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path: root/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs (follow)
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* changes on undo/redo (untested/incomplete). Think we may consider moving thi...UbitUmarov2012-03-071-3/+5
* Removed some whitespace errors - don't be naughty, don't use hard tabs!Melanie2012-03-061-11/+0
* make copied parts have diferent LocalIds than original. More building control...UbitUmarov2012-03-061-3/+71
* Zero velocity when drag-copyingMelanie2012-03-041-0/+2
* Move KeyframeMotion from SOG to SOP because we can't persist it anyMelanie2012-02-261-16/+10
* Implement proper selection behaviorMelanie2012-02-261-0/+2
* Fix deserialization of Buoyancy, Force and Torque. Remove debug from the newMelanie2012-02-261-0/+4
* Serialize Keyframe motion for region crossingsMelanie2012-02-261-0/+5
* Merge branch 'ubitwork'Melanie2012-02-261-22/+1
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| * changed SOP Force and Torque, adding XML (de/)serialization, also changed Bu...UbitUmarov2012-02-251-22/+1
* | Implement llSetKeyframedMotion. No persistence, no region crossing. Yet.Melanie2012-02-261-0/+12
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* Prevent a nullref when nonphysical motion objects cross sim boundariesMelanie2012-02-231-1/+1
* Add an override to make SOG.Velocity work as expectedMelanie2012-02-201-0/+6
* Merge branch 'ubitwork'Melanie2012-02-191-9/+45
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| * moved vehicle from SOG to SOPUbitUmarov2012-02-191-90/+0
| * changed how vehicle data is stored and passed to physics. use unsafe in seria...UbitUmarov2012-02-181-0/+2
| * vehicle parameters do cross (i hope) on regions in same instance ( others ne...UbitUmarov2012-02-181-1/+6
| * let SOG know about vehicles. Still needs serialization and applyphyscis on d...UbitUmarov2012-02-181-7/+91
| * don't freeze with a sitted avatar in a border without other sim. Still messy :(UbitUmarov2012-02-151-1/+8
| * try to make crossings work better. chode no longer prevents crossings i hopeUbitUmarov2012-02-151-3/+6
| * Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-02-151-1/+88
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| * \ Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitworkUbitUmarov2012-02-101-0/+4
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| * | | initial introdution of physics actor building control.UbitUmarov2012-02-081-6/+41
* | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie2012-02-191-1/+1
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| * \ \ \ Merge branch 'master' into careminsterMelanie2012-02-181-1/+1
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| | * | | Fix: Object owned by the group does not return to the last owner http://opens...PixelTomsen2012-02-161-1/+1
* | | | | don't freeze with a sitted avatar in a border without other sim. Still messy :(UbitUmarov2012-02-151-1/+8
* | | | | try to make crossings work better. chode no longer prevents crossings i hopeUbitUmarov2012-02-151-3/+6
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* | | | Implement region crossing of sitting avatars. Edit mode and llSetPos workMelanie2012-02-141-3/+86
* | | | Prevent object loss and positioning outside the region with failed object simMelanie2012-02-141-0/+4
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* | | Merge branch 'master' into careminsterMelanie2012-02-091-0/+4
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| * Stop a scene object from attempting to link with itself (which results in an ...Justin Clark-Casey (justincc)2012-02-081-0/+4
* | Merge branch 'master' into careminsterMelanie2012-02-071-1/+2
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| * Add start GC memory and end GC memory to object stress test printouts.Justin Clark-Casey (justincc)2012-02-071-1/+2
* | Merge branch 'master' into careminsterMelanie2012-02-051-3/+3
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| * Make configuration uniformBlueWall2012-02-051-3/+3
* | Fix remembering attachment point and position when an item is rezzed in world.Melanie2012-02-021-1/+19
* | Merge branch 'master' into careminsterMelanie2012-02-011-0/+6
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| * Implement "show object uuid <uuid>" console command.Justin Clark-Casey (justincc)2012-01-311-0/+6
* | Merge branch 'master' into careminsterMelanie2012-01-281-0/+6
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| * Add experimental --publish option to "save oar" so that OARs reloaded to the ...Justin Clark-Casey (justincc)2012-01-281-0/+6
| * Cleaned up the LookAt code in SOP and SOG. Added support for incrementallyMic Bowman2012-01-131-6/+0
* | Prevent spurious "CHANGED_POSITION" during region backupMelanie2012-01-051-3/+4
* | Merge branch 'master' into careminsterMelanie2011-12-231-1/+1
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| * fix the UsesPhysics flag to reference the physics flag rather than the tempon...Mic Bowman2011-12-221-1/+1
* | Merge branch 'master' into careminsterMelanie2011-12-221-3/+2
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| * Remove unused m_physicalPrim parameter from SOG.ApplyPhysics()Justin Clark-Casey (justincc)2011-12-221-3/+2
* | Merge branch 'master' into careminsterMelanie2011-12-181-7/+14
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| * Fix bug where objects could not be set to a new group if the group had been c...Justin Clark-Casey (justincc)2011-12-171-0/+2
| * refactor: simplify methods in Scene.PacketHandlers.cs by using GetGroupByPrim...Justin Clark-Casey (justincc)2011-12-171-4/+10