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own) do not suporte the proper .net4.0 one
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User modifiable Culture.FormatProvider, and also for internal coerence. We do use the libomv on other code paths, so that must be fixed
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Have most of UbitOde converted.
There are compile errors in OpenSimBase as the new modules stuff is not all there.
Removed ChOdePlugin as it's connection to OdePlugin was tangled.
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SceneObjectSerializar.cs until proper testing
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serializer, tried to control m_dupeInProgress
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need xml)
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deserialize, etc
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