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2019-05-19Dump OpenSim 0.9.0.1 into it's own branch.onefang1-1/+5
2016-11-03Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel1-0/+26
2012-03-22refactor: Rename AvatarAnimations -> DefaultAvatarAnimations for code ↵Justin Clark-Casey (justincc)1-2/+2
clarity since non-default animations are handled completely separately from this class
2012-03-21Instead of loading default avatar animations in both SLUtil and ↵Justin Clark-Casey (justincc)1-18/+63
AvatarAnimations, load just in AvatarAnimations instead. This lets us remove the dependency of OpenSim.Framework.dll on data/avataranimations.xml, which is not necessary for ROBUST. This commit also takes care of the odd situation where animations are stored and used internally with uppercase names (e.g. "STAND") but scripts refer to them with lowercase names (e.g. "sit").
2009-11-17refactor: move AvatarAnimations, BinBVHAnimationJustin Clark-Casey (justincc)1-1/+1
2009-10-01Formatting cleanup.Jeff Ames1-1/+1
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield1-1/+1
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
2008-11-05* Apply second patch in http://opensimulator.org/mantis/view.php?id=2561Justin Clarke Casey1-1/+5
* Inserts proper animation state names into data/avataranimations.xml file so that llGetAnimation() works as one would expect. * Thanks StrawberryFride!
2008-09-06Mantis #2133Melanie Thielker1-1/+1
Thank you, Xugu Madison and ChrisDown, for a patch that fixes linux filename extensions from .Xml back to .xml
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-6/+6
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-05-01* Rolled back a few changes.Adam Frisby1-3/+3
2008-05-01* Spring cleaning on Region.Environment. Adam Frisby1-3/+3
* Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-2/+0
(this took a while to run).
2008-03-18Formatting cleanup.Jeff Ames1-26/+25
2008-02-06Consolidated LoadAnims and AvatarAnimations constructor.Jeff Ames1-24/+7
Fixes locking issues with Animations in ScenePresence (bug #324)
2008-02-05Converted logging to use log4net.Jeff Ames1-3/+5
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-01-21Another attempt to squash the animation bug. Wish I could get this to fail ↵Brian McBee1-1/+1
at will.
2007-12-27* Optimized usingslbsa711-9/+8
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-21* Fix for Mantis: 0000224Teravus Ovares1-1/+7
2007-12-18* Added Incomplete Handling of the RegionInfoRequest packet Teravus Ovares1-3/+6
* Added Incomplete Handling of the EstateCovenantRequest packet * Added Incomplete Handling of the EstateOwnerMessageRequest.ChangeEstateCovenantid method * Fixed a race condition with avatar animations
2007-12-12remove another partial class, and map another class back to a real fileSean Dague1-26/+25
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames1-2/+2
notice of doom
2007-12-06removed obsolete Verbose() functionJeff Ames1-2/+2
2007-12-04keeping opensim safe for children -- made some namespace references less ↵Jeff Ames1-2/+2
explicit
2007-10-31fixed filenames in log messagesJeff Ames1-1/+1
2007-10-30* Optimized usingslbsa711-1/+1
* Shortened type references * Removed redundant 'this' qualifier
2007-09-21* Yeah, I placed Close() in the wrong file. So sue me.lbsa711-9/+0
2007-09-21* Continued work on Region layerlbsa711-9/+17
* Added Close() to ScenePresence to remove and destroy PhysicsActor
2007-09-19* Modernized ScriptManager to new interface-based module calls.lbsa711-4/+1
* 'remove redundant this qualifier' ftw
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-07-16changed to native line ending encodingSean Dague1-74/+74
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-4/+2
* added some licensing info
2007-06-27*Moved all the classes into their own file from LLSDHelpers.csmingchen1-0/+0
*Some folder renaming to follow project Name *Updated prebuild.xml
2007-06-27*Some more restructuring/fixing -- should compile, but high chance I forgot ↵mingchen1-2/+2
to add/remove something