| Commit message (Expand) | Author | Files | Lines |
2012-03-21 | If "debug scene updates true" then print out to log when a garbage collection... | Justin Clark-Casey (justincc) | 1 | -0/+3 |
2012-03-21 | Add Scene.DebugUpdates switch which, if turned on, will print out a warning w... | Justin Clark-Casey (justincc) | 1 | -10/+32 |
2012-03-21 | Incorporate scene teleporting debugging into "debug scene teleport true|false... | Justin Clark-Casey (justincc) | 1 | -1/+4 |
2012-03-21 | Replace "scene debug true false true" console command with "scene debug scrip... | Justin Clark-Casey (justincc) | 1 | -25/+30 |
2012-03-21 | Add ability to log warn if a frame takes longer than twice the expected time.... | Justin Clark-Casey (justincc) | 1 | -7/+14 |
2012-03-20 | remove unnecessary tmpFrameMS, use maintc instead for frame time calculation | Justin Clark-Casey (justincc) | 1 | -3/+2 |
2012-03-20 | Move frame loop entirely within Scene.Update() for better future performance ... | Justin Clark-Casey (justincc) | 1 | -158/+179 |
2012-03-20 | Remove some pointless catching/throwing in the scene loop. | Justin Clark-Casey (justincc) | 1 | -7/+0 |
2012-03-17 | Moved HandleAvatarPickerRequest from the generic Scene.PacketHandlers to the ... | Diva Canto | 1 | -2/+0 |
2012-03-17 | Region access control! Region operators can now specify things like DisallowF... | Diva Canto | 1 | -2/+2 |
2012-03-16 | Terrain: added [Terrain] section with an option to load an initial flat terra... | Diva Canto | 1 | -2/+9 |
2012-03-15 | Fix a problem where multiple near simultaneous calls to llDie() from multiple... | Justin Clark-Casey (justincc) | 1 | -10/+1 |
2012-03-08 | Display help commander topics in capitalized form - the commands themselves a... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-03-08 | Change "help" to display categories/module list then "help <category/module>"... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-03-07 | Stop individually deleting objects at the end of each ObjectTortureTest. | Justin Clark-Casey (justincc) | 1 | -28/+21 |
2012-03-06 | Explictly close down the StatsReporter so that we can shutdown its timer | Justin Clark-Casey (justincc) | 1 | -0/+2 |
2012-03-02 | Remove outdated comment about checking attachment prims in Scene.PipeEventsFo... | Justin Clark-Casey (justincc) | 1 | -3/+1 |
2012-03-02 | Allow a script to receive events if its root prim is in an area where it's al... | Justin Clark-Casey (justincc) | 1 | -4/+1 |
2012-02-24 | Get rid of some of the identical exception catching in Scene.Update(). | Justin Clark-Casey (justincc) | 1 | -17/+1 |
2012-02-24 | Stop spurious scene loop startup timeout alarms for scenes with many prims. | Justin Clark-Casey (justincc) | 1 | -3/+9 |
2012-02-23 | Try to resolve some problems with viewers crashing after hitting parcel banli... | Justin Clark-Casey (justincc) | 1 | -5/+12 |
2012-02-23 | Add a position parameter to region crossing of objects. This avoids the | Melanie | 1 | -1/+4 |
2012-02-22 | Remove two spurious m_sceneGraph != null checks in Scene.cs. It's set in con... | Justin Clark-Casey (justincc) | 1 | -8/+2 |
2012-02-21 | Fix bug where NPCs would establish child agents on other neighbour regions th... | Justin Clark-Casey (justincc) | 1 | -15/+14 |
2012-02-19 | Use localy defined name, TPFlags, for Constants.TeleportFlags | BlueWall | 1 | -6/+6 |
2012-02-18 | Route logins according to Estate, Telehub and TeleportFlags | BlueWall | 1 | -2/+4 |
2012-02-18 | Propagate our teleport flags on logins | BlueWall | 1 | -1/+4 |
2012-02-17 | Fix missing telehub handling on login | BlueWall | 1 | -0/+21 |
2012-02-14 | Add some more data to the new user connection logging for debug purposes. | Justin Clark-Casey (justincc) | 1 | -3/+3 |
2012-02-04 | change NonPhysicalPrimMax to NonphysicalPrimMax in Scenes.cs to make the | nebadon | 1 | -1/+1 |
2012-02-02 | ObjectAddedToScene event should be fired when duplicating objects | Dan Lake | 1 | -4/+22 |
2012-02-01 | Add event RegionHeartbeatEnd for modules interested in coordinating activity ... | Dan Lake | 1 | -10/+12 |
2012-02-01 | Small optimization to last commit | Melanie | 1 | -5/+5 |
2012-02-01 | Fix copy/paste errors | Melanie | 1 | -2/+2 |
2012-02-01 | Straighten out some attachment mess. Don't save attachment states for HG | Melanie | 1 | -1/+11 |
2012-01-31 | Move object delete commands into a commands region module, in preparation for... | Justin Clark-Casey (justincc) | 1 | -104/+0 |
2012-01-31 | Add torture tests to test adding 10,000, 100,000 and 200,000 single prim scen... | Justin Clark-Casey (justincc) | 1 | -0/+2 |
2012-01-26 | Support rejecting a teleport if a user is banned in all parcels that have | Melanie | 1 | -0/+30 |
2012-01-19 | Add a version of GetGroupByPrim to Scene which accepts UUID instead of localID | Dan Lake | 1 | -0/+10 |
2012-01-10 | Teleport Debugging | BlueWall | 1 | -2/+0 |
2012-01-09 | Add some run-time debugging support | BlueWall | 1 | -0/+3 |
2012-01-09 | Use our TeleportFlags | BlueWall | 1 | -2/+2 |
2012-01-04 | Added EventManager.OnRegionStarted which is triggered when Heartbeat is started. | Dan Lake | 1 | -0/+1 |
2011-12-30 | Bug fix in map tiles in standalone: the map has been blank since commit 01ae9... | Diva Canto | 1 | -13/+20 |
2011-12-22 | rename Scene.m_physicalPrim to PhysicalPrims since its public and access exte... | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2011-12-22 | Make it possible to force all prims to be phantom via the collidable_prim boo... | Justin Clark-Casey (justincc) | 1 | -0/+9 |
2011-12-19 | Move HandleObjectGroupUpdate() from GroupsModule to Scene.PacketHandlers.cs a... | Justin Clark-Casey (justincc) | 1 | -6/+5 |
2011-12-17 | Fix bug where objects could not be set to a new group if the group had been c... | Justin Clark-Casey (justincc) | 1 | -3/+1 |
2011-12-16 | No functional changes. Changed the prefix of that log message [CONNECTION BEG... | Diva Canto | 1 | -6/+6 |
2011-12-12 | Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo... | Dan Lake | 1 | -4/+4 |