Commit message (Collapse) | Author | Files | Lines | ||
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2011-08-11 | Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) ↵ | Justin Clark-Casey (justincc) | 1 | -2/+8 | |
after finishing their movement. This also fixes judder after an avatar has finished "go here"/autopilot movement in a viewer. This meant reseting the SP.AgentControlFlags since the Animator uses these to determine the correct default animation. | |||||
2011-08-03 | Improve z axis move to/autopilot so the avatar does alternative ↵ | Justin Clark-Casey (justincc) | 1 | -1/+7 | |
crouch/huzzah when walking along the ground Moving a flying avatar to a ground point doesn't yet land the avatar. This may or may not be the best thing | |||||
2011-08-03 | Implement move to/autopilot for z axis movement as well. | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
This is jerky (an artifact of the way it's being done, I think), but it's better than on implementation. | |||||
2010-12-13 | This seems to get rid of the stuck PREJUMP animation, as reported by Justin ↵ | Diva Canto | 1 | -1/+8 | |
in -dev. Also in this commit, a slight adjustment to the Velocity of SP -- this makes the avie walking feel less jerky for me. Will wait reports from others. | |||||
2010-12-11 | Fixes the nudge movements! | Diva Canto | 1 | -10/+1 | |
2010-08-06 | Correct some script constants. | Melanie | 1 | -1/+1 | |
2010-04-13 | Reduce number of AvatarAnimations sent with large number of avatars | Robert Adams | 1 | -6/+7 | |
2010-02-22 | Changed asset CreatorID to a string | John Hurliman | 1 | -1/+1 | |
2010-02-22 | * Adds CreatorID to asset metadata. This is just the plumbing to support ↵ | John Hurliman | 1 | -1/+1 | |
CreatorID, it doesn't modify database backends or OAR files to support storing/loading it | |||||
2010-02-14 | Revolution is on the roll again! :) | Revolution | 1 | -8/+5 | |
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com> | |||||
2009-12-30 | * Fixes Sitting on the ground. | Teravus Ovares (Dan Olivares) | 1 | -1/+4 | |
2009-12-30 | * Makes forward and backward key reactions faster by responding to the NUDGE ↵ | Teravus Ovares (Dan Olivares) | 1 | -1/+2 | |
type movements. | |||||
2009-12-12 | * Bugfix mantis 4441, "Use of Autopilot isn't playing any animations." | Teravus Ovares (Dan Olivares) | 1 | -1/+1 | |
* Turns out the new animator used a different movement bitflag then the one used in the code to autopilot the avatar | |||||
2009-12-01 | * Fix Inconsistent line ending style on ScenePresenceAnimator | Teravus Ovares (Dan Olivares) | 1 | -3/+3 | |
2009-11-30 | * Add a close method to the ScenePresenceAnimator that dereferences the ↵ | Teravus Ovares (Dan Olivares) | 1 | -0/+6 | |
class variables and make the ScenePresence Close method call it. | |||||
2009-11-25 | Patch: Fix a bug in LAND animation when the TickCount wraps into negative ↵ | OpenSim Master | 1 | -2/+1 | |
numbers by Mic Bowman Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com> | |||||
2009-11-25 | * Reverting last commit.. because it just made it worse. | Teravus Ovares (Dan Olivares) | 1 | -6/+0 | |
2009-11-25 | * Attempt number 1 to stop the repeating crouch animation that sometimes ↵ | Teravus Ovares (Dan Olivares) | 1 | -0/+6 | |
happens. * This tries to address it by correcting one potential bug where it never resets the falltimer. * This tries to address it by telling Physics that we're not flying this step.. instead of waiting until the next step when the next agent update comes along. | |||||
2009-11-23 | Formatting cleanup. | Jeff Ames | 1 | -11/+11 | |
2009-11-17 | refactor: move AvatarAnimations, BinBVHAnimation | Justin Clark-Casey (justincc) | 3 | -0/+766 | |
2009-11-17 | refactor: move AnimationSet | Justin Clark-Casey (justincc) | 1 | -0/+185 | |
2009-11-17 | refactor: move most animation methods from ScenePresence into a new ↵ | Justin Clark-Casey (justincc) | 1 | -0/+388 | |
ScenePresenceAnimator class |