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My fork of OpenSim for IG and MG, called SledjChisl.
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SceneGraph.cs
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Author
Files
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2010-02-15
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2010-02-14
Revolution is on the roll again! :)
Revolution
1
-0
/
+9
2010-02-04
Revert "change position of OnAttach event firing so that this also happens wh...
Melanie
1
-1
/
+2
2010-02-03
change position of OnAttach event firing so that this also happens when a use...
Justin Clark-Casey (justincc)
1
-2
/
+1
2010-02-01
Actually make EventManager.OnAttach() fire when an object is attached. Previ...
Justin Clark-Casey (justincc)
1
-0
/
+3
2010-02-01
Don't try to start attachment scripts or send updates if the attachment itsel...
Justin Clark-Casey (justincc)
1
-25
/
+52
2010-01-30
* HGScene is no more.
Diva Canto
1
-17
/
+23
2009-12-06
Experimental: Remove explicit property sends
Melanie
1
-11
/
+11
2009-12-06
Skip single prims in unlink selections
Melanie
1
-8
/
+11
2009-12-06
Change locking to not mix explicit Monitor.* calls with lock()
Melanie
1
-2
/
+12
2009-12-06
Lock updates out while linking and unlinking
Melanie
1
-121
/
+134
2009-12-06
Eliminate multiple updates on link/unlink
Melanie
1
-0
/
+2
2009-11-13
undo previous changes
dahlia
1
-1
/
+1
2009-11-13
expose SceneGraph.GetGroupByPrim(UUID)
dahlia
1
-1
/
+1
2009-10-28
Small performance tweaks to code called by the heartbeat loop
John Hurliman
1
-5
/
+9
2009-10-23
Experimental change to use an immutable array for iterating ScenePresences, a...
John Hurliman
1
-76
/
+84
2009-10-19
* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This...
John Hurliman
1
-3
/
+9
2009-10-17
Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizi...
John Hurliman
1
-1
/
+1
2009-10-15
Object update prioritization by Jim Greensky of Intel Labs, part one. This im...
John Hurliman
1
-1
/
+0
2009-10-15
* Removed some of the redundant broadcast functions in Scene and SceneGraph s...
John Hurliman
1
-17
/
+0
2009-10-13
Optimized heartbeat by calling Update() only on updated objects.
Dan Lake
1
-19
/
+9
2009-10-07
Revert "Rewrote parts of the code that were double-locking different objects....
Melanie
1
-23
/
+13
2009-10-07
Revert "Merging in diva's locking fixes"
Melanie
1
-23
/
+13
2009-10-06
Rewrote parts of the code that were double-locking different objects. This is...
Diva Canto
1
-13
/
+23
2009-09-30
Commit initial version of KittoFlora's vehicle changes
opensim
1
-3
/
+3
2009-10-01
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2009-09-29
A little hack to see if this fixes the problems with ~20% of SOG's becoming p...
Diva Canto
1
-0
/
+17
2009-09-02
Thank you, dslake, for a set of patches to improve OpenSim startup
Melanie
1
-2
/
+2
2009-08-16
Removed some debug messages
Diva Canto
1
-7
/
+0
2009-08-16
Making attachments work again. Tons of debug more. This needs more testing an...
Diva Canto
1
-1
/
+12
2009-08-16
Misc cleanup.
Jeff Ames
1
-10
/
+7
2009-08-15
Changed one word in a comment
Diva Canto
1
-1
/
+1
2009-08-15
Changed FromAssetID to FromItemID
Diva Canto
1
-7
/
+7
2009-08-12
Redirected all calls to CachedUserProfile methods to the inventory service. R...
Diva Canto
1
-2
/
+2
2009-08-04
Slight change to state management for attach scheduling.
Alan Webb
1
-2
/
+2
2009-08-04
This change adds support for the attach event in scripts.
Alan Webb
1
-0
/
+2
2009-07-17
fixed the bug where changing the rotation of a selection of prims in a linkse...
MW
1
-0
/
+19
2009-06-02
Explicitly set the changed status of the prim groups affected in a delink
Melanie Thielker
1
-0
/
+1
2009-06-01
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
1
-1
/
+1
2009-05-01
Add a tweakable for the prim queue preload
Melanie Thielker
1
-0
/
+1
2009-04-29
Again, completely revamp the unlink code to finally allow unlinking
Melanie Thielker
1
-79
/
+81
2009-04-14
Formatting cleanup.
Jeff Ames
1
-5
/
+5
2009-04-12
Thank you, dslake, for a patch that converts many of the linear searches
Melanie Thielker
1
-241
/
+197
2009-04-10
Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Drag
nlin
1
-0
/
+41
2009-04-09
* Implements retrieving child primitives via World.Objects[id] (MRM)
Adam Frisby
1
-0
/
+3
2009-03-30
* refactor: Move god related methods in Scene out to a module
Justin Clarke Casey
1
-1
/
+1
2009-03-20
Change DropObject to public. Fixes Mantis #3314
Melanie Thielker
1
-1
/
+1
2009-03-10
From: Alan Webb <alan_webb@us.ibm.com>
Dr Scofield
1
-0
/
+17
2009-02-15
This started as way to correct Mantis #3158, which I believe should be fixed ...
diva
1
-1
/
+1
2009-02-09
Moved prim crossing out of OGS1 and into RESTComms and LocalInterregionComms....
diva
1
-0
/
+1
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