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path: root/OpenSim/Region/Framework/Scenes/Scene.cs (unfollow)
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2010-09-15rename SceneObjectGroup.DeleteGroup() to DeleteGroupFromScene() to improve co...Justin Clark-Casey (justincc)1-1/+1
2010-09-14reorder some code to avoid merge issues in the futureMelanie1-5/+5
2010-09-14Fix merge issuesMelanie1-3/+0
2010-09-13minor: Add comments which explain what's going on wrt avatar movements at var...Justin Clark-Casey (justincc)1-0/+4
2010-09-12* Added ISimulationDataService and IEstateDataServiceJohn Hurliman1-31/+71
2010-09-12Formatting cleanup.Jeff Ames1-9/+9
2010-09-11Shuffling fields and properties around in Scene to make Scene.cs more readableJohn Hurliman1-138/+124
2010-09-10Made it impossible to create a user with names containing spaces and prevente...randomhuman1-2/+3
2010-09-10First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman1-24/+21
2010-09-08Make AddRestoredSceneObject reset the IsDeleted flag so we can take anMelanie Thielker1-1/+4
2010-09-07Fix deletion persistence when freshly delinked prims are removedJustin Clark-Casey (justincc)1-9/+16
2010-09-07Fix deletion persistence when freshly delinked prims are removedJustin Clark-Casey (justincc)1-9/+16
2010-09-06Make console backup command do a forced backup rather than non-forcedJustin Clark-Casey (justincc)1-5/+0
2010-09-06Add test to check persistence of newly added pre-linked objectsJustin Clark-Casey (justincc)1-2/+11
2010-09-04Logout the presence if client IP verification fails.Diva Canto1-0/+2
2010-09-01Prevent Meta7 plants from being treated like dropped attachments and removedMelanie Thielker1-1/+1
2010-09-01Improve sim health reporting. Output error message if heartbeat thread is res...Melanie Thielker1-1/+2
2010-08-31Adjust the "Magic numbers" we use because we can't reference the actualMelanie Thielker1-1/+1
2010-08-31Adjust the "Magic numbers" we use because we can't reference the actualMelanie Thielker1-1/+1
2010-08-30Kick the user from the region in the circumstance that the TP home failed - O...meta71-2/+3
2010-08-28Improve liveness by operating on list copies of SOG.Children where appropriateJustin Clark-Casey (justincc)1-10/+11
2010-08-26Remove mono compiler warningsJustin Clark-Casey (justincc)1-12/+0
2010-08-26Improve consistency of locking for SOG.m_parts in order to avoid race conditi...Justin Clark-Casey (justincc)1-15/+20
2010-08-25Make scene object directories more robust and prevent deleted SOP's fromMelanie Thielker1-1/+0
2010-08-25Change object cleanup again. Make scene object directories more robust andMelanie Thielker1-2/+1
2010-08-25Correct a logic error in attachment cleanupMelanie Thielker1-4/+9
2010-08-25Lock the attachment cleanup so it doesn't go into an endless deletion frenzyMelanie Thielker1-16/+20
2010-08-24Split out actual scene object insertion code from Scene.Inventory.RezObject a...Justin Clark-Casey (justincc)1-1/+17
2010-08-24Call the cleanup after saving attachment states, so that the attachmentsMelanie Thielker1-1/+3
2010-08-24Call the Cleanup when an agent logs out, when an agent leaves and justMelanie Thielker1-0/+3
2010-08-24Add a method to delete left over / dropped attachmentsMelanie Thielker1-0/+32
2010-08-22Add printing the default script engine name. Report real exceptions whenMelanie Thielker1-2/+3
2010-08-20Cleaned up a few more things related to incoming agents.Diva Canto1-45/+42
2010-08-20Add some maptile options, change maptile generation from OpenSimBase to SceneMelanie1-9/+54
2010-08-20Add some maptile options, change maptile generation from OpenSimBase to SceneMelanie Thielker1-8/+53
2010-08-19Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.c...Diva Canto1-25/+27
2010-08-13Updated the create_region command in the RemoteAdmin plugin to properly suppo...randomhuman1-39/+0
2010-08-13refactor: move binary statistics logging from scene into separate region moduleJustin Clark-Casey (justincc)1-106/+7
2010-08-13refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)1-159/+0
2010-08-13Establish new Objects/BuySellModuleJustin Clark-Casey (justincc)1-22/+1
2010-08-13refactor: move Scene.TerrainUnAcked() handling into TerrainModuleJustin Clark-Casey (justincc)1-8/+0
2010-08-13refactor: remove Scene.SetRootAgentScene() in favour of existing event with s...Justin Clark-Casey (justincc)1-11/+0
2010-08-13refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)1-27/+0
2010-08-13refactor: Use SOP.Flags rather than SOP.ObjectFlagsJustin Clark-Casey (justincc)1-3/+3
2010-08-11Add some console debug to help fix a threadlock issue.meta71-2/+9
2010-08-11Log the state of the prejump flagMelanie Thielker1-0/+2
2010-08-10Avoid truncation of error message during region creation.Marck1-1/+1
2010-08-10Change prejump from hardcoded true to default true so it can be disabled.Melanie Thielker1-2/+1
2010-08-09Whitespace conflictMelanie Thielker1-1/+1
2010-08-08Print a console message when we deny access because of no valid parcel found.meta71-1/+2