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path: root/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs (follow)
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* A attemp to fix the boundingBox code that I committed the other day.MW2009-07-151-25/+174
* A stab at implementing llSetDamage. Not persistent.Melanie Thielker2009-07-151-0/+6
* A commit to retrigger pandaMW2009-07-131-1/+0
* Changed it so that when rezzing prims from inventory, a bounding box containi...MW2009-07-131-0/+53
* Thank you kindly, AnakinLohner, for a patch that addresses:Charles Krinke2009-07-021-0/+18
* make methods surounding backup virtual so they could be override for server s...Sean Dague2009-07-021-3/+3
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* some clean up of sculpt map caching codeDahlia Trimble2009-05-291-1/+2
* reinstate a hopefully more robust experimental decoded sculpt map caching schemeDahlia Trimble2009-05-291-7/+11
* disable sculpt map caching until a better method of avoiding asset requests c...Dahlia Trimble2009-05-291-4/+4
* Experimental decoded sculpt map cachingDahlia Trimble2009-05-291-2/+6
* Heart surgery on asset service code bits. Affects OpenSim.ini configuration -...diva2009-05-151-2/+12
* * refactor: move bottom part of 'xml2' serializaton to separate classJustin Clarke Casey2009-05-141-27/+0
* * refactor: break some of xml2 serialization out of sogJustin Clarke Casey2009-05-141-13/+0
* * break out 'xml2' deserialization from sogJustin Clarke Casey2009-05-081-72/+0
* * refactor: break out sog original xml serialization to a separate classJustin Clarke Casey2009-05-081-49/+1
* * refactor: Break out original xml object serialization into a separate classJustin Clarke Casey2009-05-081-92/+1
* Allow temp-on-rez prims to take part in physics (e.g. temp-on-rez bullets)Homer Horwitz2009-05-051-2/+3
* Again, completely revamp the unlink code to finally allow unlinking Melanie Thielker2009-04-291-45/+50
* From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2009-04-231-68/+68
* From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2009-04-221-67/+143
* Thank you kindly, Marcus Llewellyn, for a patch that:Charles Krinke2009-04-221-4/+24
* Formatting cleanup.Jeff Ames2009-04-141-1/+1
* Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Dragnlin2009-04-101-0/+100
* * refactor: call some EventManager triggers directly rather than through sceneJustin Clarke Casey2009-03-271-2/+8
* Move a check for null PhysActor in applyImpulse so that attachments can move ...idb2009-03-211-9/+9
* Correct casts so that the target id in the at_target event matches the origin...idb2009-03-071-8/+5
* Fixes Mantis #3260. Thank you kindly, MCortez for a patch that:Charles Krinke2009-03-061-0/+31
* * Replace some string to byte conversions for object/item name/description fi...Justin Clarke Casey2009-03-051-1/+0
* * minor: Remove most mono compiler warningsJustin Clarke Casey2009-02-251-2/+2
* * Experimental softening of SOG waiting for update on link - changing from ab...lbsa712009-02-251-3/+3
* * Performance Changes:Adam Frisby2009-02-231-2/+2
* Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-221-1/+1
* * Renamed and encapsulated m_sceneGraph as SceneGraph for ccclbsa712009-02-201-3/+3
* * minor: comment out a few more [de]serialization sog timing messagesJustin Clarke Casey2009-02-181-3/+3
* * refactor: remove AssetCache field hanging off SceneJustin Clarke Casey2009-02-161-1/+2
* * minor: remove some mono compiler warningsJustin Clarke Casey2009-02-111-1/+1
* Fixes the problem of attachment offset after crossings/TPs. Hopefully it fixe...diva2009-02-101-0/+4
* * minor: Remove SOG XML2 serialization log messages for nowJustin Clarke Casey2009-02-101-3/+2
* Moved prim crossing out of OGS1 and into RESTComms and LocalInterregionComms....diva2009-02-091-1/+28
* a last set of files that seem to have embedded ^M in themSean Dague2009-02-091-7/+7
* * Once again, fixing linked prim collisions by putting AbsolutePosition = Abs...Teravus Ovares2009-02-081-1/+23
* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-0/+3012