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path: root/OpenSim/Region/Framework/Scenes/Prioritizer.cs (follow)
Commit message (Expand)AuthorAgeFilesLines
* Apply the useful part of diva's patch that was skippedMelanie2010-12-121-4/+6
* Merge branch 'master' into careminster-presence-refactorMelanie2010-09-131-12/+34
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| * Formatting cleanup.Jeff Ames2010-09-121-5/+5
| * Add copyright headers.Jeff Ames2010-09-121-0/+27
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-08-301-3/+11
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| * Remove mono compiler warningsJustin Clark-Casey (justincc)2010-08-261-2/+1
| * Use SOP.ParentGroup in Prioritizer instead of Scene.GetGroupByPrim()Justin Clark-Casey (justincc)2010-08-261-2/+16
| * Guard prioritizer agains null values as those produced by a bullet dyingMelanie Thielker2010-06-221-0/+3
| * Give attachments the same priority as other avatars in BestAvatarResponsivenessMelanie2010-06-091-1/+4
* | Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/ca...meta72010-08-181-2/+2
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| * | Fix a possible nullref in BestAvatarResponsiveness policyMelanie Thielker2010-08-141-2/+2
* | | Fix a nullref exception in the prioritizermeta72010-08-121-1/+12
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* | Guard prioritizer agains null values as those produced by a bullet dyingMelanie Thielker2010-06-221-0/+3
* | Modify avatar responsiveness policy to send roots before childrenMelanie Thielker2010-06-201-4/+11
* | Give attachments the same priority as other avatars in BestAvatarResponsivenessMelanie2010-06-091-1/+4
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* Adjust object update priorities such that root prims are sent to the viewer b...Justin Clark-Casey (justincc)2010-06-081-6/+44
* Add a new priority scheme that works like FrontBack, but completely depriorit...Melanie2010-05-211-0/+57
* * Added code comments to Prioritizer.cs that document how to add a new update...John Hurliman2010-05-211-1/+13
* * Moving all of the prioritization/reprioritization code into a new file Prio...John Hurliman2010-05-211-0/+122