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path: root/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs (follow)
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* * Removed the unused GridRegion.getInternalEndPointPort() (just use ↵John Hurliman2010-02-231-1/+1
| | | | | | | InternalEndPoint.Port). This class is complex enough as it is * Changed the failed to inform neighbor message from a warning to info, since this will fire for every empty neighbor space * Made the EnableSimulator/EstablishAgentCommunication log message more verbose and more clear about what is happening
* Merge branch 'master' into presence-refactorMelanie2010-01-161-6/+1
|\ | | | | | | | | This merge was very conflicted. I think I got them all, but I can't be sure. I had to merge to master or risk divergence to the point of unmergeability.
| * Remove "login disable", "login enable" and "login status" commands.Melanie2010-01-101-7/+0
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* | * General cleanup of Teleports, Crossings and Child agents. They are now in ↵Diva Canto2010-01-151-1149/+0
| | | | | | | | | | | | | | the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic. * HGSceneCommunicationService has been deleted * SceneCommunicationService will likely be deleted soon too
* | Bug in Teleport fixed -- Appearance was missing from AgentCircuitData.Diva Canto2010-01-131-0/+1
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* | Several more buglets removed.Diva Canto2010-01-131-16/+13
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* | More appearance woes fixed, this time for child agents. Tested on a grid ↵Diva Canto2010-01-121-0/+4
| | | | | | | | with 2 simulators. Everything seems to be working, including border crosses. TPs (prim crossing) need love now.
* | Fixed a couple of bugs with Appearance. Appearance is all good now.Diva Canto2010-01-111-2/+2
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* | OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto2010-01-111-1/+0
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* | CommunicationsManager deleted.Diva Canto2010-01-111-3/+1
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* | CommunicationsManager is practically empty. Only NetworkServersInfo is there.Diva Canto2010-01-101-6/+1
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* | * Changed IPresenceService Logout, so that it takes a position and a lookatDiva Canto2010-01-101-13/+0
| | | | | | | | * CommsManager.AvatarService rerouted
* | * OMG! All but one references to UserProfileCacheService have been rerouted!Diva Canto2010-01-101-3/+4
| | | | | | | | | | * HG is seriously broken here * Compiles. Untested.
* | A few more inches... Old friends things removed. Less references to ↵Diva Canto2010-01-081-19/+0
| | | | | | | | UserProfileService.
* | Inching ahead... This compiles, but very likely does not run.Diva Canto2010-01-081-5/+0
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* | * Finished SimulationServiceConnectorDiva Canto2010-01-071-14/+20
|/ | | | | * Started rerouting calls to UserService. * Compiles. May run.
* Change teleports so the TeleportFlags are sent to the destination sim. ItMelanie2009-12-291-2/+2
| | | | | can now determine if a connection is from login, teleport or crossing. Needed for a meaningful banlines implementation
* Getting rid of SimpleRegionInfo and SerializableRegionInfo per MelKunnis2009-12-121-33/+4
| | | | Signed-off-by: Melanie <melanie@t-data.com>
* Remove the old remoting-type interregion code for prim/script crossingMelanie2009-11-261-72/+0
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* refactor: move most animation methods from ScenePresence into a new ↵Justin Clark-Casey (justincc)2009-11-171-1/+1
| | | | ScenePresenceAnimator class
* Neighbours cache working.Diva Canto2009-09-271-3/+1
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* Unpacking the mess with OtherRegionUp, so we can have a real cache of the ↵Diva Canto2009-09-271-50/+37
| | | | neighbours in the grid service modules.
* Fixed MapBlocks bug, wrong order of arguments. First version that seems ↵Diva Canto2009-09-261-7/+1
| | | | | | completely functional. Also fixed the notification of the message server in standalone -- that server doesn't usually exist.
* Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2009-09-261-1/+1
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| * * Fixes teleporting within megaregions on HG enabled regions. You can ↵Teravus Ovares (Dan Olivares)2009-09-251-1/+1
| | | | | | | | teleport around now. (but it still doesn't fix the inconsistent attachment state when teleporting into region slots that are not the south west region on megaregions)
* | First pass at the heart surgery for grid services. Compiles and runs ↵Diva Canto2009-09-261-167/+108
|/ | | | minimally. A few bugs to catch now.
* Moved the property RegionLoginsEnabled from GridComms to the Scene -- not ↵Diva Canto2009-09-251-0/+7
| | | | the scene itself but SceneCommunicationService, for now. Beginning to clear the code from using Region.Communications. grid stuff.
* * Use the BeginInvoke methodology instead of the FireAndForget methodology ↵Teravus Ovares (Dan Olivares)2009-09-131-5/+25
| | | | to try to mitigate a mono assert. Same functionality done a different way.
* * More comments in the RegionCombinerModuleTeravus Ovares (Dan Olivares)2009-09-131-11/+113
| | | | | | * Changed the Destination ID to 0 in the TeleportFinish Event (why did we have it as 3?) * Added border based trigger teleports * Fix MakeRootAgent border cross tests for ensuring that the position is inside the region to use the borders to figure out if it's outside the Region
* * Fix an off by one error on visible neighbors in the 'RequestNeighbors' ↵Teravus Ovares (Dan Olivares)2009-09-101-2/+2
| | | | method. This off by one error showed one extra row of neighbors on the north and east side
* * Enables Child Agents for all virtual regions in the region and their ↵Teravus Ovares (Dan Olivares)2009-09-071-2/+56
| | | | | | neighbors. There still may be issues with crossing into the mentioned neighbors of the virtual regions. This makes regions larger then 512x512 (3 virtual regions) display fully to clients. * Uses a grid request multiple times, so the more regions are in the instance, the longer logging in takes. Consider this temporary until there's a RegionInfo request similar to the MapItem Request.
* minor: organizationalTeravus Ovares (Dan Olivares)2009-09-061-1/+19
| | | | * Move the neighbor region lookup to another method from where it was before in EnableNeighbourChildAgents.
* * One last attempt to get the bordercrossing/primcrossing/attachmentcrossing ↵Teravus Ovares (Dan Olivares)2009-09-021-1/+1
| | | | | | right in the new border framework. * This also contains some inactive preliminary code for disconnecting combined regions that will be used to make one root region a virtual region of a new root region.
* * Rename the RegionCombiner Module from PhysicsCombinerTeravus Ovares (Dan Olivares)2009-08-291-21/+29
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* * Deal with teleports to other virtual regions in the same scene.Teravus Ovares (Dan Olivares)2009-08-281-9/+80
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* Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2009-08-151-3/+69
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| * * minor : commentsTeravus Ovares (Dan Olivares)2009-08-141-3/+69
| | | | | | | | * also re-trigger panda
* | Renamed QueryItem/QueryFolder to GetItem/GetFolder. The word 'query' ↵Diva Canto2009-08-131-12/+12
| | | | | | | | starting to get on my nerves.
* | Inventory redirects from CachedUserInfo to InventoryService COMPLETE!Diva Canto2009-08-131-5/+5
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* Fixes a race condition in EQ processing that was making EQs pop up again ↵Diva Canto2009-08-111-12/+12
| | | | | | upon client close. Commented remote call on GetSystemFolders again, so that it's not live yet.
* * Tweak the caps manager so that the NPCAvatar works again.Teravus Ovares2009-08-011-7/+33
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* * Corrected CAPS namespacesArthur Valadares2009-06-181-1/+1
| | | | | * "luke, use the sed"
* Pulled out HelloNeighbour into its own service, INeighbourService, which may ↵diva2009-06-141-5/+11
| | | | get more functions as we go along. It's a very simple service and service connectors, and it served primarily to establish the design of services that dependent on Scenes and that must always have a local connector. More refactoring coming, as this showed how to do it right.
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* Add copyright headers, formatting cleanup, ignore some generated files.Jeff Ames2009-05-311-1/+1
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* * Implements automatic loopback handling for standalone regions. Adam Frisby2009-05-231-7/+22
| | | | | * This /should/ make OpenSim behave properly when hosting behind a NAT router and utilizing port forwarding (but the router doesn't support Loopback)
* * Breaks OpenSim.. err I mean.. adds NAT translation support to ↵Adam Frisby2009-05-231-0/+17
| | | | | | | EnableSimulator EventQueue methods. * NB: This may actually break logins on certain regions. Shake well before consuming.
* - moving banned check and public/private check toDr Scofield2009-05-051-3/+8
| | | | | | | | | | Scene.NewUserConnection() - adding reason reporting this enforces estate bans very early on and prevents us from circulating client objects that we'd then have to retract once we realize that the client is not allowed into the region
* * minor: remove compiler warningJustin Clarke Casey2009-03-171-1/+1
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* * Replace Scene.GetLandHeight() with a straight query to Scene.Heightmap ↵Justin Clarke Casey2009-03-051-1/+1
| | | | (which is used in other contexts)