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2019-05-19Dump OpenSim 0.9.0.1 into it's own branch.onefang1-91/+200
2016-11-03Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel1-16/+52
2012-10-25Fix script error messages not showing up in viewer 3 and associated viewers.Justin Clark-Casey (justincc)1-0/+12
Viewer 3 will discard such a message if the chat message owner does not match the avatar. We were filling the ownerID with the primID, so this never matched, hence viewer 3 did not see any script error messages. This commit fills the ownerID in with the prim ownerID so the script owner will receive script error messages. This does not affect viewer 1 and associated viewers which continue to process script errors as normal.
2012-10-25When scripts generate expected exceptions (e.g. due to checked bad ↵Justin Clark-Casey (justincc)1-1/+4
parameter) throw ScriptException instead of just a plain old exception. This is to make it easier to distinguish these exceptions from unexpected OpenSimulator problems internally and in regression tests. No functional changes.
2012-08-25minor: Fix bad log message for failure to create an inventory folderJustin Clark-Casey (justincc)1-1/+1
2012-04-23Mantis 5977 Corrections to llRegionSayToTalun1-3/+23
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-03-17Moved HandleAvatarPickerRequest from the generic Scene.PacketHandlers to the ↵Diva Canto1-53/+0
UserManagementModule where it belongs. No functional changes.
2011-12-19Move HandleObjectGroupUpdate() from GroupsModule to Scene.PacketHandlers.cs ↵Justin Clark-Casey (justincc)1-0/+39
as this is updating SOG/SOP.GroupID, which is arguably generic.
2011-12-17refactor: simplify methods in Scene.PacketHandlers.cs by using ↵Justin Clark-Casey (justincc)1-138/+71
GetGroupByPrim() rather than retrieving GetEntities() and inspecting the entire list
2011-11-26minor: formatting changes in Scene.PacketHandlers.csJustin Clark-Casey (justincc)1-5/+5
2011-11-26Rip out unused Scene.HandleFetchInventoryDescendentsCAPS().Justin Clark-Casey (justincc)1-58/+0
This has been handled by WebFetchInvDescHandler.Fetch() for some time.
2011-09-15refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to ↵Justin Clark-Casey (justincc)1-2/+2
reflect what it actually does This also makes it consistent with some other methods that send data to the client.
2011-09-01Eliminate pointless checks of SOG.RootPart != nullJustin Clark-Casey (justincc)1-4/+0
It's never possible for SOG to have no RootPart, except in the first few picosends of the big bang when it's pulled from region persistence or deserialized
2011-07-01Add an async inventory details sender to respond to FetchInventory packets.Justin Clark-Casey (justincc)1-25/+0
If a user with a very large inventory right-clicks on their "My Inventory" folder, viewer 1 code will send a massive number of Fetchinventory requests. Even though each is handled asynchronously via a pool thread, the sheer frequency of requests overwhelms the pool and freezes inbound packet handling. This change makes the first Fetchinventory thread also handle subsequent requests, freeing up the other threads. Further efficiencies could be made by handling all the items in a particular FetchInventory request together, rather than separately.
2011-05-13Fix broken inventory links on viewer 2.Justin Clark-Casey (justincc)1-0/+4
It appears that if the viewer requests a folder containing links, we must also send the folders that contain the link targets first. This was tested with Kokua 0.1.0 WIP though I predict it will also work with other viewer 2s
2010-11-21Global creator information working on MySQL DB and on load/save OARs. ↵Diva Canto1-16/+0
Creator name properly shown on the viewer as first.last @authority. New option added to save oar -profile=url. Migration on RegionStore making CreatorID be 255 chars. Moved Handling of user UUID -> name requests to a new module UserManagement/UserManagementModule.
2010-09-30Fix an inventory fetch issueMelanie1-0/+3
2010-09-16Changed SceneObjectGroup to store parts with the fast and thread-safe ↵John Hurliman1-4/+1
MapAndArray collection
2010-09-12Formatting cleanup.Jeff Ames1-1/+1
2010-09-10First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman1-9/+7
2010-08-28Improve liveness by operating on list copies of SOG.Children where appropriateJustin Clark-Casey (justincc)1-7/+8
2010-08-26Improve consistency of locking for SOG.m_parts in order to avoid race ↵Justin Clark-Casey (justincc)1-15/+23
conditions in linking and unlinking
2010-05-05* Fixes Library bugs in grid mode. Partly a missing check and partly a ↵Diva Canto1-2/+2
missing configuration. * Made previous Robust config changes consistent in Robust.HG.ini.example
2010-01-29Apply http://opensimulator.org/mantis/view.php?id=3334Justin Clark-Casey (justincc)1-0/+40
Send continuous touch() events if the left mouse button is held down while moving over an object This conforms with Linden Lab practice Thanks Revolution
2010-01-11OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto1-1/+0
2010-01-10CommunicationsManager is practically empty. Only NetworkServersInfo is there.Diva Canto1-8/+10
2010-01-10* Last reference to CommsManager.UserProfileCacheService removedDiva Canto1-1/+1
* Grided-sims added the Library module
2010-01-09Less refs to UserProfileCacheService. Compiles but likely doesn't run.Diva Canto1-1/+19
2010-01-01The Library Service is now working. UserProfileCacheService.LibraryRoot is ↵Diva Canto1-16/+18
obsolete. Didn't delete it yet to avoid merge conflicts later -- want to stay out of core as much as possible.
2009-11-04Backport the fixes to WebFetchInventoryDescendents to the UDPMelanie1-1/+1
InventoryDescendents packet. Testing has shown that UDP inventory now works flawlessly and, unlike CAPS inventory, doesn't download the entire agent inventory on start. Neither does it incessantly re-request folder NULL_KEY. Therefore, I have disabled CAPS inventory.
2009-10-27* Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) ↵John Hurliman1-3/+2
to use a non-blocking parallel method when operating in async mode * Minor code readability cleanup
2009-10-26* Switched all operations on the list of clients that could be either sync ↵John Hurliman1-1/+1
or async to use Scene.ForEachClient() instead of referencing ClientManager directly * Added a new [Startup] config option called use_async_when_possible to signal how to run operations that could be either sync or async * Changed Scene.ForEachClient to respect use_async_when_possible * Fixing a potential deadlock in Parallel.ForEach by locking on a temporary object instead of the enumerator (which may be shared across multiple invocations on ForEach). Thank you diva
2009-10-13* Rewrote ClientManager to remove Lindenisms from OpenSim core, improve ↵John Hurliman1-1/+1
performance by removing locks, and replace LLUDPClientCollection * Removed the confusing (and LL-specific) shutdowncircuit parameter from IClientAPI.Close() * Updated the LLUDP code to only use ClientManager instead of trying to synchronize ClientManager and m_clients * Remove clients asynchronously since it is a very slow operation (including a 2000ms sleep)
2009-10-13* Unregister event handlers in LLUDPServer when a client logs out and ↵John Hurliman1-0/+26
disconnects * Move ViewerEffect handling to Scene.PacketHandlers * Removing the unused CloseAllAgents function * Trimming ClientManager down. This class needs to be reworked to keep LLUDP circuit codes from intruding into the abstract OpenSim core code
2009-10-06A small change in FetchInventoryDescendantsCAPS.Diva Canto1-1/+2
2009-10-06Uncommented log message on CAPs FetchInventoryDescendantsDiva Canto1-3/+3
2009-10-07Uncommented log message on CAPs FetchInventoryDescendantsDiva Canto1-3/+3
2009-10-01Formatting cleanup.Jeff Ames1-1/+1
2009-10-01Formatting cleanup.Jeff Ames1-7/+7
2009-09-03Fixes seven leaky .BeginInvoke() callsJohn Hurliman1-0/+4
2009-08-29Fix up WebFetchInventoryDescendents to really return all data needed,Melanie1-1/+17
especially the folder version and the subfolders. Fixes inventory search hang and folders not loading.
2009-08-28Modify CAPS inventory code. Currently this is not executedMelanie1-3/+7
2009-08-22* Fixes mantis http://opensimulator.org/mantis/view.php?id=4044. Turns out ↵Diva Canto1-1/+1
folders were never being removed from trash when they were singled out for purging in trash. They were being removed when Trash was purged as a whole. That behavior is now fixed for the new InventoryService set. * Removed left-overs from AssetInventoryServer.
2009-08-20Made HandleFetchInventoryDescendents async, so that the client thread ↵Diva Canto1-2/+17
doesn't wait for the download of the entire inventory.
2009-08-20One more place fixed for setting the inventory folder owner. Thanks jhurliman.Diva Canto1-1/+1
2009-08-19Async purge so that the client thread doesn't wait.Diva Canto1-2/+22
2009-08-19A better purge of trash folder.Diva Canto1-1/+1
2009-08-18jhurliman's patch in http://opensimulator.org/mantis/view.php?id=4024Diva Canto1-1/+2
2009-08-18Fixes mantis #4020 (http://opensimulator.org/mantis/view.php?id=4020)Diva Canto1-14/+12
2009-08-17Add copyright headers. Formatting cleanup. Fix a compiler warning.Jeff Ames1-1/+0