aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/Scene.cs (unfollow)
Commit message (Expand)AuthorFilesLines
2014-09-05For monitoring purposes, start non-timeout tasks (which do not currently use ...Justin Clark-Casey (justincc)1-10/+7
2014-09-03Add [EntityTransfer] AllowAvatarCrossing setting to determine whether avatars...Justin Clark-Casey (justincc)1-0/+17
2014-08-28minor: Eliminate more unnecessary code copying individual parameters for Vect...Justin Clark-Casey (justincc)1-17/+19
2014-08-26Don't allow update timer to invoke another scene update if the previous is st...Justin Clark-Casey (justincc)1-1/+10
2014-08-26Fix frame times when updating scene on timer.Justin Clark-Casey (justincc)1-15/+17
2014-08-26Implement experimental non-default mechanism to update scene via a timer rath...Justin Clark-Casey (justincc)1-34/+60
2014-08-14Make RootTerseUpdatePeriod and ChildTerseUpdatePeriod configurable in [Intere...Justin Clark-Casey (justincc)1-0/+3
2014-08-14Make some existing reprioritization values changeable outside the scene for t...Justin Clark-Casey (justincc)1-15/+18
2014-08-08Change RootRotationUpdateTolerance from 0.01 to 0.1 in code as well.Justin Clark-Casey (justincc)1-1/+1
2014-08-06Fixed crash when using Allowed/Denied Viewers, and the viewer's name is short...Oren Hurvitz1-2/+2
2014-08-06Add RootPositionUpdateTolerance, RootRotationUpdateTolerance, and RootVelocit...Justin Clark-Casey (justincc)1-0/+7
2014-08-06refactor: Rename recent new Client*UpdateTolerance to Root*UpdateTolerance fo...Justin Clark-Casey (justincc)1-9/+9
2014-07-29Implement "scene debug set root-upd-per" for dropping 1 in N root agent updat...Justin Clark-Casey (justincc)1-0/+5
2014-07-29Add debug mechanism for only sending 1 in N AgentUpdate packets to child agents.Justin Clark-Casey (justincc)1-0/+5
2014-07-29Make it possible to change avatar position update, rotation and velocity tole...Justin Clark-Casey (justincc)1-1/+19
2014-07-29Allow the "debug scene set physics false|true" command to work when bulletsim...Justin Clark-Casey (justincc)1-20/+43
2014-07-29Add a "debug scene set child-repri <double>" command that allows child reprio...Justin Clark-Casey (justincc)1-3/+5
2014-07-22Fix recent regression in 3c6becd5 where login or hg login to variable sized r...Justin Clark-Casey (justincc)1-1/+0
2014-07-21On login and first HG entrance to a foreign grid, perform query access checks...Justin Clark-Casey (justincc)1-0/+1
2014-07-04On logout, delay the removal of AgentCircuitData until the very end, because ...Diva Canto1-5/+3
2014-07-04This fixes the bug related to rebooting neighboring varregions while avatars ...Diva Canto1-10/+14
2014-07-02Actually call Close() for shared region modules when the simulator is being s...Justin Clark-Casey (justincc)1-0/+1
2014-06-28minor: Change default max phys prim size in code to match OpenSimDefaults.iniJustin Clark-Casey (justincc)1-1/+1
2014-06-28minor: change allow script crossings default in code to true in order to matc...Justin Clark-Casey (justincc)1-1/+1
2014-05-25Prevent login to a region if the Telehub or Landing Point are in a banned parcelOren Hurvitz1-4/+33
2014-05-22Add regression test for in-range chat between neighbouring regions from east ...Justin Clark-Casey (justincc)1-1/+4
2014-05-19Tell QueryAccess explicitly whether the user is coming in via Teleport or Cro...Oren Hurvitz1-2/+2
2014-05-19Return more specific error messages if an attempt to enter a region fails due...Oren Hurvitz1-2/+13
2014-04-20Fixed: the parcel flag "Allow Scripts from Group" should only check if the pa...Oren Hurvitz1-19/+8
2014-04-09In teleports, pass the source region to the destination (similar to an HTTP r...Oren Hurvitz1-5/+8
2014-04-07When sending QueryAccess to a region, also send the user's Home URIOren Hurvitz1-2/+3
2014-04-07Refactored: use Scene.GetAgentHomeURI() to get the Home URI of a userOren Hurvitz1-0/+12
2014-03-26minor: Add some doc to Scene.Backup() detailing its direct invocation if the ...Justin Clark-Casey (justincc)1-1/+5
2014-03-25Run slow operations in a separate thread, instead of using FireAndForget (whi...Oren Hurvitz1-3/+3
2014-03-24Get the full viewer name even if it's (incorrectly) sent in the 'Channel' fieldOren Hurvitz1-4/+5
2014-03-24When linking two groups, and then deleting the combined group: delete *all* o...Oren Hurvitz1-6/+6
2014-03-18Allow Region specific static maptiles to be loaded from file.Jak Daniels1-1/+2
2014-03-05If an avatar is sitting, send out position updates to clients for any change,...Justin Clark-Casey (justincc)1-1/+1
2014-02-23Make Scene.DefaultDrawDistance to be the max of the region size and theRobert Adams1-1/+3
2014-02-20add newRegion parameter to CrossAgentToNewRegion event and trigger the event ...dahlia1-1/+0
2014-02-19add EventManager event OnCrossAgentToNewRegiondahlia1-0/+1
2014-02-19varregion: make scene default draw distance to be the maximum size of theRobert Adams1-1/+8
2014-02-15Repair check for if in region position (I mean || is kinda like &&).Robert Adams1-1/+1
2014-02-15Rewrite of mega-region code to use new form of border checking.Robert Adams1-275/+18
2014-01-20Stop exceptions being generated on agent connection if a telehub object has b...Justin Clark-Casey (justincc)1-15/+35
2014-01-16Remove old IInterRegionComms and references. This hasn't been used since 200...Justin Clark-Casey (justincc)1-12/+0
2014-01-04varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams1-0/+5
2014-01-03varregion: Add region size to teleport event messages (EnableSimulator,Robert Adams1-0/+5
2013-12-26varregion: many more updates removing the constant RegionSize and replacingRobert Adams1-51/+2
2013-12-24varregion: remove unused Scene.HaveNeighbor routine. Its computationRobert Adams1-42/+1