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My fork of OpenSim for IG and MG, called SledjChisl.
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KeyframeMotion.cs
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Author
Age
Files
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*
normalize quaternion.Slerp outputs
UbitUmarov
2012-10-10
1
-0
/
+1
*
move keyframemotion.copy from sop.copy to sog.copy, where there is
UbitUmarov
2012-08-30
1
-2
/
+2
*
[possible still bad] make use of keyframemotion.copy on sop.copy, replacing
UbitUmarov
2012-08-30
1
-25
/
+33
*
A few more changes to keyframes
UbitUmarov
2012-08-29
1
-61
/
+113
*
[Potentially broken] keyframes changes.. since it's there, use timer for
UbitUmarov
2012-08-29
1
-115
/
+165
*
[possible still very broken] mess around keyframes. timer events
UbitUmarov
2012-08-28
1
-103
/
+265
*
fix incoerence btw KFM_TRANSLATION and ROTATION LSL constants and internal
UbitUmarov
2012-08-26
1
-2
/
+2
*
Make llSetKeyframedMotion prims waut at the borders of down sims and try again
Melanie
2012-02-26
1
-0
/
+12
*
Implement proper selection behavior
Melanie
2012-02-26
1
-0
/
+31
*
Fix deserialization of Buoyancy, Force and Torque. Remove debug from the new
Melanie
2012-02-26
1
-1
/
+0
*
Serialize Keyframe motion for region crossings
Melanie
2012-02-26
1
-3
/
+68
*
Implement llSetKeyframedMotion. No persistence, no region crossing. Yet.
Melanie
2012-02-26
1
-0
/
+315