Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | | * Consolidated adding / removing ClientManager IClientAPIs to two places in ↵ | John Hurliman | 2009-10-13 | 1 | -0/+4 | |
| | | | | | | | | | | | | | | | | | | | | | | | | Scene * Added some missing implementations of IClientAPI.RemoteEndPoint * Added a ClientManager.Remove(UUID) overload * Removed a reference to a missing project from prebuild.xml | |||||
| * | | * Rewrote ClientManager to remove Lindenisms from OpenSim core, improve ↵ | John Hurliman | 2009-10-13 | 1 | -3/+3 | |
| | | | | | | | | | | | | | | | | | | | | | | | | performance by removing locks, and replace LLUDPClientCollection * Removed the confusing (and LL-specific) shutdowncircuit parameter from IClientAPI.Close() * Updated the LLUDP code to only use ClientManager instead of trying to synchronize ClientManager and m_clients * Remove clients asynchronously since it is a very slow operation (including a 2000ms sleep) | |||||
| * | | * Unregister event handlers in LLUDPServer when a client logs out and ↵ | John Hurliman | 2009-10-13 | 1 | -13/+2 | |
| | | | | | | | | | | | | | | | | | | | | | | | | disconnects * Move ViewerEffect handling to Scene.PacketHandlers * Removing the unused CloseAllAgents function * Trimming ClientManager down. This class needs to be reworked to keep LLUDP circuit codes from intruding into the abstract OpenSim core code | |||||
| * | | Merge branch 'master' into htb-throttle | Melanie | 2009-10-12 | 1 | -56/+54 | |
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| * | | Change the backup thread to run on a BackgroundWorker instead of a Thread. I ↵ | John Hurliman | 2009-10-09 | 1 | -4/+4 | |
| | | | | | | | | | | | | don't have an explanation, but this seems to stop a slow but steady memory leak I was experiencing | |||||
* | | | Merge branch 'master' into vehicles | Melanie | 2009-10-12 | 1 | -56/+54 | |
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| * | | Fixed tree crossing. This will alleviate | Diva Canto | 2009-10-11 | 1 | -56/+54 | |
| |/ | | | | | | | http://opensimulator.org/mantis/view.php?id=4163 | |||||
* | | Merge branch 'master' into vehicles | Melanie | 2009-10-08 | 1 | -2/+3 | |
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| * | Added a debug line for nebadon | John Hurliman | 2009-10-06 | 1 | -0/+3 | |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into ↵ | John Hurliman | 2009-10-06 | 1 | -0/+16 | |
| |\ | | | | | | | | | | htb-throttle | |||||
| * | | Fixing a few compile errors in the previous commit | John Hurliman | 2009-10-06 | 1 | -2/+0 | |
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* | | | Merge branch 'master' into vehicles | Melanie | 2009-10-06 | 1 | -0/+16 | |
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| * | | Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim | Melanie | 2009-10-06 | 1 | -6/+6 | |
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| | * | | Commenting the DEBUG code that I added yesterday, because it's causing mono ↵ | Diva Canto | 2009-10-06 | 1 | -6/+6 | |
| | | | | | | | | | | | | | | | | | | | | | | | | to fail with https://bugzilla.novell.com/show_bug.cgi?id=538854 | |||||
| * | | | Lock the heartbeat against multiple invocations. May prevent deadlocks and/or | Melanie | 2009-10-06 | 1 | -0/+10 | |
| |/ / | | | | | | | | | | runaway thread use | |||||
| * | | Correction on the DEBUG code. | Diva Canto | 2009-10-05 | 1 | -4/+3 | |
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| * | | #if DEBBUG code for monitoring the ThreadPool. | Diva Canto | 2009-10-05 | 1 | -0/+7 | |
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* | | Merge branch 'master' into vehicles | Melanie | 2009-10-02 | 1 | -9/+9 | |
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| * | - cleaning up LandData/ILandObject capitalization issues | dr scofield (aka dirk husemann) | 2009-10-02 | 1 | -9/+9 | |
| | | | | | | | | - adding LandDataSerializer to OAR mechanics | |||||
| * | Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization ↵ | Melanie | 2009-10-02 | 1 | -2/+2 | |
| | | | | | | | | | | | | of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity" This reverts commit 39842eb4af3b5a8c52d56c0f7f05ad54f0651bb0. | |||||
* | | Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization ↵ | Melanie | 2009-10-02 | 1 | -2/+2 | |
| | | | | | | | | | | | | of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity" This reverts commit 39842eb4af3b5a8c52d56c0f7f05ad54f0651bb0. | |||||
* | | Merge branch 'master' into vehicles | Melanie | 2009-10-01 | 1 | -102/+98 | |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | John Hurliman | 2009-09-30 | 1 | -1/+1 | |
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| | * | Formatting cleanup. | Jeff Ames | 2009-10-01 | 1 | -1/+1 | |
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| * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | John Hurliman | 2009-09-30 | 1 | -99/+95 | |
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| | * | Formatting cleanup. | Jeff Ames | 2009-10-01 | 1 | -4/+4 | |
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| | * | A little hack to see if this fixes the problems with ~20% of SOG's becoming ↵ | Diva Canto | 2009-09-29 | 1 | -0/+5 | |
| | | | | | | | | | | | | phantom after an import to megaregions. | |||||
| | * | Neighbours cache working. | Diva Canto | 2009-09-27 | 1 | -0/+4 | |
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| | * | Unpacking the mess with OtherRegionUp, so we can have a real cache of the ↵ | Diva Canto | 2009-09-27 | 1 | -43/+20 | |
| | | | | | | | | | | | | neighbours in the grid service modules. | |||||
| | * | First pass at the heart surgery for grid services. Compiles and runs ↵ | Diva Canto | 2009-09-26 | 1 | -52/+62 | |
| | | | | | | | | | | | | minimally. A few bugs to catch now. | |||||
| * | | * Adding Scale to EntityBase * Fixing the incorrect initialization of ↵ | John Hurliman | 2009-09-16 | 1 | -2/+2 | |
| |/ | | | | | | | EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity | |||||
* | | Commit initial version of KittoFlora's vehicle changes | opensim | 2009-09-30 | 1 | -2/+2 | |
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* | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2009-09-16 | 1 | -1/+2 | |
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| * | updated the IAuthorizationService interface so that a message is passed back ↵ | Rob Smart | 2009-09-16 | 1 | -1/+2 | |
| | | | | | | | | and can be displayed at the client when an avatar is denied access to a region | |||||
* | | on iar save/load, let the user know if they put in the wrong password | Justin Clark-Casey (justincc) | 2009-09-16 | 1 | -4/+1 | |
|/ | | | | refactor GetUserInfo() to eliminate copypasta | |||||
* | Formatting cleanup. | Jeff Ames | 2009-09-13 | 1 | -7/+7 | |
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* | Changed the interface of IAuthorizationService to get less data. | Diva Canto | 2009-09-10 | 1 | -5/+3 | |
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* | The stubs for an authorization service, at the moment the service will ↵ | Rob Smart | 2009-09-10 | 1 | -1/+32 | |
| | | | | always grant access to an avatar entering the region if requested. | |||||
* | fix spurious loading... messages on iar load by creating folders as version ↵ | Justin Clark-Casey (justincc) | 2009-09-10 | 1 | -1/+0 | |
| | | | | 1 rather than version 0 | |||||
* | minor: suppress mono warning 0162 generated when comparing const RegionSize ↵ | Justin Clark-Casey (justincc) | 2009-09-09 | 1 | -0/+1 | |
| | | | | against a literal number | |||||
* | * Fixes a 'take object from mega region' and rez it in a regular region.. ↵ | Teravus Ovares (Dan Olivares) | 2009-09-08 | 1 | -0/+17 | |
| | | | | and have it appear 5 regions over bug by limiting the stored position in the asset to Constants.RegionSize. The stored position in the asset gets overwritten anyway by the rezzing routine, but at least this way, there's no chance of the objects border crossing before the rezzing routine finishes. | |||||
* | Merge branch 'master' of ssh://MyConnection/var/git/opensim | Teravus Ovares (Dan Olivares) | 2009-09-06 | 1 | -3/+32 | |
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| * | Addendum to last commit. With the last commit, some other code that should | Melanie | 2009-09-06 | 1 | -0/+5 | |
| | | | | | | | | | | | | | | have been in this commit slipped in. If the last heartbeat is more than 2 seconds ago, kill that thread and start a new one. Untested. his commit adds support to let the first heartbeat complete unconditionally, since it is almost always longer. | |||||
| * | Remove the encryption from the IAuthenticationService interface. That | Melanie | 2009-09-06 | 1 | -3/+27 | |
| | | | | | | | | | | is too high up for that type of stuff. It needs to be at the connector/handler level | |||||
* | | * Moves another Legacy avatar inbounds check to Border | Teravus Ovares (Dan Olivares) | 2009-09-06 | 1 | -4/+10 | |
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* | * Fixes various quirks rezzing in virtual regions. | Teravus Ovares (Dan Olivares) | 2009-09-04 | 1 | -27/+241 | |
| | | | | | | | * Breaks up the Client event registrations in Scene into methods of similar event types. The generic event registration registers all of the event types. *Created symmetrical Un-Registration methods. * Made the Registration and Unregistration methods public * Hooks The events required for creating new prim and rezzing new prim into the proper scene. | |||||
* | Add copyright headers. Formatting cleanup. | Jeff Ames | 2009-09-03 | 1 | -1/+1 | |
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* | * One last attempt to get the bordercrossing/primcrossing/attachmentcrossing ↵ | Teravus Ovares (Dan Olivares) | 2009-09-02 | 1 | -16/+20 | |
| | | | | | | right in the new border framework. * This also contains some inactive preliminary code for disconnecting combined regions that will be used to make one root region a virtual region of a new root region. | |||||
* | Thank you, dslake, for a set of patches to improve OpenSim startup | Melanie | 2009-09-02 | 1 | -1/+1 | |
| | | | | and idle performance. | |||||
* | * The return of fuzzy borders! | Teravus Ovares (Dan Olivares) | 2009-08-31 | 1 | -8/+8 | |
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