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My fork of OpenSim for IG and MG, called SledjChisl.
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SceneObjectGroup.cs
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2014-05-06
Fix avatars going to corner of region when they are sitting on a child prim a...
Vegaslon
1
-1
/
+1
2014-04-24
Fixes a long-standing bug related to god-mode change ownership of objects per...
Diva Canto
1
-3
/
+5
2014-04-03
refactor: Use m_sittingAvatars to maintain the list of sitting avatars instea...
Justin Clark-Casey (justincc)
1
-48
/
+6
2014-04-03
Don't clear avsToCross in SOG.AbsolutePosition.set(), this is unnecessary sin...
Justin Clark-Casey (justincc)
1
-6
/
+1
2014-04-03
Fix bug where crossing to a neighbouring region and back again would trigger ...
Justin Clark-Casey (justincc)
1
-6
/
+25
2014-03-24
Removed "hacktastic" code that is no longer needed.
Oren Hurvitz
1
-21
/
+0
2014-03-24
When linking two groups, and then deleting the combined group: delete *all* o...
Oren Hurvitz
1
-7
/
+31
2014-03-22
Rename SOG.InSceneBackup to CanBeBackedUp to reflect its actual functionality.
Justin Clark-Casey (justincc)
1
-2
/
+6
2014-03-22
If an object has it's temporary flag unset after being set, put it back in th...
Justin Clark-Casey (justincc)
1
-12
/
+25
2014-02-15
Properly restore position on crossing failure for mega-regions.
Robert Adams
1
-1
/
+2
2014-02-15
Rewrite of mega-region code to use new form of border checking.
Robert Adams
1
-14
/
+5
2014-01-10
When moving the root prim of an attachment: a) Change the attach position; b)...
Oren Hurvitz
1
-5
/
+5
2014-01-10
Refactored setting permissions when rezzing items: use the same function when...
Oren Hurvitz
1
-0
/
+3
2013-12-26
varregion: many more updates removing the constant RegionSize and replacing
Robert Adams
1
-10
/
+10
2013-12-16
This is the acutal sitting avatar crossing code. This commit implements the
Melanie
1
-2
/
+152
2013-12-11
Committing the Avination Scene Presence and related texture code
Melanie
1
-0
/
+42
2013-11-04
varregion: remove uses of region size constant. In particular, update scene
Robert Adams
1
-3
/
+3
2013-06-25
Improve situation where editing just the root prim of an attachment causes ot...
Justin Clark-Casey (justincc)
1
-1
/
+10
2013-06-25
Tidy up SOG.UpdateRootPosition() to eliminate unnecessary copying of Vector3 ...
Justin Clark-Casey (justincc)
1
-10
/
+4
2013-06-23
Fix prim locking to behave like SL
Melanie
1
-2
/
+2
2013-06-12
* This fixes having to select and deselect prim to get keyframemotion to star...
teravus
1
-0
/
+5
2013-06-06
Hook up Keyframe motion to almost everything. Failing to cross a sim border
Melanie
1
-0
/
+13
2013-05-24
minor: Remove unnecessary duplication of AbsolutePosition Vector3 in SOG.Copy()
Justin Clark-Casey (justincc)
1
-1
/
+0
2013-05-23
Fix bug where a cloned object would report the wrong llGetNumberOfPrims() whe...
Justin Clark-Casey (justincc)
1
-0
/
+1
2013-05-09
remove pointless region handle paramter from IClientAPI.SendKillObject()
Justin Clark-Casey (justincc)
1
-1
/
+1
2013-05-09
Fix issue where objects removed via llDie() would not disappear for users loo...
Justin Clark-Casey (justincc)
1
-7
/
+7
2013-03-31
Export permission, part two. Setting export perms for textures and clothing w...
Melanie
1
-0
/
+9
2013-03-26
Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
Melanie
1
-0
/
+1
2013-01-04
Fix llGetLinkKey() to return the last sat avatar as the last link number.
Justin Clark-Casey (justincc)
1
-6
/
+29
2012-12-18
Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Als...
Robert Adams
1
-0
/
+9
2012-12-16
BulletSim: experimentally remove unit displacement from prim border crossing ...
Robert Adams
1
-2
/
+13
2012-10-18
extend coment to include all unused SOG CheckSculptAndLoad()
UbitUmarov
1
-3
/
+4
2012-10-18
[DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts
UbitUmarov
1
-2
/
+2
2012-09-27
Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini.
Justin Clark-Casey (justincc)
1
-8
/
+0
2012-09-26
Make it possible to rescale SOGs when they are not in a scene.
Justin Clark-Casey (justincc)
1
-26
/
+28
2012-09-12
Fix indentation and issues where tabs were used instead of spaces in commit 7...
Justin Clark-Casey (justincc)
1
-7
/
+8
2012-09-09
implementing per-region configuration of limits on the number of prims one ca...
SignpostMarv
1
-0
/
+18
2012-08-24
Fix bad child prim permissions that can make objects change perms after rezzing
Melanie
1
-3
/
+15
2012-08-15
enables configurable minimum sizes for physical & non-physical prims
SignpostMarv
1
-6
/
+54
2012-08-03
Restore SOG constructor chaining removed in recent 513b77b. This is not a fu...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-08-03
refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID,...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-08-03
Don't bothre setting RezzingObjectID to UUID.Zero in SOG constructor - this i...
Justin Clark-Casey (justincc)
1
-3
/
+4
2012-08-02
Initialize the Rezzing object to UUID.Zero
Melanie
1
-3
/
+4
2012-08-02
reduced-complexity implementation of function to get rezzing object key
SignpostMarv
1
-0
/
+8
2012-07-11
Many explanitory comments added to the link and delink code in
Robert Adams
1
-15
/
+73
2012-07-09
Do not allow a script to attach a prim if its being sat upon.
Justin Clark-Casey (justincc)
1
-0
/
+14
2012-07-07
Remove redundant SetScene() function in Scene.AddSceneObject()
Justin Clark-Casey (justincc)
1
-10
/
+0
2012-07-03
minor: Add some method doc to HasGroupChanged and Schedule GroupForFull/PartU...
Justin Clark-Casey (justincc)
1
-2
/
+21
2012-06-22
Fix bug where attachments would not retain position if just rotated and not m...
Justin Clark-Casey (justincc)
1
-0
/
+5
2012-06-20
Use HasPrivateAttachmentPoint properties in SOG.DeleteGroupFromScene() instea...
Justin Clark-Casey (justincc)
1
-2
/
+3
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