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path: root/OpenSim/Region/Framework/Scenes/BinBVHAnimation.cs (unfollow)
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2009-11-17refactor: move AvatarAnimations, BinBVHAnimationJustin Clark-Casey (justincc)1-643/+0
2009-10-01Formatting cleanup.Jeff Ames1-3/+3
2009-07-10* Commit some BinBVH rotation convenience. Calculates the W element of the ↵Teravus Ovares1-0/+8
joint rotation quaternion and provides a property so consumer doesn't have to.
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-03-09* minor: remove some mono compiler warningsJustin Clarke Casey1-1/+1
2009-03-09* Tweak llMoveToTarget per mantis 3265Teravus Ovares1-0/+635
* Add some comments to the Wind Module * Add the BinBVH decoder/encoder as a scene object (to encode/decode animations programmatically). * Add m_sitState for upcoming code to improve sit results.