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path: root/OpenSim/Region/Framework/Scenes/Scene.cs (unfollow)
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2011-02-08Added emergency monitoring of UDP Outgoing packets thread. Just type "emergen...Diva Canto1-0/+2
2011-01-28Fix up QueryAccess to also check parcelsMelanie1-1/+1
2011-01-28Fix bumping into sim borders and check estate bans for walking crossingsMelanie1-2/+4
2011-01-27Make it workMelanie1-4/+6
2011-01-27Add a TeleportFlags member to SP so we can tell how we got there.Melanie1-0/+4
2011-01-26Remove the RestorePresences functions (which don't seem to be doingMic Bowman1-67/+10
2011-01-06HG bug fix. Must wait for client's UDP contact before getting scene presence.Diva Canto1-4/+11
2010-12-29Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors we...Diva Canto1-2/+2
2010-12-19Put the coarse location updates back to 50 frames, otherwise the dots on the ...Diva Canto1-1/+1
2010-12-17remove mono compiler warningsJustin Clark-Casey (justincc)1-4/+4
2010-12-14Yet more things out of the main Update thread loop and into threadlets. This ...Diva Canto1-8/+7
2010-12-14Another attempt at moving heavy computation away from the Update loop. #LoginLagDiva Canto1-2/+6
2010-12-14Commented out the UpdateLand call from the Update thread loop, because this m...Diva Canto1-6/+6
2010-12-09Plumb a code path for the entity transfer module to ask a destination sceneMelanie1-0/+11
2010-12-08change doc. trivial commit to get panda to rebuildJustin Clark-Casey (justincc)1-1/+1
2010-12-05Fixed some inconsistency with trailing /. Made debug messages consistent. Cha...Diva Canto1-3/+2
2010-12-03Only force prim persistence before delete if the prim is the result of an unp...Justin Clark-Casey (justincc)1-4/+7
2010-11-26Trigger changed event with CHANGED_TELEPORT when teleporting to another region.Marck1-9/+6
2010-11-25WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ...Diva Canto1-0/+1
2010-11-25Change all restarting to use the restart module. Remove hardcoded behaviorMelanie1-55/+2
2010-11-21Global creator information working on MySQL DB and on load/save OARs. Creator...Diva Canto1-32/+4
2010-11-16Change the way attachments are persisted. Editing a worn attachment will nowMelanie1-1/+3
2010-11-10Prevent teleporting to a region when the egent is banned in all parcelsMelanie1-0/+7
2010-11-09Fix parcel bans to work only on the avatars they're supposed to work on inste...Melanie1-1/+0
2010-11-08Reinstate a lost fixMelanie1-2/+1
2010-11-08Fix merge artefactsMelanie1-14/+19
2010-11-08Prevent plants from being treated like dropped attachments and removedMelanie1-2/+1
2010-11-08Call the cleanup after saving attachment states, so that the attachmentsMelanie1-1/+3
2010-11-08Call the Cleanup when an agent logs out, when an agent leaves and justMelanie1-0/+3
2010-11-08Add a method to delete left over / dropped attachmentsMelanie Thielker1-0/+32
2010-10-29Bunch of fixes that reduce the number of times appearanceMaster ScienceSim1-0/+7
2010-10-26Overload Scene.NewUserConnection() to facilitate NPCs and other region specif...dahlia1-9/+27
2010-10-22Revert "Merge remote branch 'otakup0pe/mantis5110'"Justin Clark-Casey (justincc)1-4/+1
2010-10-22Make SImStatsReporter pick ObjectCapacity striaght out of region infoMelanie1-2/+0
2010-10-22Change some exception to use ToString(). e.Message is not sufficient to fixMelanie1-3/+3
2010-10-21* change the data exchanged within hypergrid transactionsJonathan Freedman1-1/+4
2010-10-21Make SImStatsReporter pick ObjectCapacity striaght out of region infoMelanie1-2/+0
2010-10-20Major refactoring of appearance handling.Master ScienceSim1-7/+0
2010-10-06Plumb the path for multiple object deletesMelanie1-2/+2
2010-09-16Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman1-9/+5
2010-09-15rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve co...Justin Clark-Casey (justincc)1-1/+1
2010-09-13minor: Add comments which explain what's going on wrt avatar movements at var...Justin Clark-Casey (justincc)1-0/+4
2010-09-12* Added ISimulationDataService and IEstateDataServiceJohn Hurliman1-31/+71
2010-09-12Formatting cleanup.Jeff Ames1-9/+9
2010-09-11Shuffling fields and properties around in Scene to make Scene.cs more readableJohn Hurliman1-138/+124
2010-09-10Made it impossible to create a user with names containing spaces and prevente...randomhuman1-2/+3
2010-09-10First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman1-24/+21
2010-09-07Fix deletion persistence when freshly delinked prims are removedJustin Clark-Casey (justincc)1-9/+16
2010-09-07Fix deletion persistence when freshly delinked prims are removedJustin Clark-Casey (justincc)1-9/+16
2010-09-06Make console backup command do a forced backup rather than non-forcedJustin Clark-Casey (justincc)1-5/+0