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path: root/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs (unfollow)
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2010-08-24refactor: make RezObject() more readableJustin Clark-Casey (justincc)1-69/+68
2010-08-24Add automated test at the opensim 'api' level to check that a given item ↵Justin Clark-Casey (justincc)1-1/+1
goes to the correct directory Also removes some mono compiler warnings
2010-08-23minor: some doc for the MoveTaskInventoryItem method in Scene.Inventory.csJustin Clark-Casey (justincc)1-1/+5
2010-08-23Remove various warnings and improve logging messages. No functional changes.Justin Clark-Casey (justincc)1-2/+4
2010-08-19minor: Correct string format in "Can't find linkset root prim" messageJustin Clark-Casey (justincc)1-1/+1
2010-08-13refactor: move binary statistics logging from scene into separate region moduleJustin Clark-Casey (justincc)1-4/+5
2010-08-13refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)1-1/+1
2010-07-20When a god uses mass permission setting, the V bit is cleared from nextMelanie Thielker1-4/+7
perms, rendering the item unmoveable for the next owenr. Make god mods conform to the rules, too.
2010-07-20prevent hacked viewers from being able to delete arbitrary items from anyMelanie Thielker1-3/+18
prim. Allow friends with perms and shared group members to move or copy things out of prims
2010-07-20Fix a few permissions vulnerability. Owners could cause permissionsMelanie Thielker1-3/+32
escalation on items contained in prims using a hacked viewer
2010-07-14Fixes mantis #4870.Diva Canto1-1/+7
2010-07-14Fix a permissions issueMelanie Thielker1-4/+11
2010-07-14Revert "More on mantis #4869. This fixes the problem of objects showing up ↵Melanie1-7/+0
as no copy when they are copy-able. It works, but I have no idea what I'm doing." Cuauses a permission escalation. do NOT USE the preceding commit
2010-07-14Removed left-over debug messages.Diva Canto1-3/+1
2010-07-14More on mantis #4869. This fixes the problem of objects showing up as no ↵Diva Canto1-0/+9
copy when they are copy-able. It works, but I have no idea what I'm doing.
2010-07-13Revamp the permissions propagation. This MAY mess up. Please test.Melanie1-35/+99
Change the slam bit from 3 to 4. Assume the old slam bit is always set. The new slam bit is a "changed owner" bit, correcting a bug where an item passed from the creator to another with less than full perms, then back (sale test) would arrive back full perm. Lots of in-code docs.
2010-07-05One more buglet fixed related to mantis #4841 -- auto-returns were still ↵Diva Canto1-1/+1
chocking on a null pointer exception.
2010-07-04Fixes the obvious problem in mantis #4841. Melanie needs to look at other ↵Diva Canto1-1/+2
potential problems there, though.
2010-07-02Clean up IMoneyModule and adjust the other modules to the changesMelanie Thielker1-1/+1
2010-06-29Fix a nullref on autoreturnMelanie1-5/+17
2010-06-27Fix more perms weirdness. Preserve "Locked" status across gives and rez/take.Melanie1-8/+9
Preserve "Anyone can move" flag in most cases.
2010-06-27Fix permission propagation to prevent permanently locked objects from beingMelanie1-3/+3
created.
2010-06-11Inventory offers and subsequent notifications of acceptance/decline now ↵Diva Canto1-1/+1
working across the board.
2010-06-09Bug fix in attachments: when attaching from inworld the item's ↵Diva Canto1-1/+5
parentFolderID was wrong.
2010-06-01Fix prim returns I broke earlierMelanie Thielker1-4/+7
2010-06-01Continuing refactor. Refactor DeRezObject to deal with multiple objectsMelanie Thielker1-62/+76
2010-05-21Change the way the object perms are propagated to attempt to salvageMelanie1-21/+23
some older content
2010-05-05* Fixes Library bugs in grid mode. Partly a missing check and partly a ↵Diva Canto1-1/+16
missing configuration. * Made previous Robust config changes consistent in Robust.HG.ini.example
2010-05-03Store given items in correct parent folder. Fixes items given to offline avatarsMelanie Thielker1-0/+19
not getting lost.
2010-04-30Fix linking issue introduced in my earlier commitMelanie Thielker1-1/+19
2010-04-30Fix link security issueMelanie1-0/+50
2010-04-19Make the "notecard saved" text appear in the saver rather than the notecard ↵Justin Clark-Casey (justincc)1-1/+6
owner, if the notecard is saved by a permitted group member This means moving the alert up to a place where the IClientAPI is available. One can also argue that such client messages shouldn't be sent directly from the scene data model
2010-04-19And some more rez modes that weren't covered beforeMelanie Thielker1-0/+2
2010-04-19Also enable scripts rezzed into primsMelanie1-0/+2
2010-04-19All scripts are now created suspended and are only unsuspended when the objectMelanie1-0/+2
is fully rezzed and all scripts in it are instantiated. This ensures that link messages will not be lost on rez/region crossing and makes heavily scripted objects reliable.
2010-04-16refactor: remove now unused internal method SendAttachEvent()Justin Clark-Casey (justincc)1-5/+0
2010-04-16refactor: crudely move DetachSingleAttachmentToGround() over to the ↵Justin Clark-Casey (justincc)1-30/+0
AttachmentsModule
2010-04-16minor: correctly print out missing item id when it can't be found rather ↵Justin Clark-Casey (justincc)1-1/+0
than a NullReferenceException
2010-04-16refactor: crudely move the RezMultipleAttachments() method into the ↵Justin Clark-Casey (justincc)1-10/+0
AttachmentsModule
2010-04-12thanks lkalif for Mantis #4676 - a patch that adds support for inventory linksdahlia1-0/+31
Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com>
2010-04-05Partially implement share with group option for object inventory itemsJustin Clark-Casey (justincc)1-0/+1
If serverside permissions are off then this works as expected. Previously, it was impossible for more than one person to edit such items even if permissions were off. If serverside permissions are on then this works as expected if the object was created by an avatar who had the required group active. However, if the group for the object is later set then the contained item is still not editable. This may be linked to a wider bug where the object is still not modifiable by the group anyway
2010-03-19Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, ↵Dan Lake1-8/+8
Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
2010-03-18Unify a previous refactor of object return with the older solution. WeMelanie1-3/+4
really don't need two methods doing the same thing, but differently.
2010-03-12refactor: Move another RezSingleAttachment() from Scene.Inventory to ↵Justin Clark-Casey (justincc)1-24/+1
AttachmentsModule
2010-03-12refactor: move RezSingleAttachmentFromInventory() from SceneGraph to ↵Justin Clark-Casey (justincc)1-1/+1
AttachmentsModule
2010-03-10* Cleaned up and commented the messy SendInventoryUpdate, fixed a broken ↵John Hurliman1-9/+9
debug line, and commented the debug line out since it can quickly become noisy
2010-03-06refactor: Move DetachSingleAttachmentToInv to region moduleJustin Clark-Casey (justincc)1-19/+1
need to rationalize method names later
2010-03-05refactor: move another AttachObject methodJustin Clark-Casey (justincc)1-44/+0
2010-03-05refactor: move user inventory side of RezSingleAttachment to moduleJustin Clark-Casey (justincc)1-29/+1
2010-03-05refactor: begin to move attachments code into a region moduleJustin Clark-Casey (justincc)1-15/+0