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My fork of OpenSim for IG and MG, called SledjChisl.
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Scene.cs
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2011-07-12
When a mesh object is added to a scene, delay adding the physics actor until ...
Justin Clark-Casey (justincc)
1
-2
/
+3
2011-07-11
When a sculpt/mesh texture is received by a part on a callback request, don't...
Justin Clark-Casey (justincc)
1
-0
/
+1
2011-07-01
fix build break I just introduced
Justin Clark-Casey (justincc)
1
-2
/
+1
2011-07-01
Add an async inventory details sender to respond to FetchInventory packets.
Justin Clark-Casey (justincc)
1
-2
/
+3
2011-06-29
Hack around with the NPC module to get osNpcCreate() partially working again.
Justin Clark-Casey (justincc)
1
-1
/
+3
2011-06-08
Fixed "Unknown User" listed as creator/owner on prims created with the Build ...
Diva Canto
1
-0
/
+4
2011-06-08
Added EventManager.OnPrimsLoaded, an event that modules can hook up onto so t...
Diva Canto
1
-0
/
+1
2011-06-07
This makes the display names work better for foreigners
Diva Canto
1
-0
/
+26
2011-06-03
HG Landmarks now working.
Diva Canto
1
-22
/
+1
2011-06-03
Moved CreateNewInventoryItem to the InventoryAccessModule in preparation for ...
Diva Canto
1
-2
/
+2
2011-05-28
Adding an event to signal that logins are enabled
BlueWall
1
-0
/
+3
2011-05-28
Add option to disable logins
BlueWall
1
-1
/
+17
2011-05-24
Allow disabling the legacy backup mechanism to avoid the object clone if
Melanie
1
-0
/
+9
2011-05-24
Add an event for an orderly region shutdown that fires once per region before
Melanie
1
-0
/
+2
2011-05-21
refactor Scene.RezObject() to use AddNewSceneObject() rather than copy/pastin...
Justin Clark-Casey (justincc)
1
-3
/
+3
2011-05-20
implement Scene.GetSceneObjectGroup(string name) to match the equivalent GetS...
Justin Clark-Casey (justincc)
1
-2
/
+13
2011-05-20
implement Scene.GetSceneObjectGroup(UUID fullID) using existing index
Justin Clark-Casey (justincc)
1
-0
/
+10
2011-05-20
add test for rezzing an object from a prim item
Justin Clark-Casey (justincc)
1
-1
/
+2
2011-05-18
correct small mistake in "delete object name <name>" usage summary
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-05-09
Add commands to delete objects by name, UUID, creator or owner
Melanie
1
-0
/
+67
2011-05-06
Bug fix: iars under Library weren't being loaded.
Diva Canto
1
-0
/
+2
2011-05-01
Broke down Caps.cs into a generic Caps object that simply registers/unregiste...
Diva Canto
1
-4
/
+4
2011-04-30
When coming in from a legacy region without fatpacks, start scripts the
Melanie
1
-0
/
+16
2011-04-29
Delaying starting the scripts on TPs and crossings until the agent is root.
Diva Canto
1
-14
/
+8
2011-04-28
Fatpack message on agent transfers: 1 message only (UpdateAgent) containing t...
Diva Canto
1
-1
/
+3
2011-04-21
Implement agent limits
Melanie
1
-0
/
+20
2011-04-13
Adjust the quanterions used in the rez coalsced object tests to get sensible ...
Justin Clark-Casey (justincc)
1
-0
/
+4
2011-04-13
Add coalesced scene objects class and serializer. This is currently only use...
Justin Clark-Casey (justincc)
1
-1
/
+14
2011-04-05
Change some text to make the autoreturn mechanism more obvious, and align wit...
Justin Clark-Casey (justincc)
1
-1
/
+4
2011-04-05
remove now unused individual LandData prim counts.
Justin Clark-Casey (justincc)
1
-14
/
+0
2011-04-03
Implement taking of coalesced objects.
Melanie
1
-0
/
+9
2011-03-31
Remove unused Datastore parameter from RegionInfo (legacy from early 2008)
Justin Clark-Casey (justincc)
1
-1
/
+0
2011-03-23
Add generic EventManager.OnObjectAddedToScene and get PrimCountModule to list...
Justin Clark-Casey (justincc)
1
-3
/
+15
2011-03-21
On initial setup, include estate and regions names in questions to make it cl...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-02-25
change some log messages from info to debug
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-02-22
Parameterizes the view distance used to compute and manage
Mic Bowman
1
-0
/
+9
2011-02-18
Put some CapabilitiesModule null checks in Scene
Justin Clark-Casey (justincc)
1
-4
/
+11
2011-02-18
Add very basic test which invokes the scene update loop once and checks the f...
Justin Clark-Casey (justincc)
1
-154
/
+153
2011-02-17
Add support for new naming syntax of linked regions to osTeleportAgent and os...
Marck
1
-3
/
+3
2011-02-16
Change the QUERYACCESS method to eliminate spurious access denied messages
Melanie
1
-1
/
+2
2011-02-08
Added emergency monitoring of UDP Outgoing packets thread. Just type "emergen...
Diva Canto
1
-0
/
+2
2011-01-28
Fix up QueryAccess to also check parcels
Melanie
1
-1
/
+1
2011-01-28
Fix bumping into sim borders and check estate bans for walking crossings
Melanie
1
-2
/
+4
2011-01-27
Make it work
Melanie
1
-4
/
+6
2011-01-27
Add a TeleportFlags member to SP so we can tell how we got there.
Melanie
1
-0
/
+4
2011-01-26
Remove the RestorePresences functions (which don't seem to be doing
Mic Bowman
1
-67
/
+10
2011-01-06
HG bug fix. Must wait for client's UDP contact before getting scene presence.
Diva Canto
1
-4
/
+11
2010-12-29
Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors we...
Diva Canto
1
-2
/
+2
2010-12-19
Put the coarse location updates back to 50 frames, otherwise the dots on the ...
Diva Canto
1
-1
/
+1
2010-12-17
remove mono compiler warnings
Justin Clark-Casey (justincc)
1
-4
/
+4
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