Commit message (Collapse) | Author | Files | Lines | ||
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2010-08-28 | Improve liveness by operating on list copies of SOG.Children where appropriate | Justin Clark-Casey (justincc) | 1 | -10/+11 | |
2010-08-26 | Remove mono compiler warnings | Justin Clark-Casey (justincc) | 1 | -12/+0 | |
2010-08-26 | Improve consistency of locking for SOG.m_parts in order to avoid race ↵ | Justin Clark-Casey (justincc) | 1 | -15/+20 | |
conditions in linking and unlinking | |||||
2010-08-25 | Make scene object directories more robust and prevent deleted SOP's from | Melanie Thielker | 1 | -1/+0 | |
sticking around | |||||
2010-08-24 | Split out actual scene object insertion code from Scene.Inventory.RezObject ↵ | Justin Clark-Casey (justincc) | 1 | -1/+17 | |
and move into SceneGraph.AddNewSceneObject() The new SceneGraph method is more consumable by region modules that want to extract objects from inventory and add them to the scene in separate stages. This change also reduces the number of redundant client updates scheduled when an object is rezzed directly by a script or region module This code does not touch direct rez by a user | |||||
2010-08-20 | Cleaned up a few more things related to incoming agents. | Diva Canto | 1 | -45/+42 | |
2010-08-20 | Add some maptile options, change maptile generation from OpenSimBase to Scene | Melanie | 1 | -9/+54 | |
to make it more configurable. | |||||
2010-08-19 | Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on ↵ | Diva Canto | 1 | -25/+27 | |
myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general. | |||||
2010-08-13 | Updated the create_region command in the RemoteAdmin plugin to properly ↵ | randomhuman | 1 | -39/+0 | |
support estates without seeking further input on the console. | |||||
2010-08-13 | refactor: move binary statistics logging from scene into separate region module | Justin Clark-Casey (justincc) | 1 | -106/+7 | |
2010-08-13 | refactor: move Scene.PerformObjectBuy into BuySellModule | Justin Clark-Casey (justincc) | 1 | -159/+0 | |
2010-08-13 | Establish new Objects/BuySellModule | Justin Clark-Casey (justincc) | 1 | -22/+1 | |
Move Scene.ObjectSaleInfo() to this | |||||
2010-08-13 | refactor: move Scene.TerrainUnAcked() handling into TerrainModule | Justin Clark-Casey (justincc) | 1 | -8/+0 | |
2010-08-13 | refactor: remove Scene.SetRootAgentScene() in favour of existing event with ↵ | Justin Clark-Casey (justincc) | 1 | -11/+0 | |
same name | |||||
2010-08-13 | refactor: move more map tile generation code from scene to IWorldMapModule | Justin Clark-Casey (justincc) | 1 | -27/+0 | |
2010-08-13 | refactor: Use SOP.Flags rather than SOP.ObjectFlags | Justin Clark-Casey (justincc) | 1 | -3/+3 | |
2010-08-10 | Avoid truncation of error message during region creation. | Marck | 1 | -1/+1 | |
Signed-off-by: Melanie <melanie@t-data.com> | |||||
2010-07-30 | Changed the way HG client verification is done: now transforming local and ↵ | Diva Canto | 1 | -1/+3 | |
LAN client IPs into external IPs. This addresses some issues related to running both the user agents service and the viewer in the same machine/LAN, which then presents a problem when the user agent goes to an external network. | |||||
2010-07-30 | remove gods event subscription to gods module from scene | Justin Clark-Casey (justincc) | 1 | -21/+4 | |
2010-07-30 | remove empty, unused and uncalled UnsubscribeToClientEvents() | Justin Clark-Casey (justincc) | 1 | -4/+0 | |
2010-07-30 | move attachment subscription events into AttachmentsModule from scene. | Justin Clark-Casey (justincc) | 1 | -34/+2 | |
restored to some heavy casting in order to preserve RegionCombinerModule semantics, pending better events. | |||||
2010-07-26 | Add EventManager.OnSceneObjectLoaded() for future use. This is fired ↵ | Justin Clark-Casey (justincc) | 1 | -1/+3 | |
immediately after a scene object is loaded from storage. | |||||
2010-07-26 | Add EventManager.OnSceneObjectLoaded() for future use. This is fired ↵ | Justin Clark-Casey (justincc) | 1 | -1/+3 | |
immediately after a scene object is loaded from storage. | |||||
2010-07-20 | Allow Megaregions to start properly after an unclean shutdown | Melanie | 1 | -0/+3 | |
2010-07-14 | Major attachments cleanup. Remove unused AttachObject ClientView method | Melanie | 1 | -2/+1 | |
Clean up use of AttachObject throughout, reduce number of overloads and number of parameters | |||||
2010-07-14 | Remove useless quaternion parameter from AttachObject sig | Melanie Thielker | 1 | -1/+1 | |
2010-07-14 | Remove getting the object capacity from the money module. It is now set | Melanie Thielker | 1 | -17/+1 | |
directly from the Region Info (and the region ini file) | |||||
2010-07-13 | Revamp the permissions propagation. This MAY mess up. Please test. | Melanie | 1 | -1/+1 | |
Change the slam bit from 3 to 4. Assume the old slam bit is always set. The new slam bit is a "changed owner" bit, correcting a bug where an item passed from the creator to another with less than full perms, then back (sale test) would arrive back full perm. Lots of in-code docs. | |||||
2010-06-14 | * Deleted duplicated migration that was failing anyway. | Diva Canto | 1 | -0/+2 | |
* Added an error message in initial estate owner creation that makes it clear what needs to happen. | |||||
2010-06-13 | Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to ↵ | Diva Canto | 1 | -25/+4 | |
neighbours. | |||||
2010-06-12 | Added checks for failed UpdateAgent calls. | Diva Canto | 1 | -0/+2 | |
2010-06-12 | Change name of method to better reflect what it does | Melanie | 1 | -2/+2 | |
2010-06-12 | * Added CHANGED_TELEPORT event trigger upon inter-sim teleports. | Diva Canto | 1 | -58/+80 | |
* Cleaned up NewUserConnection. | |||||
2010-06-10 | Added more debug messages to try to pinpoint where login is failing for nebadon. | Diva Canto | 1 | -14/+45 | |
2010-06-08 | Refactor SendCoarseLocations for better performance. Instead of computing ↵ | Dan Lake | 1 | -11/+13 | |
list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations. | |||||
2010-06-08 | Reduce number of full updates sent on region crossing for attachments/huds ↵ | Justin Clark-Casey (justincc) | 1 | -6/+36 | |
to 1 from 3 This is one step towards reducing hud glitches on region crossing, since the viewer fails to display prims if it receives child full updates before the root prim full update This commit also introduces a mechanism in LLClientView to stop child attachment updates ever going out before the root one This is a very temporary mechanism and will be commented out when the next step of the fix (to give root prims higher udpate priority) is committed This code is a foreport from the equivalent changes in 0.6.9-post-fixes | |||||
2010-06-07 | Add a call to SOG.ResumeScripts() after region crossing / teleport | Melanie Thielker | 1 | -0/+2 | |
2010-06-05 | * Bug fix in TP home: typo in unpacking of GridUserInfo. | Diva Canto | 1 | -0/+2 | |
* Bug fix in TPs across neighboring regions: bug was introduced when getting rid of crashed sessions. | |||||
2010-06-01 | Add a method to get the bounding box and root prim offsets within it for | Melanie Thielker | 1 | -0/+44 | |
a group of prims. | |||||
2010-05-28 | Adjust Scene.DeleteAllSceneObjects() to not delete objects attached to avatars. | Justin Clark-Casey (justincc) | 1 | -2/+6 | |
This is going to be the right behaviour in all cases, I should think. This means that avatars in region when an oar is loaded do not lose their attachments | |||||
2010-05-21 | Added a sanity check before using m_config in the Scene constructor | John Hurliman | 1 | -16/+19 | |
2010-05-21 | * Moving all of the prioritization/reprioritization code into a new file ↵ | John Hurliman | 1 | -50/+46 | |
Prioritizer.cs * Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now * Improved the distance and front back policies to always give your avatar the highest priority | |||||
2010-05-16 | Fixes mantis #4622. | Diva Canto | 1 | -23/+14 | |
2010-05-15 | Finalized the client's TCP IP address verification process for HG1.5. | Diva Canto | 1 | -24/+71 | |
2010-05-09 | * Fixed spamming the assets table with map tiles. The tile image ID is now ↵ | Diva Canto | 1 | -2/+4 | |
stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. * Fixed small bug with map search where the local sim regions weren't found. | |||||
2010-05-07 | GridUserService in place. Replaces the contrived concept of storing user's ↵ | Diva Canto | 1 | -5/+16 | |
home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. BTW, the Meshing files want to be committed too -- EOFs. | |||||
2010-05-05 | Remove the m_Viewer variable and make the property a shortcut to the | Melanie Thielker | 1 | -3/+0 | |
proper field in AgentCircuitData instead | |||||
2010-05-05 | Stab a test fail | Melanie | 1 | -1/+3 | |
2010-05-05 | Plumb Viewer version into ScenePresence for initial login. It's still not | Melanie Thielker | 1 | -0/+1 | |
carried along | |||||
2010-05-04 | Add "reload estate" command to sims | Melanie Thielker | 1 | -0/+14 | |