index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Framework
/
Scenes
/
SceneGraph.cs
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix link security issue
Melanie
2010-04-30
1
-32
/
+9
*
All scripts are now created suspended and are only unsuspended when the object
Melanie
2010-04-19
1
-0
/
+1
*
refactor: crudely move DetachSingleAttachmentToGround() over to the Attachmen...
Justin Clark-Casey (justincc)
2010-04-16
1
-3
/
+1
*
Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene...
Dan Lake
2010-03-19
1
-1
/
+1
*
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetA...
Dan Lake
2010-03-19
1
-107
/
+79
*
Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminati...
Dan Lake
2010-03-17
1
-63
/
+130
*
refactor: move RezSingleAttachmentFromInventory() from SceneGraph to Attachme...
Justin Clark-Casey (justincc)
2010-03-12
1
-53
/
+0
*
refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule
Justin Clark-Casey (justincc)
2010-03-12
1
-35
/
+0
*
refactor: Move DetachSingleAttachmentToInv to region module
Justin Clark-Casey (justincc)
2010-03-06
1
-34
/
+1
*
refactor: begin to move attachments code into a region module
Justin Clark-Casey (justincc)
2010-03-05
1
-82
/
+4
*
Fix bug where approximately half the time, attachments would rez only their r...
Justin Clark-Casey (justincc)
2010-03-03
1
-10
/
+33
*
Actually make EventManager.OnAttach() fire when an object is attached. Previ...
Justin Clark-Casey (justincc)
2010-03-03
1
-0
/
+3
*
Merge branch 'master' into presence-refactor
Melanie
2010-02-22
1
-1
/
+1
|
\
|
*
Formatting cleanup.
Jeff Ames
2010-02-15
1
-1
/
+1
*
|
Merge branch 'master' into presence-refactor
Melanie
2010-02-15
1
-0
/
+9
|
\
\
|
|
/
|
*
Revolution is on the roll again! :)
Revolution
2010-02-14
1
-0
/
+9
*
|
Merge branch 'master' into presence-refactor
Melanie
2010-02-08
1
-16
/
+40
|
\
\
|
|
/
|
*
Revert "change position of OnAttach event firing so that this also happens wh...
Melanie
2010-02-04
1
-1
/
+2
|
*
change position of OnAttach event firing so that this also happens when a use...
Justin Clark-Casey (justincc)
2010-02-03
1
-2
/
+1
|
*
Actually make EventManager.OnAttach() fire when an object is attached. Previ...
Justin Clark-Casey (justincc)
2010-02-01
1
-0
/
+3
|
*
Don't try to start attachment scripts or send updates if the attachment itsel...
Justin Clark-Casey (justincc)
2010-02-01
1
-25
/
+52
*
|
* HGScene is no more.
Diva Canto
2010-01-30
1
-17
/
+23
|
/
*
Experimental: Remove explicit property sends
Melanie
2009-12-06
1
-11
/
+11
*
Skip single prims in unlink selections
Melanie
2009-12-06
1
-8
/
+11
*
Change locking to not mix explicit Monitor.* calls with lock()
Melanie
2009-12-06
1
-2
/
+12
*
Lock updates out while linking and unlinking
Melanie
2009-12-06
1
-121
/
+134
*
Eliminate multiple updates on link/unlink
Melanie
2009-12-06
1
-0
/
+2
*
Small performance tweaks to code called by the heartbeat loop
John Hurliman
2009-10-28
1
-5
/
+9
*
Experimental change to use an immutable array for iterating ScenePresences, a...
John Hurliman
2009-10-23
1
-76
/
+84
*
Merge branch 'master' into vehicles
Melanie
2009-10-22
1
-22
/
+10
|
\
|
*
* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This...
John Hurliman
2009-10-19
1
-3
/
+9
|
*
Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizi...
John Hurliman
2009-10-17
1
-1
/
+1
|
*
Object update prioritization by Jim Greensky of Intel Labs, part one. This im...
John Hurliman
2009-10-15
1
-1
/
+0
|
*
* Removed some of the redundant broadcast functions in Scene and SceneGraph s...
John Hurliman
2009-10-15
1
-17
/
+0
*
|
Merge branch 'master' into vehicles
Melanie
2009-10-15
1
-19
/
+9
|
\
\
|
|
/
|
*
Optimized heartbeat by calling Update() only on updated objects.
Dan Lake
2009-10-13
1
-19
/
+9
|
*
Revert "Rewrote parts of the code that were double-locking different objects....
Melanie
2009-10-07
1
-23
/
+13
|
*
Rewrote parts of the code that were double-locking different objects. This is...
Diva Canto
2009-10-06
1
-13
/
+23
*
|
Merge branch 'master' into vehicles
Melanie
2009-10-01
1
-1
/
+18
|
\
\
|
|
/
|
*
Formatting cleanup.
Jeff Ames
2009-10-01
1
-1
/
+1
|
*
A little hack to see if this fixes the problems with ~20% of SOG's becoming p...
Diva Canto
2009-09-29
1
-0
/
+17
*
|
Commit initial version of KittoFlora's vehicle changes
opensim
2009-09-30
1
-3
/
+3
|
/
*
Thank you, dslake, for a set of patches to improve OpenSim startup
Melanie
2009-09-02
1
-2
/
+2
*
Removed some debug messages
Diva Canto
2009-08-16
1
-7
/
+0
*
Making attachments work again. Tons of debug more. This needs more testing an...
Diva Canto
2009-08-16
1
-1
/
+12
*
Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim into in...
Diva Canto
2009-08-16
1
-10
/
+7
|
\
|
*
Misc cleanup.
Jeff Ames
2009-08-16
1
-10
/
+7
*
|
Changed one word in a comment
Diva Canto
2009-08-15
1
-1
/
+1
*
|
Changed FromAssetID to FromItemID
Diva Canto
2009-08-15
1
-7
/
+7
*
|
Redirected all calls to CachedUserProfile methods to the inventory service. R...
Diva Canto
2009-08-12
1
-2
/
+2
|
/
[next]