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path: root/OpenSim/Region/Framework/Scenes/RegionStatsHandler.cs (follow)
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* Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)2012-07-251-1/+1
| | | | This better reflects the long-term purpose of that project and matches Monitoring modules.
* Implement optional name and description on http stream handlers so that we ↵Justin Clark-Casey (justincc)2012-05-031-3/+6
| | | | | | can relate a slow request to what the handler actually does and the agent it serves, if applicable. This is most useful for capabilities where the url is not self-describing.
* Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ↵Justin Clark-Casey (justincc)2011-12-051-1/+1
| | | | | | | | of OSHttpRequest/OSHttpResponse. This is required for the substitution of different HTTP servers or the newer HttpServer.dll without having to commit to a particular implementation. This is also required to write regression tests that involve the HTTP layer. If you need to recompile, all you need to do is replace OSHttpRequest/OSHttpResponse references with IOSHttpRequest/IOSHttpResponse.
* remove the pointless slashes on the end of the (5!) different server stat ↵Justin Clark-Casey (justincc)2011-10-071-9/+2
| | | | | | | retrieval mechanisms. Original request URLs that end with / will still work, but this will allow one to type /simstatus as well as /simstatus/ Can't do this with webstats yet since it does insane things to the path.
* OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto2010-01-111-1/+1
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* All Framework.Communications.Clients and Framework.Communications.Services ↵Diva Canto2010-01-101-1/+0
| | | | deleted, including old LoginService.
* Merge branch 'diva-textures-osgrid'Melanie2009-10-041-1/+1
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| * * Creates Util.UTF8 and switches some references of Encoding.UTF8 to ↵John Hurliman2009-10-021-1/+1
| | | | | | | | | | | | Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) * Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
* | Formatting cleanup.Jeff Ames2009-10-011-3/+3
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* Formatting cleanup.Jeff Ames2009-06-101-2/+2
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* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* Update svn properties.Jeff Ames2009-05-051-113/+113
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* Intermediate commit. WILL NOT COMPILE!Melanie Thielker2009-05-041-1/+1
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* * minor: remove some mono compiler warnings, minor cleanupJustin Clarke Casey2009-05-041-7/+5
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* Thank you kindly, BlueWall, for a patch that:Charles Krinke2009-05-021-0/+115
Move json stats to non-published resource name Remove well-known resource name for json stats, creating dynamic uris with private keys and add a user configurable resource name for region owner usage.