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path: root/OpenSim/Region/Framework/Scenes/Scene.cs (unfollow)
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2009-12-29Change teleports so the TeleportFlags are sent to the destination sim. ItMelanie1-4/+16
2009-12-20Fix a case where an idle sim can eat 100% of a coreMelanie1-1/+1
2009-12-14Add an option to exit an instance rather than restarting a region within itMelanie1-1/+12
2009-12-13* Implements OSSL function: osGetSimulatorMemory - returns the current amount...Adam Frisby1-0/+5
2009-12-03* Move code from that last commit to LLClientView since it's a linden client ...Teravus Ovares (Dan Olivares)1-18/+0
2009-12-03* If the position that comes in on Scene.SetHomeRezPoint has a component tha...Teravus Ovares (Dan Olivares)1-0/+19
2009-12-01* Fix Inconsistent line ending style on SceneTeravus Ovares (Dan Olivares)1-27/+27
2009-11-29* Patch from Misterblue to fix Environment.TickCount for statistics purposes....Teravus Ovares (Dan Olivares)1-61/+57
2009-11-27Remove unused GetDefaultAppearance() static function that is also available o...Justin Clark-Casey (justincc)1-10/+0
2009-11-26Added osGetRegionStats() function, to return a number of sim statisticsJeff Lee1-0/+5
2009-11-26Remove the old (Remoting) region crossing code. Fix the new code toMelanie1-1/+1
2009-11-26Remove the old remoting-type interregion code for prim/script crossingMelanie1-99/+0
2009-11-22* This doesn't fix mantis 3522, but it should mitigate it.Teravus Ovares (Dan Olivares)1-0/+43
2009-11-20Fix http://opensimulator.org/mantis/view.php?id=3874 - parenthesis in for sta...Justin Clark-Casey (justincc)1-1/+1
2009-11-18minor: tweak log message to say which region is being enabled for loginsJustin Clark-Casey (justincc)1-5/+6
2009-11-13undo previous changesdahlia1-0/+10
2009-11-11* Thanks to a little help from jhurliman, jradford, diva, mono's brajkovic, m...Teravus Ovares (Dan Olivares)1-2/+12
2009-11-05Applying #4332, optional packet statistics loggingJohn Hurliman1-0/+100
2009-11-04minor: remove some mono compiler warningsJustin Clark-Casey (justincc)1-1/+1
2009-11-02Removing duplicate SceneObjectPart.RotationalVelocity propertyJohn Hurliman1-1/+1
2009-11-02* Implemented some tweaks to monitoring module.Adam Frisby1-0/+3
2009-11-01* Implements new 'Monitoring' system for reporting performance.Adam Frisby1-8/+51
2009-10-28Small performance tweaks to code called by the heartbeat loopJohn Hurliman1-35/+25
2009-10-28Limit physics time dilation to 1.0John Hurliman1-1/+1
2009-10-27Move the calculation of time dilation from the scene to the physics engine. T...John Hurliman1-13/+6
2009-10-27Making the defaults for interest management variables match whether you have ...John Hurliman1-3/+3
2009-10-27Forgot a line in the previous commitJohn Hurliman1-0/+2
2009-10-27Finally hunted down the Parallel deadlock. Packets were being handled asynchr...John Hurliman1-6/+9
2009-10-26Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman1-2/+2
2009-10-26Removing the ClientManager reference from IScene and hiding it entirely insid...John Hurliman1-5/+20
2009-10-26* Switched all operations on the list of clients that could be either sync or...John Hurliman1-21/+27
2009-10-26Added calls to GC.AddMemoryPressure() when unmanaged memory is allocated for ...John Hurliman1-0/+5
2009-10-26* Changed the watchdog timer to improve the speed of UpdateThread(), only tra...John Hurliman1-0/+2
2009-10-25Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...John Hurliman1-1/+1
2009-10-23* Changed various modules to not initialize timers unless the module is initi...John Hurliman1-0/+3
2009-10-23* Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always ...John Hurliman1-4/+9
2009-10-23Implemented a "FrontBack" prioritizer, using distance plus the plane equation...John Hurliman1-0/+4
2009-10-23Experimental change to use an immutable array for iterating ScenePresences, a...John Hurliman1-15/+10
2009-10-22Implemented a Watchdog class. Do not manually create Thread objects anymore, ...John Hurliman1-10/+10
2009-10-19* Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This...John Hurliman1-0/+4
2009-10-18* Rewrote the methods that build ObjectUpdate and ImprovedTerseObjectUpdate p...John Hurliman1-24/+11
2009-10-19Formatting cleanup.Jeff Ames1-2/+2
2009-10-17Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizi...John Hurliman1-0/+13
2009-10-16* fix previous commitTeravus Ovares (Dan Olivares)1-1/+1
2009-10-16* Ensure that at least 20 frames run before letting avatar in.Teravus Ovares (Dan Olivares)1-0/+11
2009-10-16Updating OpenSim.ini.example with the section required to enable a useful pri...John Hurliman1-0/+2
2009-10-15Object update prioritization by Jim Greensky of Intel Labs, part one. This im...John Hurliman1-8/+32
2009-10-15* Removed some of the redundant broadcast functions in Scene and SceneGraph s...John Hurliman1-22/+9
2009-10-14* Replaced (possibly broken?) math for calculating the unix timestamp in MySQ...John Hurliman1-1/+1
2009-10-14Setting changeY in border crossing.Diva Canto1-0/+1