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* Renamed IAgentTransferModule to IEntityTransferModule -- accounts for ↵Diva Canto2010-01-151-2/+2
| | | | objects too.
* * General cleanup of Teleports, Crossings and Child agents. They are now in ↵Diva Canto2010-01-151-50/+17
| | | | | | | the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic. * HGSceneCommunicationService has been deleted * SceneCommunicationService will likely be deleted soon too
* Bug fix in releasing agent. In Scene, always use SimulatonService, and not ↵Diva Canto2010-01-131-1/+1
| | | | m_SimulationService, because it may be null...
* Omit AuthorizationService from the default configurations, because the ↵Diva Canto2010-01-131-5/+5
| | | | service doesn't exist in the distribution.
* Several more buglets removed.Diva Canto2010-01-131-0/+3
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* More appearance woes fixed, this time for child agents. Tested on a grid ↵Diva Canto2010-01-121-0/+2
| | | | with 2 simulators. Everything seems to be working, including border crosses. TPs (prim crossing) need love now.
* Fixed more appearance woes that showed up using remote connectors. ↵Diva Canto2010-01-121-2/+2
| | | | Appearance is now being passed with AgentCircuitData, as it should be.
* Fixed a couple of bugs with Appearance. Appearance is all good now.Diva Canto2010-01-111-1/+1
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* OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto2010-01-111-1/+1
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* CommunicationsManager deleted.Diva Canto2010-01-111-3/+1
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* All Framework.Communications.Clients and Framework.Communications.Services ↵Diva Canto2010-01-101-1/+0
| | | | deleted, including old LoginService.
* * Changed IPresenceService Logout, so that it takes a position and a lookatDiva Canto2010-01-101-1/+0
| | | | * CommsManager.AvatarService rerouted
* * OMG! All but one references to UserProfileCacheService have been rerouted!Diva Canto2010-01-101-16/+3
| | | | | * HG is seriously broken here * Compiles. Untested.
* Less refs to UserProfileCacheService. Compiles but likely doesn't run.Diva Canto2010-01-091-2/+32
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* A few more inches... Old friends things removed. Less references to ↵Diva Canto2010-01-081-29/+0
| | | | UserProfileService.
* Inching ahead... This compiles, but very likely does not run.Diva Canto2010-01-081-39/+18
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* * Finished SimulationServiceConnectorDiva Canto2010-01-071-26/+60
| | | | | * Started rerouting calls to UserService. * Compiles. May run.
* Merge branch 'master' into presence-refactorMelanie2010-01-041-5/+5
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| * Formatting cleanup. Add copyright headers.Jeff Ames2010-01-041-5/+5
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* | The Library Service is now working. UserProfileCacheService.LibraryRoot is ↵Diva Canto2010-01-011-0/+13
| | | | | | | | obsolete. Didn't delete it yet to avoid merge conflicts later -- want to stay out of core as much as possible.
* | New LL login service is working! -- tested in standalone only. Things still ↵Diva Canto2010-01-011-3/+11
| | | | | | | | missing from response, namely Library and Friends. Appearance service is also missing.
* | Simulation handlers (agents & objects) completed.Diva Canto2009-12-311-0/+10
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* Change teleports so the TeleportFlags are sent to the destination sim. ItMelanie2009-12-291-4/+16
| | | | | can now determine if a connection is from login, teleport or crossing. Needed for a meaningful banlines implementation
* Fix a case where an idle sim can eat 100% of a coreMelanie2009-12-201-1/+1
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* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2009-12-141-0/+5
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| * * Implements OSSL function: osGetSimulatorMemory - returns the current ↵Adam Frisby2009-12-131-0/+5
| | | | | | | | | | | | | | | | amount of memory allocated to the simulator process (Moderate Threat Level). * Cleans redundant information out of the Simulator Version. Versions now look like: "OpenSimulator 0.6.9(dev) Unix/Mono" * [Minor] additional log info for MySQLInventoryData
* | Add an option to exit an instance rather than restarting a region within itMelanie2009-12-141-1/+12
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* * Move code from that last commit to LLClientView since it's a linden client ↵Teravus Ovares (Dan Olivares)2009-12-031-18/+0
| | | | specific limitation, it moves to the Linden Specific client handler.
* * If the position that comes in on Scene.SetHomeRezPoint has a component ↵Teravus Ovares (Dan Olivares)2009-12-031-0/+19
| | | | | | that is 255.5, replace the component with the user's position in the simulator. * Fixes mantis 4414: http://opensimulator.org/mantis/view.php?id=4414
* * Fix Inconsistent line ending style on SceneTeravus Ovares (Dan Olivares)2009-12-011-27/+27
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* * Patch from Misterblue to fix Environment.TickCount for statistics ↵Teravus Ovares (Dan Olivares)2009-11-291-61/+57
| | | | | | purposes. Resolves the wrap-around of the 32 bit uint. * Teravus moved the Environment methods to the Util class
* Remove unused GetDefaultAppearance() static function that is also available ↵Justin Clark-Casey (justincc)2009-11-271-10/+0
| | | | on AvatarFactoryModule
* Added osGetRegionStats() function, to return a number of sim statisticsJeff Lee2009-11-261-0/+5
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* Remove the old (Remoting) region crossing code. Fix the new code toMelanie2009-11-261-1/+1
| | | | | | | | | | pass script state and assembly again properly. Reintroduce respecting tht TrustBinaries flag. Changes the interregion protocol! No version bump because it was broken anyway, so with a version mismatch it will simply stay broken, but not crash. Region corssing still doesn't work because there is still monkey business with both rezzed prims being pushed across a border and attached prims when walking across a border. Teleport is untested by may work.
* Remove the old remoting-type interregion code for prim/script crossingMelanie2009-11-261-99/+0
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* * This doesn't fix mantis 3522, but it should mitigate it.Teravus Ovares (Dan Olivares)2009-11-221-0/+43
| | | | * If the start position is outside of the region on the X and Y, put the user in the center of the region and then damp the Z position at 720 if necessary. If the start position is not outside of the region on the X or Y, then don't check the Z.
* Fix http://opensimulator.org/mantis/view.php?id=3874 - parenthesis in for ↵Justin Clark-Casey (justincc)2009-11-201-1/+1
| | | | | | | | | | statements cause script compile failures This fixes a problem in OpenSim where statements of the form for ((i = 0); (i < 10); (++i)) { ... } do not compile even though they are valid lsl.
* minor: tweak log message to say which region is being enabled for loginsJustin Clark-Casey (justincc)2009-11-181-5/+6
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* undo previous changesdahlia2009-11-131-0/+10
| | | | | add a GetGroupByPrim() method to Scene.cs delete a redundant method
* * Thanks to a little help from jhurliman, jradford, diva, mono's brajkovic, ↵Teravus Ovares (Dan Olivares)2009-11-111-2/+12
| | | | miguel, and the fabulous bug reports by our community members.. The workaround fix for the "ERROR:metadata.c:3211:mono_metadata_token_from_dor: code should not be reached" bug in the RegionCombinerModule.
* Applying #4332, optional packet statistics loggingJohn Hurliman2009-11-051-0/+100
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* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2009-11-041-1/+1
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* Removing duplicate SceneObjectPart.RotationalVelocity propertyJohn Hurliman2009-11-021-1/+1
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* * Implemented some tweaks to monitoring module.Adam Frisby2009-11-021-0/+3
| | | | | * Output is prettier & more useful. * Added 'Alerts' to allow rules to be constructed using Monitors to detect for events such as deadlocks. This will be translated to SNMP Traps when I get SNMP implemented.
* * Implements new 'Monitoring' system for reporting performance.Adam Frisby2009-11-011-8/+51
| | | | | | * Mostly the same set as the StatsMonitor used for Viewer notification, but exposes some new frametimes - including EventMS, PhysicsUpdateMS, LandUpdateMS; new memory monitoring - both GC.TotalMemory and Process.PrivateWorkingMemory64; also exposes ThreadCount (using System.Diagnostics.Process) * Type 'monitor report' on the console to see output. * SNMP Implementation forthcoming.
* Small performance tweaks to code called by the heartbeat loopJohn Hurliman2009-10-281-35/+25
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* Limit physics time dilation to 1.0John Hurliman2009-10-281-1/+1
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* Move the calculation of time dilation from the scene to the physics engine. ↵John Hurliman2009-10-271-13/+6
| | | | The scene is still the one reporting dilation so this does not break the API or remove flexibility, but it gets the calculation happening in the right place for the normal OpenSim usage. The actual calculation of physics time dilation probably needs tweaking
* Making the defaults for interest management variables match whether you have ↵John Hurliman2009-10-271-3/+3
| | | | the [InterestManagement] section in your config or not
* Forgot a line in the previous commitJohn Hurliman2009-10-271-0/+2
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