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path: root/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs (unfollow)
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2010-02-22Formatting cleanup.Jeff Ames1-1/+1
2010-02-16minor: Make SOG.DelinkFromGroup() return the newly delinked scene object inst...Justin Clark-Casey (justincc)1-10/+25
2010-02-14Revolution is on the roll again! :)Revolution1-35/+104
2010-02-08refactor: Reuse SceneObjectGroup.IsAttachmentCheckFull() in Scene.AddSceneObj...Justin Clark-Casey (justincc)1-1/+10
2010-02-02minor: add reminder to lock SOG.Children before using it directly in order to...Justin Clark-Casey (justincc)1-2/+5
2010-01-11Whitespace cleanupMelanie1-124/+124
2010-01-11Adds llRotTarget and the events at_rot_target and not_at_rot_target.Revolution1-3/+127
2009-12-31Readds llCollisionFilter and adds llPassCollision.Revolution1-0/+11
2009-12-31Readds llCollisionFilter and adds llPassCollision.Revolution1-0/+11
2009-12-22Glue code for a couple of new LSL function implementationsMelanie1-0/+39
2009-12-06Remove extra forced updates. They're not needed for each prim. Really.Melanie1-8/+8
2009-12-06Eliminate multiple updates on link/unlinkMelanie1-4/+4
2009-12-03* Fixes the 10x10x10 hard physics limitation. (wierdly, you have to set thi...Teravus Ovares (Dan Olivares)1-1/+3
2009-11-27Reset update flag when a SOG is deleted. This fixes llDie();Melanie1-0/+1
2009-11-26Remove the old (Remoting) region crossing code. Fix the new code toMelanie1-11/+0
2009-11-14Make GroupRootUpdate be a terse update. This method is not used by opensim (i...Diva Canto1-2/+2
2009-11-04Removing EntityBase.RotationJohn Hurliman1-0/+8
2009-11-02Another race condition fix in SceneObjectGroupJohn Hurliman1-7/+11
2009-10-28Small performance tweaks to code called by the heartbeat loopJohn Hurliman1-15/+2
2009-10-28Always send a time dilation of 1.0 while we debug rubberbanding issuesJohn Hurliman1-2/+2
2009-10-26Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman1-14/+12
2009-10-25Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...John Hurliman1-1/+1
2009-10-23Implemented a "FrontBack" prioritizer, using distance plus the plane equation...John Hurliman1-3/+30
2009-10-23Experimental change to use an immutable array for iterating ScenePresences, a...John Hurliman1-2/+2
2009-10-19* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This...John Hurliman1-1/+1
2009-10-15Object update prioritization by Jim Greensky of Intel Labs, part one. This im...John Hurliman1-1/+73
2009-10-13Optimized heartbeat by calling Update() only on updated objects.Dan Lake1-9/+6
2009-10-02- cleaning up LandData/ILandObject capitalization issuesdr scofield (aka dirk husemann)1-6/+6
2009-10-02Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of...Melanie1-23/+7
2009-10-02Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of...Melanie1-23/+7
2009-10-01Formatting cleanup.Jeff Ames1-1/+1
2009-09-30Commit initial version of KittoFlora's vehicle changesopensim1-15/+27
2009-10-01Formatting cleanup.Jeff Ames1-12/+12
2009-09-25* Does a full battery of tests to ensure that the object isn't an attachment ...Teravus Ovares (Dan Olivares)1-1/+6
2009-09-16* Adding Scale to EntityBase * Fixing the incorrect initialization of EntityB...John Hurliman1-7/+23
2009-09-16SceneObjectGroup cleanup. Removes the default constructor and unnecessary nul...John Hurliman1-82/+28
2009-09-02* One last attempt to get the bordercrossing/primcrossing/attachmentcrossing ...Teravus Ovares (Dan Olivares)1-3/+3
2009-09-02Thank you, dslake, for a set of patches to improve OpenSim startupMelanie1-4/+3
2009-08-31* Fix attachment cross issues with new borders.Teravus Ovares (Dan Olivares)1-0/+18
2009-08-20* Switch border cross tests over to the new Border class.Teravus Ovares (Dan Olivares)1-1/+3
2009-08-16Making attachments work again. Tons of debug more. This needs more testing an...Diva Canto1-0/+1
2009-08-16Misc cleanup.Jeff Ames1-38/+13
2009-08-15Changed FromAssetID to FromItemIDDiva Canto1-9/+9
2009-08-06Added ToXml2() to ISceneObject, so that components other than regions can use...Diva Canto1-0/+6
2009-08-04Add plumbing for the SceneObjectDeleter to wait for the script engine toMelanie1-0/+11
2009-07-24* minor ccclbsa711-1/+7
2009-07-17* patch from joncTeravus Ovares1-2/+2
2009-07-17fixed the bug where changing the rotation of a selection of prims in a linkse...MW1-3/+67
2009-07-15Bounding Box/find rez from inventory point code now seems to be working corre...MW1-5/+18
2009-07-15Yet more work on fixing the boundingbox code.MW1-11/+21