Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Fix Inconsistent line ending style on ScenePresenceAnimator | Teravus Ovares (Dan Olivares) | 2009-12-01 | 1 | -3/+3 |
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* | * Add a close method to the ScenePresenceAnimator that dereferences the ↵ | Teravus Ovares (Dan Olivares) | 2009-11-30 | 1 | -0/+6 |
| | | | | class variables and make the ScenePresence Close method call it. | ||||
* | Patch: Fix a bug in LAND animation when the TickCount wraps into negative ↵ | OpenSim Master | 2009-11-25 | 1 | -2/+1 |
| | | | | | | | numbers by Mic Bowman Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com> | ||||
* | * Reverting last commit.. because it just made it worse. | Teravus Ovares (Dan Olivares) | 2009-11-25 | 1 | -6/+0 |
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* | * Attempt number 1 to stop the repeating crouch animation that sometimes ↵ | Teravus Ovares (Dan Olivares) | 2009-11-25 | 1 | -0/+6 |
| | | | | | | | happens. * This tries to address it by correcting one potential bug where it never resets the falltimer. * This tries to address it by telling Physics that we're not flying this step.. instead of waiting until the next step when the next agent update comes along. | ||||
* | Formatting cleanup. | Jeff Ames | 2009-11-23 | 1 | -11/+11 |
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* | refactor: move AvatarAnimations, BinBVHAnimation | Justin Clark-Casey (justincc) | 2009-11-17 | 3 | -0/+766 |
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* | refactor: move AnimationSet | Justin Clark-Casey (justincc) | 2009-11-17 | 1 | -0/+185 |
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* | refactor: move most animation methods from ScenePresence into a new ↵ | Justin Clark-Casey (justincc) | 2009-11-17 | 1 | -0/+388 |
ScenePresenceAnimator class |