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My fork of OpenSim for IG and MG, called SledjChisl.
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Animation.cs
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2009-02-17
Re-add the objectID field to the anim pack, that was deemed unneccessary
Melanie Thielker
1
-1
/
+9
2009-02-12
* optimized usings.
lbsa71
1
-1
/
+0
2009-02-06
This changeset is the step 1 of 2 in refactoring
Dr Scofield
1
-1
/
+1
2008-09-06
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
Teravus Ovares
1
-4
/
+4
2008-05-12
Move animation handling from ScenePresence into its own class.
Jeff Ames
1
-14
/
+18
2008-05-01
* Cleaned namespaces of entire solution. OpenSim directories now correspond w...
Adam Frisby
1
-2
/
+2
2008-03-18
Formatting cleanup.
Jeff Ames
1
-27
/
+27
2007-12-27
* Optimized usings
lbsa71
1
-1
/
+1
2007-12-10
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
1
-2
/
+2
2007-10-30
* Optimized usings
lbsa71
1
-7
/
+3
2007-09-10
mass update of urls in source code to new website
Sean Dague
1
-1
/
+1
2007-07-30
mass update of files to have native line endings
Sean Dague
1
-59
/
+59
2007-07-22
* Some work in progress code: Inventory cache, start of inventory server/serv...
MW
1
-59
/
+59
2007-07-16
changed to native line ending encoding
Sean Dague
1
-59
/
+59
2007-07-03
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
1
-2
/
+0
2007-07-02
* Started working on LlsdMethod for BaseHttpServer
lbsa71
1
-1
/
+9
2007-06-27
*Moved all the classes into their own file from LLSDHelpers.cs
mingchen
1
-13
/
+13
2007-06-27
*Some more restructuring/fixing -- should compile, but high chance I forgot t...
mingchen
1
-1
/
+1