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My fork of OpenSim for IG and MG, called SledjChisl.
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path:
root
/
OpenSim
/
Region
/
Framework
/
Scenes
/
SceneObjectGroup.cs
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Commit message (
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Author
Age
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Add an override to make SOG.Velocity work as expected
Melanie
2012-02-20
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+6
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Merge branch 'ubitwork'
Melanie
2012-02-19
1
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+45
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moved vehicle from SOG to SOP
UbitUmarov
2012-02-19
1
-90
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changed how vehicle data is stored and passed to physics. use unsafe in seria...
UbitUmarov
2012-02-18
1
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+2
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vehicle parameters do cross (i hope) on regions in same instance ( others ne...
UbitUmarov
2012-02-18
1
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+6
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let SOG know about vehicles. Still needs serialization and applyphyscis on d...
UbitUmarov
2012-02-18
1
-7
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+91
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don't freeze with a sitted avatar in a border without other sim. Still messy :(
UbitUmarov
2012-02-15
1
-1
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+8
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try to make crossings work better. chode no longer prevents crossings i hope
UbitUmarov
2012-02-15
1
-3
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+6
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-02-15
1
-1
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+88
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-02-10
1
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+4
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initial introdution of physics actor building control.
UbitUmarov
2012-02-08
1
-6
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+41
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
Melanie
2012-02-19
1
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+1
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Merge branch 'master' into careminster
Melanie
2012-02-18
1
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+1
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Fix: Object owned by the group does not return to the last owner http://opens...
PixelTomsen
2012-02-16
1
-1
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+1
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don't freeze with a sitted avatar in a border without other sim. Still messy :(
UbitUmarov
2012-02-15
1
-1
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+8
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try to make crossings work better. chode no longer prevents crossings i hope
UbitUmarov
2012-02-15
1
-3
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+6
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Implement region crossing of sitting avatars. Edit mode and llSetPos work
Melanie
2012-02-14
1
-3
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+86
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Prevent object loss and positioning outside the region with failed object sim
Melanie
2012-02-14
1
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+4
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Merge branch 'master' into careminster
Melanie
2012-02-09
1
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+4
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Stop a scene object from attempting to link with itself (which results in an ...
Justin Clark-Casey (justincc)
2012-02-08
1
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+4
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Merge branch 'master' into careminster
Melanie
2012-02-07
1
-1
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+2
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Add start GC memory and end GC memory to object stress test printouts.
Justin Clark-Casey (justincc)
2012-02-07
1
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+2
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Merge branch 'master' into careminster
Melanie
2012-02-05
1
-3
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+3
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Make configuration uniform
BlueWall
2012-02-05
1
-3
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+3
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Fix remembering attachment point and position when an item is rezzed in world.
Melanie
2012-02-02
1
-1
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+19
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Merge branch 'master' into careminster
Melanie
2012-02-01
1
-0
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+6
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Implement "show object uuid <uuid>" console command.
Justin Clark-Casey (justincc)
2012-01-31
1
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+6
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Merge branch 'master' into careminster
Melanie
2012-01-28
1
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+6
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Add experimental --publish option to "save oar" so that OARs reloaded to the ...
Justin Clark-Casey (justincc)
2012-01-28
1
-0
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+6
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Cleaned up the LookAt code in SOP and SOG. Added support for incrementally
Mic Bowman
2012-01-13
1
-6
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+0
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Prevent spurious "CHANGED_POSITION" during region backup
Melanie
2012-01-05
1
-3
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+4
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Merge branch 'master' into careminster
Melanie
2011-12-23
1
-1
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+1
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fix the UsesPhysics flag to reference the physics flag rather than the tempon...
Mic Bowman
2011-12-22
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2011-12-22
1
-3
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+2
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Remove unused m_physicalPrim parameter from SOG.ApplyPhysics()
Justin Clark-Casey (justincc)
2011-12-22
1
-3
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+2
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Merge branch 'master' into careminster
Melanie
2011-12-18
1
-7
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+14
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Fix bug where objects could not be set to a new group if the group had been c...
Justin Clark-Casey (justincc)
2011-12-17
1
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+2
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refactor: simplify methods in Scene.PacketHandlers.cs by using GetGroupByPrim...
Justin Clark-Casey (justincc)
2011-12-17
1
-4
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+10
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Stop generating client flags when we send out full object updates.
Justin Clark-Casey (justincc)
2011-12-16
1
-3
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+2
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Fix hit testing link sets properly. Fix raycasting for LSL.
Melanie
2011-12-17
1
-6
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+6
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Merge branch 'master' into careminster
Melanie
2011-12-14
1
-0
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+2
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Just adding a comment to SendFullUpdatToClient
Dan Lake
2011-12-13
1
-0
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+2
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Fix phantom and temp flags not taking
Melanie
2011-12-06
1
-2
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+2
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Merge branch 'master' into bigmerge
Melanie
2011-11-14
1
-24
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+0
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Remove SceneViewer from ScenePresence to reduce quadruple queueing of
Dan Lake
2011-11-11
1
-24
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+0
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Merge branch 'master' into bigmerge
Melanie
2011-11-10
1
-1
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+6
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Cleaned UpdatePermissions calls on SOP and SOG to eliminate redundant propert...
Dan Lake
2011-11-10
1
-1
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+6
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Merge branch 'master' into bigmerge
Melanie
2011-11-10
1
-10
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+15
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Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2011-11-10
1
-1
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+1
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When updating SOG, a physics taint should not override a full update with a t...
Dan Lake
2011-11-10
1
-10
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+15
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