| Commit message (Expand) | Author | Age | Files | Lines |
* | Implement most effects of AGENT_CONTROL_STOP | Justin Clark-Casey (justincc) | 2013-11-30 | 1 | -4/+13 |
* | Add TriggerScenePresenceUpdated events when an animation is added | Robert Adams | 2013-06-11 | 2 | -2/+8 |
* | Trigger OnScenePresenceUpdated when the avatar's animations change. | Robert Adams | 2013-05-30 | 1 | -3/+14 |
* | Add methods to Animation and AnimationSet for easier manipulation and | Robert Adams | 2013-05-30 | 2 | -0/+136 |
* | Add "debug set set animations true|false" region console command. | Justin Clark-Casey (justincc) | 2013-01-18 | 1 | -5/+28 |
* | Restore previous client AO behaviour by not allowing them to remove the defau... | Justin Clark-Casey (justincc) | 2013-01-18 | 2 | -5/+24 |
* | Revert "Prevent empty Anim Packs" | Melanie | 2013-01-09 | 1 | -12/+0 |
* | Revert "Fix sequence id fr default anim" | Melanie | 2013-01-09 | 1 | -1/+1 |
* | Fix sequence id fr default anim | Melanie | 2013-01-08 | 1 | -1/+1 |
* | Prevent empty Anim Packs | Melanie | 2013-01-08 | 1 | -0/+12 |
* | minor: Add commented out log lines to ScenePresenceAnimator for future debug ... | Justin Clark-Casey (justincc) | 2012-12-14 | 1 | -1/+10 |
* | Store and send the current movement animation state to a new sim on crossing | Melanie | 2012-10-30 | 1 | -0/+11 |
* | Separate LSL's notion of the default anim from the actually playing anims. | Melanie | 2012-10-26 | 1 | -2/+4 |
* | Revert "Fix for Mantis 0006376: Avatar no longer show Walking animation when ... | Melanie | 2012-10-26 | 1 | -1/+1 |
* | Fix for Mantis 0006376: Avatar no longer show Walking animation when any AO h... | nebadon | 2012-10-25 | 1 | -1/+1 |
* | Allow default animation to be stopped to be replaced with another one. | Melanie | 2012-10-04 | 2 | -16/+29 |
* | Stop explicitly closing and nulling out Animator in order to prevent NREs in ... | Justin Clark-Casey (justincc) | 2012-07-19 | 1 | -7/+1 |
* | Fixed: custom walking animations didn't stop when the avatar stopped walking. | Oren Hurvitz | 2012-04-27 | 1 | -6/+13 |
* | Fix bug in ScenePresenceAnimator.RemoveAnimation() introduced in commit 1a8769e | Justin Clark-Casey (justincc) | 2012-03-23 | 1 | -1/+1 |
* | refactor: Rename AvatarAnimations -> DefaultAvatarAnimations for code clarity... | Justin Clark-Casey (justincc) | 2012-03-22 | 3 | -6/+6 |
* | Instead of loading default avatar animations in both SLUtil and AvatarAnimati... | Justin Clark-Casey (justincc) | 2012-03-21 | 3 | -24/+79 |
* | Add method doc to SPA.Falling and use automatic private get property | Justin Clark-Casey (justincc) | 2012-01-07 | 1 | -13/+14 |
* | Fix bug where tapping home to stop falling would stop any avatar movement oth... | Justin Clark-Casey (justincc) | 2012-01-07 | 1 | -7/+6 |
* | minor: remove some mono compiler warnings | Justin Clark-Casey (justincc) | 2011-12-08 | 1 | -1/+1 |
* | For now, disable mechanism to limit avatar animation updates since this cause... | Justin Clark-Casey (justincc) | 2011-12-03 | 1 | -0/+5 |
* | refactor: Use just ScenePresenceAnimator.CurrentMovementAnimation rather than... | Justin Clark-Casey (justincc) | 2011-12-03 | 1 | -14/+12 |
* | Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnima... | Justin Clark-Casey (justincc) | 2011-12-03 | 1 | -3/+8 |
* | Stop SP.HandleAgentUpdate() and PhysicsCollisionUpdate() from being processed... | Justin Clark-Casey (justincc) | 2011-12-03 | 1 | -8/+6 |
* | Stop some places where we're trying to reset animations in child agents where... | Justin Clark-Casey (justincc) | 2011-12-02 | 1 | -1/+12 |
* | Fix turn left and turn right properly. Works for both built-ins and LSL AOs | Melanie | 2011-11-10 | 1 | -6/+11 |
* | Remove some left over debug and reverse experimental reordering of ifs | Melanie | 2011-11-05 | 1 | -4/+2 |
* | Porting the ScenePresenceAnimator from Avination. Jump and fall anims now work | Melanie | 2011-11-05 | 1 | -86/+131 |
* | Animation-States Turning Left, Turning Right implemented/enabled | Pixel Tomsen | 2011-10-04 | 1 | -2/+6 |
* | Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a... | Justin Clark-Casey (justincc) | 2011-08-11 | 1 | -2/+8 |
* | Improve z axis move to/autopilot so the avatar does alternative crouch/huzzah... | Justin Clark-Casey (justincc) | 2011-08-03 | 1 | -1/+7 |
* | Implement move to/autopilot for z axis movement as well. | Justin Clark-Casey (justincc) | 2011-08-03 | 1 | -2/+2 |
* | This seems to get rid of the stuck PREJUMP animation, as reported by Justin i... | Diva Canto | 2010-12-13 | 1 | -1/+8 |
* | Fixes the nudge movements! | Diva Canto | 2010-12-11 | 1 | -10/+1 |
* | Correct some script constants. | Melanie | 2010-08-06 | 1 | -1/+1 |
* | Reduce number of AvatarAnimations sent with large number of avatars | Robert Adams | 2010-04-13 | 1 | -6/+7 |
* | Changed asset CreatorID to a string | John Hurliman | 2010-02-22 | 1 | -1/+1 |
* | * Adds CreatorID to asset metadata. This is just the plumbing to support Crea... | John Hurliman | 2010-02-22 | 1 | -1/+1 |
* | Revolution is on the roll again! :) | Revolution | 2010-02-14 | 1 | -8/+5 |
* | * Fixes Sitting on the ground. | Teravus Ovares (Dan Olivares) | 2009-12-30 | 1 | -1/+4 |
* | * Makes forward and backward key reactions faster by responding to the NUDGE ... | Teravus Ovares (Dan Olivares) | 2009-12-30 | 1 | -1/+2 |
* | * Bugfix mantis 4441, "Use of Autopilot isn't playing any animations." | Teravus Ovares (Dan Olivares) | 2009-12-12 | 1 | -1/+1 |
* | * Fix Inconsistent line ending style on ScenePresenceAnimator | Teravus Ovares (Dan Olivares) | 2009-12-01 | 1 | -3/+3 |
* | * Add a close method to the ScenePresenceAnimator that dereferences the class... | Teravus Ovares (Dan Olivares) | 2009-11-30 | 1 | -0/+6 |
* | Patch: Fix a bug in LAND animation when the TickCount wraps into negative num... | OpenSim Master | 2009-11-25 | 1 | -2/+1 |
* | * Reverting last commit.. because it just made it worse. | Teravus Ovares (Dan Olivares) | 2009-11-25 | 1 | -6/+0 |