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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Scenes
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Scene.cs
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Author
Age
Files
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Add "gc collect" console command for debugging memleaks
Melanie
2012-07-12
1
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+7
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Fix llAttachToAvatar and "Attach" viewer option to preserve saved attach posi...
Melanie
2012-06-04
1
-1
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+1
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"save the catgirls"
UbitUmarov
2012-04-24
1
-4
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+9
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display heatbeat sleep time in stats. This may not be good for general use, ...
UbitUmarov
2012-04-24
1
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+5
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added suport funtions for ubitODE raycastFiltered
UbitUmarov
2012-04-16
1
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+13
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Merge branch 'master' into careminster
Melanie
2012-04-07
1
-7
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+1
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Store FromItemID for attachments once on SOG instead of on every SOP and only...
Justin Clark-Casey (justincc)
2012-04-07
1
-1
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+1
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remove possible PhysActor unexpectedly null race conditions when changing pri...
Justin Clark-Casey (justincc)
2012-04-03
1
-6
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+0
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Merge branch 'master' into careminster
Melanie
2012-04-03
1
-4
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+0
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Eliminate race condition where many callers would check SOP.PhysicsActor != n...
Justin Clark-Casey (justincc)
2012-04-03
1
-4
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+0
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Merge branch 'master' into careminster
Melanie
2012-03-31
1
-3
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+9
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refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the...
Justin Clark-Casey (justincc)
2012-03-31
1
-2
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+2
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minor: small message adjustment and unnecessary code elimination when notifyi...
Justin Clark-Casey (justincc)
2012-03-31
1
-1
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+1
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fix Infinite loading on No Rez http://opensimulator.org/mantis/view.php?id=5932
PixelTomsen
2012-03-31
1
-1
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+7
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Add back parts of reverted changes that were not concerned with child agent c...
Justin Clark-Casey (justincc)
2012-03-29
1
-0
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+4
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Revert "Simplify friends caching by only doing this for root agents - no func...
Justin Clark-Casey (justincc)
2012-03-29
1
-1
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+0
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Revert "Add comment about setting client.SceneAgent in AddNewClient()"
Justin Clark-Casey (justincc)
2012-03-29
1
-3
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+0
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Merge branch 'master' into careminster
Melanie
2012-03-29
1
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+4
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Add comment about setting client.SceneAgent in AddNewClient()
Justin Clark-Casey (justincc)
2012-03-29
1
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+3
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Simplify friends caching by only doing this for root agents - no functions re...
Justin Clark-Casey (justincc)
2012-03-28
1
-0
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+1
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Merge branch 'master' into careminster
Melanie
2012-03-28
1
-15
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+0
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More on switching the root folder from under the viewer. More experiments.
Diva Canto
2012-03-27
1
-15
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+0
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Merge branch 'master' into careminster
Melanie
2012-03-28
1
-4
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+11
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HG: Switch root folders from under the viewer. Towards HG 2.0. This is guarde...
Diva Canto
2012-03-27
1
-4
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+11
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Merge branch 'master' into careminster
Melanie
2012-03-27
1
-1
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+1
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2012-03-27
1
-285
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+425
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When loading objects from DB, first add to scene, then call TriggerOnSceneObj...
Dan Lake
2012-03-27
1
-1
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+1
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Merge branch 'master' into careminster
Melanie
2012-03-27
1
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+8
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HG: beginning of a more restrictive inventory access procedure (optional). Ex...
Diva Canto
2012-03-27
1
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+8
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Merge branch 'master' into careminster
Melanie
2012-03-23
1
-0
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+16
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Comment out log message about sending periodic appearance updates.
Justin Clark-Casey (justincc)
2012-03-23
1
-2
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+2
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Add experimental SendPeriodicAppearanceUpdates = true/false setting to [Start...
Justin Clark-Casey (justincc)
2012-03-23
1
-0
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+17
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Merge branch 'master' into careminster
Melanie
2012-03-23
1
-14
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+77
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Add a scene maintenance thread in parallel to the heartbeat thread. The main...
Justin Clark-Casey (justincc)
2012-03-23
1
-14
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+77
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Merge branch 'master' into careminster
Melanie
2012-03-23
1
-55
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+69
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Remove unnecessary shutting down check in Scene.Heartbeat(). Add some method...
Justin Clark-Casey (justincc)
2012-03-23
1
-17
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+20
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Rename Scene.StartTimer() to Start() - this method no longer uses a timer. C...
Justin Clark-Casey (justincc)
2012-03-23
1
-24
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+25
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Fix build break
Justin Clark-Casey (justincc)
2012-03-23
1
-1
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+1
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Fix bug in ScenePresenceAnimator.RemoveAnimation() introduced in commit 1a8769e
Justin Clark-Casey (justincc)
2012-03-23
1
-2
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+2
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Comment out unused scene loop restart code.
Justin Clark-Casey (justincc)
2012-03-23
1
-19
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+22
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Use m_lastFrameTick instead of m_lastUpdate in Scene.GetHealth(). m_lastUpda...
Justin Clark-Casey (justincc)
2012-03-23
1
-2
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+2
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Add commented out section on collisions switch in Scene.SetSceneCoreDebug().
Justin Clark-Casey (justincc)
2012-03-23
1
-0
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+6
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Merge branch 'master' into careminster
Melanie
2012-03-22
1
-32
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+65
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If "debug scene updates true" then print out to log when a garbage collection...
Justin Clark-Casey (justincc)
2012-03-21
1
-0
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+3
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Add Scene.DebugUpdates switch which, if turned on, will print out a warning w...
Justin Clark-Casey (justincc)
2012-03-21
1
-10
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+32
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Incorporate scene teleporting debugging into "debug scene teleport true|false...
Justin Clark-Casey (justincc)
2012-03-21
1
-1
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+4
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Replace "scene debug true false true" console command with "scene debug scrip...
Justin Clark-Casey (justincc)
2012-03-21
1
-25
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+30
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Move the health monitoring stuff where it will do some good
Melanie
2012-03-21
1
-3
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+3
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Merge branch 'master' into careminster
Melanie
2012-03-20
1
-7
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+14
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Add ability to log warn if a frame takes longer than twice the expected time....
Justin Clark-Casey (justincc)
2012-03-21
1
-7
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+14
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