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2011-10-25Fix ground sit autopilotMelanie1-1/+3
2011-10-20Fix up the animator and ScenePresence to like each other againMelanie1-7/+7
2011-10-12Make WALK animation state work again. TURNLEFT and TURNRIGHT are now rebrokenMelanie1-12/+6
2011-10-04Animation-States Turning Left, Turning Right implemented/enabledPixel Tomsen1-2/+6
2011-08-11Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a...Justin Clark-Casey (justincc)1-2/+8
2011-08-03Improve z axis move to/autopilot so the avatar does alternative crouch/huzzah...Justin Clark-Casey (justincc)1-1/+7
2011-08-03Implement move to/autopilot for z axis movement as well.Justin Clark-Casey (justincc)1-2/+2
2010-12-13This seems to get rid of the stuck PREJUMP animation, as reported by Justin i...Diva Canto1-1/+8
2010-12-11Fixes the nudge movements!Diva Canto1-10/+1
2010-11-11Fix excessive forward motion and flailing while descending a slope, prevent a...Kitto Flora1-1/+1
2010-09-06Falling animation fix, comment out instrumentation.Kitto Flora1-38/+57
2010-09-02Fixes to JUMP system.Kitto Flora1-32/+119
2010-08-06Correct some script constants.Melanie1-1/+1
2010-08-06Implement CHANGED_REGION_(RE)START and also fix various CHANGED_* constants w...Tom1-1/+1
2010-05-07Fix Mouse+WASD makes Av rise; Fix PREJUMP.Kitto Flora1-10/+3
2010-04-13Reduce number of AvatarAnimations sent with large number of avatarsRobert Adams1-6/+7
2010-02-22Changed asset CreatorID to a stringJohn Hurliman1-1/+1
2010-02-22* Adds CreatorID to asset metadata. This is just the plumbing to support Crea...John Hurliman1-1/+1
2010-02-14Revolution is on the roll again! :)Revolution1-8/+5
2009-12-30* Fixes Sitting on the ground.Teravus Ovares (Dan Olivares)1-1/+4
2009-12-30Revert "Merge branch 'master' into careminster"Melanie1-4/+1
2009-12-30Revert "Merge branch 'master' into careminster"Melanie1-8/+0
2009-12-30* Makes forward and backward key reactions faster by responding to the NUDGE ...Teravus Ovares (Dan Olivares)1-1/+2
2009-12-12* Bugfix mantis 4441, "Use of Autopilot isn't playing any animations."Teravus Ovares (Dan Olivares)1-1/+1
2009-12-01* Fix Inconsistent line ending style on ScenePresenceAnimatorTeravus Ovares (Dan Olivares)1-3/+3
2009-11-30* Add a close method to the ScenePresenceAnimator that dereferences the class...Teravus Ovares (Dan Olivares)1-0/+6
2009-11-26Added animation support for my last commitCasperW1-2/+2
2009-11-25Patch: Fix a bug in LAND animation when the TickCount wraps into negative num...OpenSim Master1-2/+1
2009-11-25* Reverting last commit.. because it just made it worse.Teravus Ovares (Dan Olivares)1-6/+0
2009-11-25* Attempt number 1 to stop the repeating crouch animation that sometimes happ...Teravus Ovares (Dan Olivares)1-0/+6
2009-11-25Fixed animation sequencing: SitHere, Falling, Stand/Walk etc. Login InitKittoFlora1-5/+10
2009-11-23Formatting cleanup.Jeff Ames1-11/+11
2009-11-21Improved avatar responsiveness.CasperW1-2/+2
2009-11-17refactor: move AvatarAnimations, BinBVHAnimationJustin Clark-Casey (justincc)3-0/+766
2009-11-17refactor: move AnimationSetJustin Clark-Casey (justincc)1-0/+185
2009-11-17refactor: move most animation methods from ScenePresence into a new ScenePres...Justin Clark-Casey (justincc)1-0/+388