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2009-11-25Patch: Fix a bug in LAND animation when the TickCount wraps into negative ↵OpenSim Master1-2/+1
numbers by Mic Bowman Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
2009-11-25* Reverting last commit.. because it just made it worse.Teravus Ovares (Dan Olivares)1-6/+0
2009-11-25* Attempt number 1 to stop the repeating crouch animation that sometimes ↵Teravus Ovares (Dan Olivares)1-0/+6
happens. * This tries to address it by correcting one potential bug where it never resets the falltimer. * This tries to address it by telling Physics that we're not flying this step.. instead of waiting until the next step when the next agent update comes along.
2009-11-23Formatting cleanup.Jeff Ames1-11/+11
2009-11-17refactor: move AvatarAnimations, BinBVHAnimationJustin Clark-Casey (justincc)3-0/+766
2009-11-17refactor: move AnimationSetJustin Clark-Casey (justincc)1-0/+185
2009-11-17refactor: move most animation methods from ScenePresence into a new ↵Justin Clark-Casey (justincc)1-0/+388
ScenePresenceAnimator class