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My fork of OpenSim for IG and MG, called SledjChisl.
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...
*
Remove duplicated IScenePresence.PresenceType. This is already in ISceneAgen...
Justin Clark-Casey (justincc)
2012-07-27
1
-2
/
+0
*
Change attachment handling to remove object from the scene first as per
Melanie
2012-07-23
2
-2
/
+4
*
Perform other region ready actions even if simulator is configured to leave l...
Justin Clark-Casey (justincc)
2012-07-18
1
-1
/
+10
*
Revert "Fix script "Running" behavior"
Melanie
2012-07-16
1
-2
/
+0
*
Add regression TestDetachScriptedAttachmentToInventory()
Justin Clark-Casey (justincc)
2012-07-11
1
-1
/
+1
*
When an attachment is detached to inv or derezzed, stop the scripts, update t...
Justin Clark-Casey (justincc)
2012-07-10
1
-2
/
+13
*
Mantis 6063 osNpcTouch.
Talun
2012-07-06
1
-0
/
+8
*
Add preservation of running state of scripts when drag-copying.
Melanie
2012-07-01
1
-1
/
+3
*
Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG direct...
Justin Clark-Casey (justincc)
2012-06-28
2
-3
/
+7
*
refactor: Move ScenePresence <-> AgentData attachments copying code into Atta...
Justin Clark-Casey (justincc)
2012-06-27
2
-0
/
+20
*
When attachments are being saved and deleted for a closing root agent, delete...
Justin Clark-Casey (justincc)
2012-06-25
1
-3
/
+8
*
Fix script "Running" behavior
BlueWall
2012-06-23
1
-0
/
+2
*
Log how many scripts are candidates for starting and how many are actually st...
Justin Clark-Casey (justincc)
2012-06-20
1
-3
/
+16
*
refactor: replace LSL_Api.InventoryKey(string) largely with SceneObjectPartIn...
Justin Clark-Casey (justincc)
2012-05-26
1
-0
/
+13
*
Stop it being possible for an agent to teleport back to its source region bef...
Justin Clark-Casey (justincc)
2012-05-25
1
-1
/
+1
*
If an agent is still registered as 'in transit' by the source region, don't a...
Justin Clark-Casey (justincc)
2012-05-24
1
-0
/
+7
*
Environment Module - allows Environment settings for Viewer3 warning: include...
PixelTomsen
2012-05-23
3
-0
/
+77
*
Fix llGetSimulatorHostname to return configured hostname
BlueWall
2012-05-23
1
-0
/
+1
*
Fix bug where an avatar that had an object they owned attached through llAtta...
Justin Clark-Casey (justincc)
2012-05-23
1
-3
/
+7
*
Add size of region to OAR control file. Megaregions (sw root OARs when saved...
Justin Clark-Casey (justincc)
2012-05-19
1
-1
/
+15
*
Remove recent IRegionCombinerModule.IsMegaregion(). In theory, there can be ...
Justin Clark-Casey (justincc)
2012-05-19
1
-8
/
+2
*
Add is_megaregion flag into oar control file. Not currently read - for futur...
Justin Clark-Casey (justincc)
2012-05-19
1
-0
/
+51
*
remove default values from prior commit since mono cant deal with them
dahlia
2012-05-07
1
-1
/
+1
*
add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for m...
dahlia
2012-05-06
1
-2
/
+4
*
refactor: Split most of EntityTransferModule.Teleport() into its same region ...
Justin Clark-Casey (justincc)
2012-05-01
1
-4
/
+33
*
Add a version of osNpcSay that takes a channel number Mantis 5747
Talun
2012-04-26
1
-0
/
+30
*
Mantis 5977 Corrections to llRegionSayTo
Talun
2012-04-23
1
-1
/
+1
*
This commit adds a new optional region module, JsonStore, that provides struc...
Mic Bowman
2012-04-17
1
-0
/
+48
*
Mantis 55025 Implement script time.
Talun
2012-04-12
2
-1
/
+19
*
New OS scripting functions osSetTerrainTexture and osSetTerrainHeight as orig...
Snoopy Pfeffer
2012-04-10
1
-0
/
+3
*
Mantis5502 implementation of some of the new constants
Talun
2012-04-09
2
-0
/
+16
*
refactor: Move "friends show cache" console command out into separate Friends...
Justin Clark-Casey (justincc)
2012-03-30
1
-4
/
+21
*
Add simple login test with online friends. Add IFriendsModule.GrantRights() ...
Justin Clark-Casey (justincc)
2012-03-30
1
-2
/
+22
*
Also add OSS header to interface
Melanie
2012-03-29
1
-1
/
+28
*
Change namespace on CallingCardModule and correct interface file placemant. A...
Melanie
2012-03-29
1
-0
/
+13
*
Add "friends show cache <first-name> <last-name>" command for debugging purpo...
Justin Clark-Casey (justincc)
2012-03-28
1
-0
/
+15
*
Two new scripting functions osInviteToGroup(userID) and osEjectFromGroup(user...
Snoopy Pfeffer
2012-03-27
1
-0
/
+2
*
Add some more overloads to allow registering overloaded methods and lists
Melanie
2012-03-26
1
-0
/
+2
*
Add a hust UUID to the script invocations
Melanie
2012-03-26
1
-1
/
+1
*
Fix the omission on the interface declaration
Melanie
2012-03-26
1
-1
/
+1
*
Dynamically create the delegate type to reduce complexity in the caller
Melanie
2012-03-26
1
-1
/
+2
*
Correct the design error I introduced into ScriptComms. Untested but about to
Melanie
2012-03-26
1
-4
/
+3
*
Simplify the module invocation registration. The types and method name
Melanie
2012-03-25
1
-1
/
+2
*
Add llGiveInventory() test from object to object where both objects are owned...
Justin Clark-Casey (justincc)
2012-03-22
1
-1
/
+10
*
Aggregate script execution times by linksets rather than individual prims.
Justin Clark-Casey (justincc)
2012-03-16
1
-1
/
+4
*
Replace script-lines-per-second with the script execution time scaled by its ...
Justin Clark-Casey (justincc)
2012-03-16
1
-1
/
+8
*
Adds a new script command 'modInvoke' to invoke registered functions
Mic Bowman
2012-03-15
1
-0
/
+10
*
Add sensor, dataserver requests, timer and listener counts to "xengine status...
Justin Clark-Casey (justincc)
2012-03-06
1
-0
/
+5
*
Refactor appearance saving for NPC to use AvatarFactoryModule interface.
Dan Lake
2012-02-14
1
-0
/
+1
*
If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh...
Justin Clark-Casey (justincc)
2012-02-09
1
-1
/
+1
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