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path: root/OpenSim/Region/Framework/Scenes/Scene.cs (unfollow)
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2019-05-19Remove useless executable bit that Windows adds.onefang1-0/+0
2019-05-19Dump OpenSim 0.9.0.1 into it's own branch.onefang1-1135/+1425
2016-11-07Fix file execute permissions, coz Windows.David Walter Seikel1-0/+0
2016-11-03Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel1-1076/+1521
2013-01-25Add "debug set set animations true|false" region console command.Justin Clark-Casey (justincc)1-0/+5
2013-01-25Move scene debug commands into separate module. Command changes from "debug ...Justin Clark-Casey (justincc)1-94/+59
2013-01-25Add "debug scene pbackup true|false" console command. This enables or disabl...Justin Clark-Casey (justincc)1-9/+30
2012-12-04minor: Put Scene.PhysicsRequestAsset() into standard C# xml format.Justin Clark-Casey (justincc)1-4/+11
2012-11-23minor: Make note in log if scene was restarted due to an unrecoverable physic...Justin Clark-Casey (justincc)1-1/+6
2012-11-23Fix problem where restarting the currently selected region would stop various...Justin Clark-Casey (justincc)1-8/+2
2012-11-12Remove the old style module loader and all references to itMelanie1-3/+1
2012-10-30Only create a new list to check if objects have reached targets if there actu...Justin Clark-Casey (justincc)1-5/+9
2012-10-29Fix memory leak where removing an NPC did not remove its circuits.Justin Clark-Casey (justincc)1-2/+3
2012-10-28Deep copy the collection of at_target objects so it can't be modified whileMelanie1-2/+5
2012-10-26Comment out InventoryTransferModule.NeedSceneCacheClear() and invocations sin...Justin Clark-Casey (justincc)1-11/+13
2012-10-25minor: if a scene is already shutting down on Scene.Close(), warn and exit in...Justin Clark-Casey (justincc)1-0/+6
2012-10-25In Scene.Close(), dispose of the physics scene after base.Close() since scrip...Justin Clark-Casey (justincc)1-6/+8
2012-10-24Allow "show object", "show part", "dump object" and "delete object" to accept...Justin Clark-Casey (justincc)1-1/+12
2012-10-16minor: Add/correct some doc messages associated with entity teleport.Justin Clark-Casey (justincc)1-2/+3
2012-10-12Fix problems with regression tests by allowing invoke of Update() with a fini...Justin Clark-Casey (justincc)1-3/+4
2012-10-12Add "active true|false" to "debug scene" console command.Justin Clark-Casey (justincc)1-3/+37
2012-10-10Lock on AgentCircuitData during Scene.AddClient() and RemoveClient() to preve...Justin Clark-Casey (justincc)1-201/+256
2012-10-09minor: elaborate method doc on Scene.NewUserConnection()Justin Clark-Casey (justincc)1-6/+13
2012-10-05Trigger ObjectAddedToScene when loading objects from oarfile. Already trigger...Dan Lake1-1/+8
2012-10-05Forgot to actually remove the packetpool set code from scene.Justin Clark-Casey (justincc)1-7/+0
2012-10-02Prevent the ExtraSettings code from crashing SQLite driven sims.Melanie1-0/+6
2012-09-27Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini.Justin Clark-Casey (justincc)1-3/+2
2012-09-26Enforce existing 5 action hardcoded undo limit.Justin Clark-Casey (justincc)1-1/+5
2012-09-20Make ResendAppearanceUpdates = true by default in [Appearance] in OpenSimDefa...Justin Clark-Casey (justincc)1-0/+2
2012-09-18Cleanup from prev. commitBlueWall1-2/+2
2012-09-18Fix some inconsistencies in configurartion: NonPhys primsBlueWall1-3/+3
2012-09-17preventing a null reference exception from being thrownSignpostMarv1-0/+3
2012-09-09implementing per-region configuration of limits on the number of prims one ca...SignpostMarv1-0/+11
2012-09-08refactoring to allow Scene.GetLandData to accept Vector3 as an argument. Note...SignpostMarv1-0/+10
2012-09-06adding utility method for getting SceneObjectGroup from sceneSignpostMarv1-0/+12
2012-09-06adding utility method for getting SceneObjectPart from sceneSignpostMarv1-0/+12
2012-08-24If a connecting scene presence is replacing an existing scene presence then b...Justin Clark-Casey (justincc)1-1/+1
2012-08-20Add --force flag to "kick user" console command to allow bypassing of recent ...Justin Clark-Casey (justincc)1-3/+6
2012-08-15enables configurable minimum sizes for physical & non-physical primsSignpostMarv1-1/+30
2012-08-15Add support for the extra params to scene and the event managerMelanie1-0/+39
2012-08-15Add a skeleton for a name value storage associated with regionsMelanie1-0/+4
2012-08-14Lay some groundwork for temp attachments. Decouple attachments from inventory.Melanie1-1/+1
2012-08-03Move previously unadvertised SendPeriodicAppearanceUpdates setting from [Star...Justin Clark-Casey (justincc)1-1/+7
2012-08-01Create the ability for physics modules to request assets on demand byMelanie1-0/+16
2012-07-27Avoid a race condition between the scene shutdown thread and the update threa...Justin Clark-Casey (justincc)1-3/+5
2012-07-26Add a Dispose() of the physics engine when a scene is being shutdown.Robert Adams1-0/+9
2012-07-25Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring wi...Justin Clark-Casey (justincc)1-0/+1
2012-07-25Make SceneManager.OnRegionsReadyStatusChange event available.Justin Clark-Casey (justincc)1-2/+2
2012-07-23Change attachment handling to remove object from the scene first as perMelanie1-11/+1
2012-07-19Prevent race conditions between two threads that call LLClientView.Close() si...Justin Clark-Casey (justincc)1-3/+3