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My fork of OpenSim for IG and MG, called SledjChisl.
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Scene.cs
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2009-11-02
* Implemented some tweaks to monitoring module.
Adam Frisby
1
-0
/
+3
2009-11-01
* Implements new 'Monitoring' system for reporting performance.
Adam Frisby
1
-8
/
+51
2009-10-28
Small performance tweaks to code called by the heartbeat loop
John Hurliman
1
-35
/
+25
2009-10-28
Limit physics time dilation to 1.0
John Hurliman
1
-1
/
+1
2009-10-27
Move the calculation of time dilation from the scene to the physics engine. T...
John Hurliman
1
-13
/
+6
2009-10-27
Making the defaults for interest management variables match whether you have ...
John Hurliman
1
-3
/
+3
2009-10-27
Forgot a line in the previous commit
John Hurliman
1
-0
/
+2
2009-10-27
Finally hunted down the Parallel deadlock. Packets were being handled asynchr...
John Hurliman
1
-6
/
+9
2009-10-26
Experimental change of PhysicsVector to Vector3. Untested
John Hurliman
1
-2
/
+2
2009-10-26
Removing the ClientManager reference from IScene and hiding it entirely insid...
John Hurliman
1
-5
/
+20
2009-10-26
* Switched all operations on the list of clients that could be either sync or...
John Hurliman
1
-21
/
+27
2009-10-26
Added calls to GC.AddMemoryPressure() when unmanaged memory is allocated for ...
John Hurliman
1
-0
/
+5
2009-10-26
* Changed the watchdog timer to improve the speed of UpdateThread(), only tra...
John Hurliman
1
-0
/
+2
2009-10-25
Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...
John Hurliman
1
-1
/
+1
2009-10-23
* Changed various modules to not initialize timers unless the module is initi...
John Hurliman
1
-0
/
+3
2009-10-23
* Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always ...
John Hurliman
1
-4
/
+9
2009-10-23
Implemented a "FrontBack" prioritizer, using distance plus the plane equation...
John Hurliman
1
-0
/
+4
2009-10-23
Experimental change to use an immutable array for iterating ScenePresences, a...
John Hurliman
1
-15
/
+10
2009-10-22
Implemented a Watchdog class. Do not manually create Thread objects anymore, ...
John Hurliman
1
-10
/
+10
2009-10-19
* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This...
John Hurliman
1
-0
/
+4
2009-10-18
* Rewrote the methods that build ObjectUpdate and ImprovedTerseObjectUpdate p...
John Hurliman
1
-24
/
+11
2009-10-19
Formatting cleanup.
Jeff Ames
1
-2
/
+2
2009-10-17
Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizi...
John Hurliman
1
-0
/
+13
2009-10-16
* fix previous commit
Teravus Ovares (Dan Olivares)
1
-1
/
+1
2009-10-16
* Ensure that at least 20 frames run before letting avatar in.
Teravus Ovares (Dan Olivares)
1
-0
/
+11
2009-10-16
Updating OpenSim.ini.example with the section required to enable a useful pri...
John Hurliman
1
-0
/
+2
2009-10-15
Object update prioritization by Jim Greensky of Intel Labs, part one. This im...
John Hurliman
1
-8
/
+32
2009-10-15
* Removed some of the redundant broadcast functions in Scene and SceneGraph s...
John Hurliman
1
-22
/
+9
2009-10-14
* Replaced (possibly broken?) math for calculating the unix timestamp in MySQ...
John Hurliman
1
-1
/
+1
2009-10-14
Setting changeY in border crossing.
Diva Canto
1
-0
/
+1
2009-10-13
Optimized heartbeat by calling Update() only on updated objects.
Dan Lake
1
-45
/
+37
2009-10-13
* Fixes some prim crossings on megaregions with regions beyond the 512m mark
Teravus Ovares (Dan Olivares)
1
-21
/
+93
2009-10-13
* Consolidated adding / removing ClientManager IClientAPIs to two places in S...
John Hurliman
1
-0
/
+4
2009-10-13
* Rewrote ClientManager to remove Lindenisms from OpenSim core, improve perfo...
John Hurliman
1
-3
/
+3
2009-10-13
* Unregister event handlers in LLUDPServer when a client logs out and disconn...
John Hurliman
1
-13
/
+2
2009-10-11
Fixed tree crossing. This will alleviate
Diva Canto
1
-56
/
+54
2009-10-09
Change the backup thread to run on a BackgroundWorker instead of a Thread. I ...
John Hurliman
1
-4
/
+4
2009-10-06
Added a debug line for nebadon
John Hurliman
1
-0
/
+3
2009-10-06
Commenting the DEBUG code that I added yesterday, because it's causing mono t...
Diva Canto
1
-6
/
+6
2009-10-06
Lock the heartbeat against multiple invocations. May prevent deadlocks and/or
Melanie
1
-0
/
+10
2009-10-06
Fixing a few compile errors in the previous commit
John Hurliman
1
-2
/
+0
2009-10-05
Correction on the DEBUG code.
Diva Canto
1
-4
/
+3
2009-10-05
#if DEBBUG code for monitoring the ThreadPool.
Diva Canto
1
-0
/
+7
2009-10-02
- cleaning up LandData/ILandObject capitalization issues
dr scofield (aka dirk husemann)
1
-9
/
+9
2009-10-02
Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of...
Melanie
1
-2
/
+2
2009-10-02
Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of...
Melanie
1
-2
/
+2
2009-10-01
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2009-09-30
Commit initial version of KittoFlora's vehicle changes
opensim
1
-2
/
+2
2009-10-01
Formatting cleanup.
Jeff Ames
1
-4
/
+4
2009-09-29
A little hack to see if this fixes the problems with ~20% of SOG's becoming p...
Diva Canto
1
-0
/
+5
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