Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Make it work | Melanie | 2011-01-27 | 1 | -4/+6 |
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* | Add a TeleportFlags member to SP so we can tell how we got there. | Melanie | 2011-01-27 | 1 | -0/+4 |
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* | Remove the RestorePresences functions (which don't seem to be doing | Mic Bowman | 2011-01-26 | 1 | -67/+10 |
| | | | | | anything) and clean up the code in AddNewClient (so Appearance only gets assigned once, not three times). | ||||
* | HG bug fix. Must wait for client's UDP contact before getting scene presence. | Diva Canto | 2011-01-06 | 1 | -4/+11 |
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* | Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors ↵ | Diva Canto | 2010-12-29 | 1 | -2/+2 |
| | | | | were not getting notified. | ||||
* | Put the coarse location updates back to 50 frames, otherwise the dots on the ↵ | Diva Canto | 2010-12-19 | 1 | -1/+1 |
| | | | | mini-map come and go noticeably. Also increased the Velocity a bit; I had decreased it to 0.885; now it's 0.9. | ||||
* | remove mono compiler warnings | Justin Clark-Casey (justincc) | 2010-12-17 | 1 | -4/+4 |
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* | Yet more things out of the main Update thread loop and into threadlets. This ↵ | Diva Canto | 2010-12-14 | 1 | -8/+7 |
| | | | | time, SendPrimsUpdate. Plus a few more tweaks on triggering actions from the Update loop. #LoginLag. | ||||
* | Another attempt at moving heavy computation away from the Update loop. #LoginLag | Diva Canto | 2010-12-14 | 1 | -2/+6 |
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* | Commented out the UpdateLand call from the Update thread loop, because this ↵ | Diva Canto | 2010-12-14 | 1 | -6/+6 |
| | | | | may be causing the #LoginLag. Attachments taint the prim count. Twice. Each. | ||||
* | Plumb a code path for the entity transfer module to ask a destination scene | Melanie | 2010-12-09 | 1 | -0/+11 |
| | | | | whether or not an agent is allowed there as a root agent. | ||||
* | change doc. trivial commit to get panda to rebuild | Justin Clark-Casey (justincc) | 2010-12-08 | 1 | -1/+1 |
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* | Fixed some inconsistency with trailing /. Made debug messages consistent. ↵ | Diva Canto | 2010-12-05 | 1 | -3/+2 |
| | | | | Changed the stored region names of HG regions. Increased the size of regionName in DB. | ||||
* | Merge branch 'master-core' into mantis5110 | Jonathan Freedman | 2010-12-05 | 1 | -68/+16 |
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| * | Only force prim persistence before delete if the prim is the result of an ↵ | Justin Clark-Casey (justincc) | 2010-12-03 | 1 | -4/+7 |
| | | | | | | | | | | | | unpersisted delink This considerably improves delete performance for objects with large linksets | ||||
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2010-11-29 | 1 | -9/+6 |
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| | * | Trigger changed event with CHANGED_TELEPORT when teleporting to another region. | Marck | 2010-11-26 | 1 | -9/+6 |
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| * | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2010-11-25 | 1 | -55/+2 |
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| | * | Change all restarting to use the restart module. Remove hardcoded behavior | Melanie | 2010-11-25 | 1 | -55/+2 |
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| * | | WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ↵ | Diva Canto | 2010-11-25 | 1 | -0/+1 |
| |/ | | | | | | | capability to preserve creator information on HG asset transfers. Added a new HGAssetService that is intended to be the one outside the firewall. It processes and filters the assets that go out of the grid. Also fixed the normal AssetService to do special things for the main instance (console commands, etc). Moved HGInventoryService to OpenSim.Services.HypergridService. Changed the way the login service gets the ServiceURL configs. | ||||
* | | Merge branch 'master-core' into mantis5110 | Jonathan Freedman | 2010-11-21 | 1 | -33/+7 |
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| * | Global creator information working on MySQL DB and on load/save OARs. ↵ | Diva Canto | 2010-11-21 | 1 | -32/+4 |
| | | | | | | | | | | | | | | Creator name properly shown on the viewer as first.last @authority. New option added to save oar -profile=url. Migration on RegionStore making CreatorID be 255 chars. Moved Handling of user UUID -> name requests to a new module UserManagement/UserManagementModule. | ||||
| * | Change the way attachments are persisted. Editing a worn attachment will now | Melanie | 2010-11-16 | 1 | -1/+3 |
| | | | | | | | | | | | | | | save properly, as will the results of a resizer script working. Attachment positions are no longer saved on each move, but instead are saved once on logout. Attachment script states are saved as part of the attachment now when detaching. | ||||
* | | Merge https://github.com/opensim/opensim into mantis5110 | Jonathan Freedman | 2010-11-21 | 1 | -2/+47 |
|\ \ | |/ | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs | ||||
| * | Prevent teleporting to a region when the egent is banned in all parcels | Melanie | 2010-11-10 | 1 | -0/+7 |
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| * | Fix parcel bans to work only on the avatars they're supposed to work on ↵ | Melanie | 2010-11-09 | 1 | -1/+0 |
| | | | | | | | | instead of pushing all avatars, even the ones that are allowed. | ||||
| * | Reinstate a lost fix | Melanie | 2010-11-08 | 1 | -2/+1 |
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| * | Fix merge artefacts | Melanie | 2010-11-08 | 1 | -14/+19 |
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| * | Prevent plants from being treated like dropped attachments and removed | Melanie | 2010-11-08 | 1 | -2/+1 |
| | | | | | | | | from the sim. | ||||
| * | Call the cleanup after saving attachment states, so that the attachments | Melanie | 2010-11-08 | 1 | -1/+3 |
| | | | | | | | | don't get killed before they can be saved | ||||
| * | Call the Cleanup when an agent logs out, when an agent leaves and just | Melanie | 2010-11-08 | 1 | -0/+3 |
| | | | | | | | | | | before an agent logs in directly. Intentionally not calling this from MakeRoot as that would mess up attachment transfer in teleport | ||||
| * | Add a method to delete left over / dropped attachments | Melanie Thielker | 2010-11-08 | 1 | -0/+32 |
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* | | Merge branch 'master' into mantis5110 | Jonathan Freedman | 2010-10-29 | 1 | -0/+7 |
|\ \ | |/ | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs | ||||
| * | Bunch of fixes that reduce the number of times appearance | Master ScienceSim | 2010-10-29 | 1 | -0/+7 |
| | | | | | | | | | | and avatar data are sent. And the number of times they are stored. | ||||
* | | Merge branch 'master' into mantis5110 | Jonathan Freedman | 2010-10-29 | 1 | -16/+27 |
|\ \ | |/ | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs | ||||
| * | Merge branch 'opensim-master' into dev-appearance | Master ScienceSim | 2010-10-28 | 1 | -13/+29 |
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| | * | Overload Scene.NewUserConnection() to facilitate NPCs and other region ↵ | dahlia | 2010-10-26 | 1 | -9/+27 |
| | | | | | | | | | | | | specific applications | ||||
| | * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-10-22 | 1 | -3/+3 |
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| | * | Revert "Merge remote branch 'otakup0pe/mantis5110'" | Justin Clark-Casey (justincc) | 2010-10-22 | 1 | -4/+1 |
| | | | | | | | | | | | | | | | This reverts commit 21187f459ea2ae590dda4249fa15ebf116d04fe0, reversing changes made to 8f34e46d7449be1c29419a232a8f7f1e5918f03c. | ||||
| * | | Major refactoring of appearance handling. | Master ScienceSim | 2010-10-20 | 1 | -7/+0 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | AvatarService -- add two new methods, GetAppearance and SetAppearance to get around the lossy encoding in AvatarData. Preseve the old functions to avoid changing the behavior for ROBUST services. AvatarAppearance -- major refactor, moved the various encoding methods used by AgentCircuitData, ClientAgentUpdate and ScenePresence into one location. Changed initialization. AvatarAttachments -- added a class specifically to handle attachments in preparation for additional functionality that will be needed for viewer 2. AvatarFactory -- removed a number of unused or methods duplicated in other locations. Moved in all appearance event handling from ScenePresence. Required a change to IClientAPI that propogated throughout all the IClientAPI implementations. | ||||
* | | | Change some exception to use ToString(). e.Message is not sufficient to fix | Melanie | 2010-10-22 | 1 | -3/+3 |
| |/ |/| | | | | | errors. Please don't use e.Message, devs NEED to see the dumps! | ||||
* | | Merge branch 'hg16' into mantis5110 | Jonathan Freedman | 2010-10-22 | 1 | -1/+4 |
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| * | | * change the data exchanged within hypergrid transactions | Jonathan Freedman | 2010-10-21 | 1 | -1/+4 |
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* | | Make SImStatsReporter pick ObjectCapacity striaght out of region info | Melanie | 2010-10-22 | 1 | -2/+0 |
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* | Plumb the path for multiple object deletes | Melanie | 2010-10-06 | 1 | -2/+2 |
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* | Changed SceneObjectGroup to store parts with the fast and thread-safe ↵ | John Hurliman | 2010-09-16 | 1 | -9/+5 |
| | | | | MapAndArray collection | ||||
* | rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve ↵ | Justin Clark-Casey (justincc) | 2010-09-15 | 1 | -1/+1 |
| | | | | code readability | ||||
* | minor: Add comments which explain what's going on wrt avatar movements at ↵ | Justin Clark-Casey (justincc) | 2010-09-13 | 1 | -0/+4 |
| | | | | various points in the main scene loop and associated methods | ||||
* | Merged | John Hurliman | 2010-09-12 | 1 | -7/+7 |
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| * | Formatting cleanup. | Jeff Ames | 2010-09-12 | 1 | -9/+9 |
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