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path: root/OpenSim/Region/Framework/Scenes/Animation/AnimationSet.cs (unfollow)
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2009-11-17refactor: move AnimationSetJustin Clark-Casey (justincc)1-1/+1
2009-11-17refactor: move most animation methods from ScenePresence into a new ↵Justin Clark-Casey (justincc)1-10/+11
ScenePresenceAnimator class
2009-10-25Minor tweaks to get OpenSim compiling against both the current libomv and ↵John Hurliman1-0/+2
the upcoming 0.8.0
2009-10-25Minor tweaks to get OpenSim compiling against both the current libomv and ↵John Hurliman1-0/+2
the upcoming 0.8.0
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-04-01Refactoring, no functional changes. Moved ChildAgentDataUpdate data ↵diva1-0/+1
structures from OpenSim.Region.Framework.Scenes back to OpenSim.Framework, so they can be referenced more broadly. This involved having to move the small Animation data structure to OpenSim.Framework too.
2009-02-25A few updates necessary for load balancer.Mike Mazur1-0/+2
- handle GetUser request for nonexistent user gracefully - include throttle levels in ClientInfo - code to save/restore throttles in client stack - only update/send updates to active clients - make animation classes serializable
2009-02-18Adds support for preserving animations on region crossings and TPs. diva1-0/+22
Known issue: after TP, the self client doesn't see the animations going, but others can see them. So there's a bug there (TPs only, crossings seem to be all fine). Untested: did not test animation overriders; only tested playing animations from the viewer.
2009-02-17Fix a typo. i + i is not 2 times meMelanie Thielker1-1/+1
2009-02-17Re-fixing the fix :/Melanie Thielker1-1/+1
2009-02-17One-liner to fix an omissionMelanie Thielker1-0/+1
2009-02-17Re-add the objectID field to the anim pack, that was deemed unneccessaryMelanie Thielker1-8/+10
and dropped nonths ago, because it is required to get smooth region crossings with AO running. Without it, in some corner cases, anims will continue to run in an unstoppable state.
2009-02-12* optimized usings.lbsa711-1/+0
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield1-1/+1
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
2008-10-23* Apply http://opensimulator.org/mantis/view.php?id=2459Justin Clarke Casey1-0/+4
* Implements the rest of llGetAgentInfo() with the exception of AGENT_BUSY. * Thanks nlin
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-9/+9
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-05-12Move animation handling from ScenePresence into its own class.Jeff Ames1-0/+151