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2019-05-19Dump OpenSim 0.9.0.1 into it's own branch.onefang1-11/+12
2016-11-03Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel1-8/+70
2012-11-12Remove the old style module loader and all references to itMelanie1-69/+11
2012-07-25Make SceneManager.OnRegionsReadyStatusChange event available.Justin Clark-Casey (justincc)1-0/+18
This is fired when all regions are ready or when at least one region becomes not ready. Recently added EventManager.OnRegionReady becomes OnRegionReadyStatusChange to match OnLoginsEnabledStatusChange
2012-07-19Add EventManager.OnRegionLoginsStatusChange fired whenever logins are ↵Justin Clark-Casey (justincc)1-0/+18
enabled or disabled at any point, not just during initial startup. This replaces EventManager.OnLoginsEnabled which only fired when logins were first enabled and was affected by a bug where it would never fire if the region started with logins disabled.
2012-06-29Add IScene.Name for code clarity to replace the RegionInfo.RegionName used ↵Justin Clark-Casey (justincc)1-4/+8
in many, many log messages.
2012-03-20Move frame loop entirely within Scene.Update() for better future performance ↵Justin Clark-Casey (justincc)1-2/+6
analysis and stat accuracy. Update() now accepts a frames parameter which can control the number of frames updated. -1 will update until shutdown. The watchdog updating moves above the maintc recalculation for any required sleep since it should be accounted for within the frame.
2012-03-08Change "help" to display categories/module list then "help ↵Justin Clark-Casey (justincc)1-7/+64
<category/module>" to display commands in a category. This is to deal with the hundred lines of command splurge when one previously typed "help" Modelled somewhat on the mysql console One can still type help <command> to get per command help at any point. Categories capitalized to avoid conflict with the all-lowercase commands (except for commander system, as of yet). Does not affect command parsing or any other aspects of the console apart from the help system. Backwards compatible with existing modules.
2011-12-09Get rid of IScene.PresenceChildStatus() which always had to execute a lookup ↵Justin Clark-Casey (justincc)1-5/+0
in favour of IClientAPI.ISceneAgent.IsChildAgent instead.
2011-12-08On a new client circuit, send the initial reply ack to let the client know ↵Justin Clark-Casey (justincc)1-1/+1
it's live before sending other data. This means that avatar/appearance data of other avatars and scene objects for a client will be sent after the ack rather than possibly before. This may stop some avatars appearing grey on login. This introduces a new OpenSim.Framework.ISceneAgent to accompany the existing OpenSim.Framework.ISceneObject and ISceneEntity This allows IClientAPI to handle this as it can't reference OpenSim.Region.Framework.Interfaces
2011-12-07Implement XMLRPCAdmin command admin_teleport_agent.Justin Clark-Casey (justincc)1-0/+6
This allows someone with access to this command on the XMLRPCAdmin interface to teleport an avatar to an arbitrary region and/or position.
2011-11-22Stop an exception being thrown and a teleport/border cross failing if the ↵Justin Clark-Casey (justincc)1-1/+1
desintation sim has no active script engines. This involves getting IScene.RequestModuleInterfaces() to return an empty array (as was stated in the method doc) rather than an array containing one null entry. Callers adjusted to stop checking for the list reference being null (which never happened anyway)
2011-10-31Removed unused show commands from Scene.cs and SceneBase.cs. The show ↵Dan Lake1-21/+0
modules command in OpenSim.cs now shows both shared modules and region modules.
2011-08-18Don't try to save changed attachment states when an NPC with attachments is ↵Justin Clark-Casey (justincc)1-1/+1
removed from the scene. This is done by introducing a PresenceType enum into ScenePresence which currently has two values, User and Npc. This seems better than a SaveAttachments flag in terms of code comprehension, though I'm still slightly uneasy about introducing these semantics to core objects
2011-08-10Stop trying to deregister caps or close child agents when an NPC is removedJustin Clark-Casey (justincc)1-11/+1
2011-03-31Remove unused Datastore parameter from RegionInfo (legacy from early 2008)Justin Clark-Casey (justincc)1-2/+0
2010-11-25Change all restarting to use the restart module. Remove hardcoded behaviorMelanie1-12/+8
2010-09-12Formatting cleanup.Jeff Ames1-1/+1
2010-06-04minor: comment out region interface registration log msg I accidentally left ↵Justin Clark-Casey (justincc)1-2/+2
in last week also changes one log message to print out full exception stack trace on both mono/.net instead of just .net
2010-05-28get TestSaveIarV0_1() uncommented but not running as a test yet since I ↵Justin Clark-Casey (justincc)1-0/+2
didn't get the authentication server to work and my brain is about to fizzle out my ears
2010-05-28Add ability to load IARs directly from URIsJustin Clark-Casey (justincc)1-1/+25
So, something like load iar Justin Clark-Casey / PASSWORD http://justincc.org/downloads/iars/my-great-items.iar Will load my IAR directly from the web.
2010-05-15Finalized the client's TCP IP address verification process for HG1.5.Diva Canto1-0/+1
2010-03-19Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, ↵Dan Lake1-3/+3
Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
2010-03-06Bug fix: store correct position information upon logout. Fixes mantis #4608Diva Canto1-0/+15
2010-02-16minor: Make SOG.DelinkFromGroup() return the newly delinked scene object ↵Justin Clark-Casey (justincc)1-1/+1
instead of void
2010-01-11OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto1-1/+1
2009-12-31Simulation handlers (agents & objects) completed.Diva Canto1-0/+11
2009-10-27Move the calculation of time dilation from the scene to the physics engine. ↵John Hurliman1-2/+1
The scene is still the one reporting dilation so this does not break the API or remove flexibility, but it gets the calculation happening in the right place for the normal OpenSim usage. The actual calculation of physics time dilation probably needs tweaking
2009-10-26Removing the ClientManager reference from IScene and hiding it entirely ↵John Hurliman1-6/+1
inside Scene as an implementation detail. This will reduce programming error and make it easier to refactor the avatar vs client vs presence mess later on
2009-10-13* Unregister event handlers in LLUDPServer when a client logs out and ↵John Hurliman1-2/+0
disconnects * Move ViewerEffect handling to Scene.PacketHandlers * Removing the unused CloseAllAgents function * Trimming ClientManager down. This class needs to be reworked to keep LLUDP circuit codes from intruding into the abstract OpenSim core code
2009-10-01Formatting cleanup.Jeff Ames1-4/+4
2009-09-27Unpacking the mess with OtherRegionUp, so we can have a real cache of the ↵Diva Canto1-1/+2
neighbours in the grid service modules.
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-05-13Remove some no longer needed debug.Melanie Thielker1-6/+2
Fixes Mantis #9520
2009-05-12Fix interface registration/deregistration mechanicsMelanie Thielker1-9/+14
2009-05-12Bug fix in SceneBase.RequestModuleInterface. Check that the list's count is ↵diva1-1/+2
greater than 0.
2009-05-04* minor: remove some mono compiler warnings, minor cleanupJustin Clarke Casey1-2/+2
2009-05-04Create a working configuration hook to allow LLClient parameters fromMelanie Thielker1-1/+6
Opensim.ini to take force
2009-05-02Plumb conifg into the client views. Add config option to configure packetMelanie Thielker1-0/+6
dropping.
2009-05-01Improve prim sending by combining multiple prim updates into a single packetMelanie Thielker1-0/+5
2009-04-15Another cleanup: Region_Status renamed to RegionStatus, and a usage comment ↵Johan Berntsson1-2/+2
added
2009-04-13Remove m_moduleCommands. It wasn't used anywhere; probably a left-over from ↵Homer Horwitz1-31/+8
before ICommander times
2009-04-05- Add new RegionModulesControllerPlugin to the application modulesHomer Horwitz1-7/+58
- Change several classes to use the new plugin for handling of region-modules (NOTE: No regionmodule is using this yet) - Add necessary prebuild parts (don't forget to runprebuild) Attention: Work in progress. This shouldn't break anything, but you never know...
2009-02-16* refactor: remove AssetCache field hanging off SceneJustin Clarke Casey1-8/+0
* This is always available at Scene.CommsManager.AssetCache
2009-02-10Add proper handling for shared vs. unshared modules to the commandMelanie Thielker1-2/+15
interface. Shared modules will now only get added once, so the command handler is called once per module, not once per scene. Removal of scenes has no adverse effects. Nonshared modules will be called for each scene.
2009-02-09From Alan Webb <awebb@linux.vnet.ibm.com>Sean Dague1-2/+2
These changes replace all direct references to the AssetCache with IAssetCache. There is no change to functionality. Everything works as before. This is laying the groundwork for making it possible to register alternative asset caching mechanisms without disrupting other parts of OpenSim or their dependencies upon AssetCache functionality.
2009-02-07Replace the console for all OpenSim apps with a new console featuring commandMelanie Thielker1-0/+8
line editing, context sensitive help (press ? at any time), command line history, a new plugin command system and new appender features thet let you type while the console is scrolling. Seamlessly integrates the ICommander interfaces.
2009-02-06* Implement help <command> from the region consoleJustin Clarke Casey1-4/+47
* So at the moment once can type 'help terrain fill' as well as 'terrain fill help' * Current implementation is a transient hack that should be tidied up soon
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield1-2/+2
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
2009-02-05* Make existing module commanders register as help topicsJustin Clarke Casey1-1/+9
* Typing help will now give a list of these topics at the top (as well as the rest of the current help stuff) * Typing help <topic> will give information about commands specific to that topic