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path: root/OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs (follow)
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* * Commit some BinBVH rotation convenience. Calculates the W element of the ↵Teravus Ovares2009-07-101-0/+8
| | | | joint rotation quaternion and provides a property so consumer doesn't have to.
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* * minor: remove some mono compiler warningsJustin Clarke Casey2009-03-091-1/+1
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* * Tweak llMoveToTarget per mantis 3265Teravus Ovares2009-03-091-0/+635
* Add some comments to the Wind Module * Add the BinBVH decoder/encoder as a scene object (to encode/decode animations programmatically). * Add m_sitState for upcoming code to improve sit results.