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My fork of OpenSim for IG and MG, called SledjChisl.
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SceneObjectGroup.cs
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2009-10-13
Optimized heartbeat by calling Update() only on updated objects.
Dan Lake
1
-9
/
+6
2009-10-02
- cleaning up LandData/ILandObject capitalization issues
dr scofield (aka dirk husemann)
1
-6
/
+6
2009-10-02
Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of...
Melanie
1
-23
/
+7
2009-10-02
Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of...
Melanie
1
-23
/
+7
2009-10-01
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2009-09-30
Commit initial version of KittoFlora's vehicle changes
opensim
1
-15
/
+27
2009-10-01
Formatting cleanup.
Jeff Ames
1
-12
/
+12
2009-09-25
* Does a full battery of tests to ensure that the object isn't an attachment ...
Teravus Ovares (Dan Olivares)
1
-1
/
+6
2009-09-16
* Adding Scale to EntityBase * Fixing the incorrect initialization of EntityB...
John Hurliman
1
-7
/
+23
2009-09-16
SceneObjectGroup cleanup. Removes the default constructor and unnecessary nul...
John Hurliman
1
-82
/
+28
2009-09-02
* One last attempt to get the bordercrossing/primcrossing/attachmentcrossing ...
Teravus Ovares (Dan Olivares)
1
-3
/
+3
2009-09-02
Thank you, dslake, for a set of patches to improve OpenSim startup
Melanie
1
-4
/
+3
2009-08-31
* Fix attachment cross issues with new borders.
Teravus Ovares (Dan Olivares)
1
-0
/
+18
2009-08-20
* Switch border cross tests over to the new Border class.
Teravus Ovares (Dan Olivares)
1
-1
/
+3
2009-08-16
Making attachments work again. Tons of debug more. This needs more testing an...
Diva Canto
1
-0
/
+1
2009-08-16
Misc cleanup.
Jeff Ames
1
-38
/
+13
2009-08-15
Changed FromAssetID to FromItemID
Diva Canto
1
-9
/
+9
2009-08-06
Added ToXml2() to ISceneObject, so that components other than regions can use...
Diva Canto
1
-0
/
+6
2009-08-04
Add plumbing for the SceneObjectDeleter to wait for the script engine to
Melanie
1
-0
/
+11
2009-07-24
* minor ccc
lbsa71
1
-1
/
+7
2009-07-17
* patch from jonc
Teravus Ovares
1
-2
/
+2
2009-07-17
fixed the bug where changing the rotation of a selection of prims in a linkse...
MW
1
-3
/
+67
2009-07-15
Bounding Box/find rez from inventory point code now seems to be working corre...
MW
1
-5
/
+18
2009-07-15
Yet more work on fixing the boundingbox code.
MW
1
-11
/
+21
2009-07-15
More fixing of the boundingbox code.
MW
1
-8
/
+9
2009-07-15
A attemp to fix the boundingBox code that I committed the other day.
MW
1
-25
/
+174
2009-07-15
A stab at implementing llSetDamage. Not persistent.
Melanie Thielker
1
-0
/
+6
2009-07-13
A commit to retrigger panda
MW
1
-1
/
+0
2009-07-13
Changed it so that when rezzing prims from inventory, a bounding box containi...
MW
1
-0
/
+53
2009-07-02
Thank you kindly, AnakinLohner, for a patch that addresses:
Charles Krinke
1
-0
/
+18
2009-07-02
make methods surounding backup virtual so they could be override for server s...
Sean Dague
1
-3
/
+3
2009-06-01
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
1
-1
/
+1
2009-05-29
some clean up of sculpt map caching code
Dahlia Trimble
1
-1
/
+2
2009-05-29
reinstate a hopefully more robust experimental decoded sculpt map caching scheme
Dahlia Trimble
1
-7
/
+11
2009-05-29
disable sculpt map caching until a better method of avoiding asset requests c...
Dahlia Trimble
1
-4
/
+4
2009-05-29
Experimental decoded sculpt map caching
Dahlia Trimble
1
-2
/
+6
2009-05-15
Heart surgery on asset service code bits. Affects OpenSim.ini configuration -...
diva
1
-2
/
+12
2009-05-14
* refactor: move bottom part of 'xml2' serializaton to separate class
Justin Clarke Casey
1
-27
/
+0
2009-05-14
* refactor: break some of xml2 serialization out of sog
Justin Clarke Casey
1
-13
/
+0
2009-05-08
* break out 'xml2' deserialization from sog
Justin Clarke Casey
1
-72
/
+0
2009-05-08
* refactor: break out sog original xml serialization to a separate class
Justin Clarke Casey
1
-49
/
+1
2009-05-08
* refactor: Break out original xml object serialization into a separate class
Justin Clarke Casey
1
-92
/
+1
2009-05-05
Allow temp-on-rez prims to take part in physics (e.g. temp-on-rez bullets)
Homer Horwitz
1
-2
/
+3
2009-04-29
Again, completely revamp the unlink code to finally allow unlinking
Melanie Thielker
1
-45
/
+50
2009-04-23
From: Alan Webb <alan_webb@us.ibm.com>
Dr Scofield
1
-68
/
+68
2009-04-22
From: Alan Webb <alan_webb@us.ibm.com>
Dr Scofield
1
-67
/
+143
2009-04-22
Thank you kindly, Marcus Llewellyn, for a patch that:
Charles Krinke
1
-4
/
+24
2009-04-14
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2009-04-10
Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Drag
nlin
1
-0
/
+100
2009-03-27
* refactor: call some EventManager triggers directly rather than through scene
Justin Clarke Casey
1
-2
/
+8
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