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path: root/OpenSim/Region/Framework/Scenes/Scene.cs (follow)
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* Remove some debug code that had snuck inMelanie2011-12-011-8/+8
* Implement llTransferLindenDollarsMelanie2011-12-011-0/+10
* Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmergeMelanie2011-11-281-4/+2
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| * Merge branch 'master' into bigmergeMelanie2011-11-281-4/+2
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| | * Remove bizarre call to PhysicsScene.Simulate(0) in Scene.GetNearestAllowedPos...Justin Clark-Casey (justincc)2011-11-241-4/+2
* | | Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmergeMelanie2011-11-191-7/+5
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| * | Merge branch 'master' into bigmergeMelanie2011-11-191-7/+5
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| | * Don't register a region twice on both official registration and maptile regen...Justin Clark-Casey (justincc)2011-11-191-7/+5
* | | Merge branch 'bigmerge' of ssh://3dhosting.de/var/git/careminster into bigmergeMelanie2011-11-171-41/+8
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| * | Merge branch 'master' into bigmergeMelanie2011-11-171-41/+8
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| | * In AddNewClient, iterator over copy of entities rather than copying under rea...Dan Lake2011-11-151-2/+3
| | * Make tracked per scene thread names conform to the majorirty format.Justin Clark-Casey (justincc)2011-11-151-1/+3
| | * Removed unused and mostly commented out SceneCommunicationService methodsJustin Clark-Casey (justincc)2011-11-151-36/+2
| | * remove SceneCommunicationService.OnAvatarCrossingIntoRegion. This stuff is n...Justin Clark-Casey (justincc)2011-11-151-2/+0
* | | Force a sim exit when hearbeat isn't restarting successfullyMelanie2011-11-171-0/+4
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* | Merge branch 'master' into bigmergeMelanie2011-11-141-0/+10
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| * Remove SceneViewer from ScenePresence to reduce quadruple queueing ofDan Lake2011-11-111-0/+10
* | Merge branch 'master' into bigmergeMelanie2011-11-061-6/+2
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| * Convert SendKillObject to take a list of uint rather than sending oneMelanie2011-11-061-19/+13
* | Merge branch 'master' into bigmergeMelanie2011-11-061-1/+5
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| * HUD attachments: Removes some more messages sent to wrong clients.Snoopy Pfeffer2011-11-061-1/+10
* | Fix up with core changesMelanie2011-11-051-1/+0
* | Merge branch 'master' into bigmergeMelanie2011-11-051-3/+0
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| * Remove enableprejump config option and associated code as this is nowMelanie2011-11-051-3/+0
* | Merge branch 'master' into bigmergeMelanie2011-11-041-39/+31
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| * Rename ForEachAvatar back to ForEachScenePresence. The other changesDan Lake2011-11-031-4/+4
| * Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls toDan Lake2011-11-031-42/+34
| * Port the Avination offline messaging system to CoreMelanie2011-11-021-1/+1
* | Merge branch 'master' into bigmergeMelanie2011-11-021-5/+0
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| * Removed redundant SceneContents property from Scene. It's the same as SceneGr...Dan Lake2011-11-011-5/+0
* | Merge branch 'master' into bigmergeMelanie2011-11-011-37/+0
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| * Removed see_into_this_sim_from_neighbor configuration option.Dan Lake2011-11-011-10/+0
| * Removed unused show commands from Scene.cs and SceneBase.cs. The show modules...Dan Lake2011-10-311-27/+0
* | Merge branch 'master' into bigmergeMelanie2011-10-311-27/+25
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| * Fix line endingsDan Lake2011-10-301-23/+23
| * Experimental reorder of Heartbeat loop now simulates physics and sends update...Dan Lake2011-10-301-29/+27
* | Merge branch 'master' into bigmergeMelanie2011-10-301-6/+0
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| * Remove the SyncRoot locking from Scene which was only being done around the m...Justin Clark-Casey (justincc)2011-10-291-6/+0
* | Merge branch 'master' into bigmergeMelanie2011-10-271-29/+31
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| * Added new ForEachRootScenePresence to Scene since almost every delegate passe...Dan Lake2011-10-271-29/+31
* | Merge branch 'master' into bigmergeMelanie2011-10-261-1/+1
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* | Merge commit 'e28e2d24c714c3fba1cba60097986a1c1c28c6c0' into bigmergeMelanie2011-10-251-1/+3
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| * Add new EventQueueTests with basic test to check that adding a client registe...Justin Clark-Casey (justincc)2011-10-241-1/+3
* | Merge commit '9c430208769ab7fd7877093e278e8fcae02ecef3' into bigmergeMelanie2011-10-251-2/+8
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| * Get OdeScene to use passed in time step rather than hard-coded 0.089Justin Clark-Casey (justincc)2011-10-201-2/+8
* | Merge commit '6837e44d0707e501795df2d690c6005f5ba1d591' into bigmergeMelanie2011-10-251-12/+4
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| * Pass PhysicsScene.Simulate() only the MinFrameTime rather than the useless Ma...Justin Clark-Casey (justincc)2011-10-201-12/+4
* | Merge commit 'eac29396d98a4864923a69e0eb73cecdd8a225b3' into bigmergeMelanie2011-10-251-0/+40
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| * Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e...Dan Lake2011-10-191-0/+40
* | Merge commit 'da794f34a56f7c88904315ae538de8f3790e6891' into bigmergeMelanie2011-10-251-3/+3
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