| Commit message (Expand) | Author | Files | Lines |
2009-11-11 | * Thanks to a little help from jhurliman, jradford, diva, mono's brajkovic, m... | Teravus Ovares (Dan Olivares) | 1 | -2/+12 |
2009-11-05 | Applying #4332, optional packet statistics logging | John Hurliman | 1 | -0/+100 |
2009-11-04 | minor: remove some mono compiler warnings | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2009-11-02 | Removing duplicate SceneObjectPart.RotationalVelocity property | John Hurliman | 1 | -1/+1 |
2009-11-02 | * Implemented some tweaks to monitoring module. | Adam Frisby | 1 | -0/+3 |
2009-11-01 | * Implements new 'Monitoring' system for reporting performance. | Adam Frisby | 1 | -8/+51 |
2009-10-28 | Small performance tweaks to code called by the heartbeat loop | John Hurliman | 1 | -35/+25 |
2009-10-28 | Limit physics time dilation to 1.0 | John Hurliman | 1 | -1/+1 |
2009-10-27 | Move the calculation of time dilation from the scene to the physics engine. T... | John Hurliman | 1 | -13/+6 |
2009-10-27 | Making the defaults for interest management variables match whether you have ... | John Hurliman | 1 | -3/+3 |
2009-10-27 | Forgot a line in the previous commit | John Hurliman | 1 | -0/+2 |
2009-10-27 | Finally hunted down the Parallel deadlock. Packets were being handled asynchr... | John Hurliman | 1 | -6/+9 |
2009-10-26 | Experimental change of PhysicsVector to Vector3. Untested | John Hurliman | 1 | -2/+2 |
2009-10-26 | Removing the ClientManager reference from IScene and hiding it entirely insid... | John Hurliman | 1 | -5/+20 |
2009-10-26 | * Switched all operations on the list of clients that could be either sync or... | John Hurliman | 1 | -21/+27 |
2009-10-26 | Added calls to GC.AddMemoryPressure() when unmanaged memory is allocated for ... | John Hurliman | 1 | -0/+5 |
2009-10-26 | * Changed the watchdog timer to improve the speed of UpdateThread(), only tra... | John Hurliman | 1 | -0/+2 |
2009-10-25 | Changing Scene.ForEachClient to use the synchronous for loop instead of Paral... | John Hurliman | 1 | -1/+1 |
2009-10-23 | * Changed various modules to not initialize timers unless the module is initi... | John Hurliman | 1 | -0/+3 |
2009-10-23 | * Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always ... | John Hurliman | 1 | -4/+9 |
2009-10-23 | Implemented a "FrontBack" prioritizer, using distance plus the plane equation... | John Hurliman | 1 | -0/+4 |
2009-10-23 | Experimental change to use an immutable array for iterating ScenePresences, a... | John Hurliman | 1 | -15/+10 |
2009-10-22 | Implemented a Watchdog class. Do not manually create Thread objects anymore, ... | John Hurliman | 1 | -10/+10 |
2009-10-19 | * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This... | John Hurliman | 1 | -0/+4 |
2009-10-18 | * Rewrote the methods that build ObjectUpdate and ImprovedTerseObjectUpdate p... | John Hurliman | 1 | -24/+11 |
2009-10-19 | Formatting cleanup. | Jeff Ames | 1 | -2/+2 |
2009-10-17 | Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizi... | John Hurliman | 1 | -0/+13 |
2009-10-16 | * fix previous commit | Teravus Ovares (Dan Olivares) | 1 | -1/+1 |
2009-10-16 | * Ensure that at least 20 frames run before letting avatar in. | Teravus Ovares (Dan Olivares) | 1 | -0/+11 |
2009-10-16 | Updating OpenSim.ini.example with the section required to enable a useful pri... | John Hurliman | 1 | -0/+2 |
2009-10-15 | Object update prioritization by Jim Greensky of Intel Labs, part one. This im... | John Hurliman | 1 | -8/+32 |
2009-10-15 | * Removed some of the redundant broadcast functions in Scene and SceneGraph s... | John Hurliman | 1 | -22/+9 |
2009-10-14 | * Replaced (possibly broken?) math for calculating the unix timestamp in MySQ... | John Hurliman | 1 | -1/+1 |
2009-10-14 | Setting changeY in border crossing. | Diva Canto | 1 | -0/+1 |
2009-10-13 | Optimized heartbeat by calling Update() only on updated objects. | Dan Lake | 1 | -45/+37 |
2009-10-13 | * Fixes some prim crossings on megaregions with regions beyond the 512m mark | Teravus Ovares (Dan Olivares) | 1 | -21/+93 |
2009-10-13 | * Consolidated adding / removing ClientManager IClientAPIs to two places in S... | John Hurliman | 1 | -0/+4 |
2009-10-13 | * Rewrote ClientManager to remove Lindenisms from OpenSim core, improve perfo... | John Hurliman | 1 | -3/+3 |
2009-10-13 | * Unregister event handlers in LLUDPServer when a client logs out and disconn... | John Hurliman | 1 | -13/+2 |
2009-10-11 | Fixed tree crossing. This will alleviate | Diva Canto | 1 | -56/+54 |
2009-10-09 | Change the backup thread to run on a BackgroundWorker instead of a Thread. I ... | John Hurliman | 1 | -4/+4 |
2009-10-06 | Added a debug line for nebadon | John Hurliman | 1 | -0/+3 |
2009-10-06 | Commenting the DEBUG code that I added yesterday, because it's causing mono t... | Diva Canto | 1 | -6/+6 |
2009-10-06 | Lock the heartbeat against multiple invocations. May prevent deadlocks and/or | Melanie | 1 | -0/+10 |
2009-10-06 | Fixing a few compile errors in the previous commit | John Hurliman | 1 | -2/+0 |
2009-10-05 | Correction on the DEBUG code. | Diva Canto | 1 | -4/+3 |
2009-10-05 | #if DEBBUG code for monitoring the ThreadPool. | Diva Canto | 1 | -0/+7 |
2009-10-02 | - cleaning up LandData/ILandObject capitalization issues | dr scofield (aka dirk husemann) | 1 | -9/+9 |
2009-10-02 | Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of... | Melanie | 1 | -2/+2 |
2009-10-02 | Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of... | Melanie | 1 | -2/+2 |