour. Until 0.8 becomes end of life, this fix will not produce dependable results on grids with mixed versions. Grids based on 0.9 will now work properly.
2017-01-05Massive tab and trailing space cleanupMelanie Thielker1-122/+122
2016-12-04The new Constant: integer OBJECT_REZZER_KEY = 32;Mandarinka Tasty1-1/+9
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com> Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-11-22replace datetime.now on just timming by faster utcnowUbitUmarov1-3/+2
2016-11-02only add a prim to physics in PhysicsShapeType if changing from type none. ↵UbitUmarov1-55/+42
when viewers change ExtraPhysics parameters, send back the new values.
2016-09-19change CreatorIdentification set codeUbitUmarov1-22/+18
2016-08-28mantis: 8008 unscripted child prim collisions didn't trigger scripted root ↵UbitUmarov1-4/+2
prim collision events; collision sounds had incorrect aggregateevents call and default sounds where muted. Future optimization needed and Testing
2016-08-28let mouse steer work on crossings; some cleanupUbitUmarov1-12/+0
2016-08-28my broken version of vehicle mouse steer on ubOde (no bank,needs better damp)UbitUmarov1-3/+27
2016-08-27 experimental function. Results still too volatile to be usefullUbitUmarov1-0/+19
2016-08-22locking issueUbitUmarov1-18/+18
2016-08-17 remove some dead codeUbitUmarov1-240/+2
2016-08-17 increase physics collisions report rate back to 20/sUbitUmarov1-1/+1
2016-08-16 libOMV PrimFlags.JointLP2P does not exist. Its bit now meansUbitUmarov1-2/+18
VolumeDetector. VolumeDetectActive is now stored on that flag bit. with this change it is now sent to viewers that now gray out phantom on object edit. At same time fixes the fact volumedetector was not been saved on region db and so was lost on restarts. libOMV needs to be fix on this and other PrimFlags
2016-08-16 fix llVolumeDetect(FALSE) not workingUbitUmarov1-53/+5
2016-08-12 partially revert commit 42a9afdc43cc.. of 06-12 not allowing more updates ↵UbitUmarov1-0/+3
to be enqueued on deleted objects. Keep the catch up on deenqueue, so preserving the race condition safe guard. Let Scene sendkillObject work even if object is flaged as deleted. Still not clear how this are related to mantis 7858 or even less to 7990.
2016-08-09add a SimpleAngularDistance Updates prioritazition scheme. Results don't ↵UbitUmarov1-10/+14
look that great so don't use it still.
2016-08-09add a simple prim area estimatorUbitUmarov1-0/+23
2016-08-05 fill data for llDetected funtions of collisions closer to the event. ↵UbitUmarov1-7/+10
(xengine wasn't update with this on merge bc was not used there). fix some parameters
2016-07-27 but buoyancy was missingUbitUmarov1-1/+1
2016-07-27 clear SitTargetAvatar on a sop copyUbitUmarov1-1/+1
2016-07-07move object inventory send to udp queue asset ( was task). Remove a callUbitUmarov1-5/+1
to RefreshGroupMembership() on start. It was too soon and its Groups module job
2016-07-07avoid InvalidBoundsRadius() calls caused by small changesUbitUmarov1-3/+4