aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Interfaces (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Add a parameter to prim inventory update to prevent event firingMelanie2010-04-271-0/+1
|
* * Commenting SQLiteNG out of prebuild.xml, because it's making compile fail ↵Diva Canto2010-04-261-2/+2
| | | | | | in Windows. Justin: you forgot to add Mono.Sqlite.dll, and I can't figure out where to grab it from! * IRegionModule.cs wants to be committed too -- EOF.
* add a comment about deprecating IRegionModuledahlia2010-04-231-0/+3
|
* All scripts are now created suspended and are only unsuspended when the objectMelanie2010-04-192-0/+9
| | | | | | is fully rezzed and all scripts in it are instantiated. This ensures that link messages will not be lost on rez/region crossing and makes heavily scripted objects reliable.
* refactor: move DeatchObject() into the AttachmentsModuleJustin Clark-Casey (justincc)2010-04-171-0/+10
|
* refactor: crudely move DetachSingleAttachmentToGround() over to the ↵Justin Clark-Casey (justincc)2010-04-161-0/+7
| | | | AttachmentsModule
* refactor: crudely move the RezMultipleAttachments() method into the ↵Justin Clark-Casey (justincc)2010-04-161-0/+12
| | | | AttachmentsModule
* Add --skip-assets option to load oar.Justin Clark-Casey (justincc)2010-04-161-2/+10
| | | | | This allows you to load an oar without loading its assets. This is useful if you know that the required assets are already in the asset service, since loading without assets is quicker. This option will become more useful when the ability to save oars without assets is added, which should happen fairly soon. At this point there will also be better documentation.
* Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-04-011-0/+2
|\
| * Committing the LightShare code, which was developed by TomMeta of Meta7.Melanie2010-03-311-0/+2
| | | | | | | | | | This allows scripts to set WindLight parameters for clients connecting to a region. Currently, this is only supported by the Meta7 viewer.
* | oops, add file missing from last commitJustin Clark-Casey (justincc)2010-04-011-0/+73
|/ | | | refactor out redundant method from GroupsMessagingModule
* replace recent IModule.GetGroup() with better GetGroupRecord(string name)Justin Clark-Casey (justincc)2010-03-261-4/+10
|
* minor: some debugging information and spacing changes to group moduleJustin Clark-Casey (justincc)2010-03-251-1/+1
|
* add get group by name method to IGroupsModuleJustin Clark-Casey (justincc)2010-03-251-3/+26
|
* First stage of the new interactive region creation. This will allow creationMelanie2010-03-231-0/+6
| | | | | | | of a region and joining it to an existing estate or creating a new estate, as well as creating an estate owner if in standalone, and assigning estate owners. In Grid mode, existing users must be used. MySQL ONLY!!!! so far, as I can't develop or test for either SQLite or MSSQL.
* Remove the reading of estate_settings.xml and the associated processing ofMelanie2010-03-221-1/+1
| | | | | defaults. Adding code to facilitate estate creation / managemment as part of first time start up
* refactor: Move another RezSingleAttachment() from Scene.Inventory to ↵Justin Clark-Casey (justincc)2010-03-121-2/+16
| | | | AttachmentsModule
* refactor: move RezSingleAttachmentFromInventory() from SceneGraph to ↵Justin Clark-Casey (justincc)2010-03-121-1/+10
| | | | AttachmentsModule
* refactor: move client invoked AttachObject from SceneGraph to AttachmentsModuleJustin Clark-Casey (justincc)2010-03-121-3/+14
|
* Formatting cleanup. Add copyright notices.Jeff Ames2010-03-102-4/+31
|
* - supporting llTextBoxunknown2010-03-061-0/+5
| | | | Signed-off-by: Melanie <melanie@t-data.com>
* refactor: Move DetachSingleAttachmentToInv to region moduleJustin Clark-Casey (justincc)2010-03-061-0/+11
| | | | need to rationalize method names later
* refactor: move user inventory side of RezSingleAttachment to moduleJustin Clark-Casey (justincc)2010-03-051-0/+12
|
* refactor: begin to move attachments code into a region moduleJustin Clark-Casey (justincc)2010-03-051-0/+49
|
* Change friends to handle offers as it was originally designed. This mayMelanie2010-03-011-13/+0
| | | | need to be changed in SQLite & MSSQL as well
* Initial Online friends notification seems to be working reliably now. All ↵Diva Canto2010-02-281-0/+1
| | | | this needs more testing, but everything is there.
* Merge branch 'master' into presence-refactorMelanie2010-02-223-6/+6
|\ | | | | | | This brings presence-refactor up to master again
| * Formatting cleanup.Jeff Ames2010-02-153-6/+6
| |
* | Merge branch 'master' into presence-refactorMelanie2010-02-152-2/+4
|\ \ | |/
| * Revolution is on the roll again! :)Revolution2010-02-142-2/+4
| | | | | | | | | | | | | | | | Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
* | Merge branch 'master' into presence-refactorMelanie2010-02-081-2/+59
|\ \ | |/
| * add some method doc to IDynamicTextureManagerJustin Clark-Casey (justincc)2010-02-081-2/+59
| |
* | Merge branch 'master' into presence-refactorMelanie2010-02-082-3/+61
|\ \ | |/ | | | | | | This was a large, heavily conflicted merge and things MAY have got broken. Please check!
| * minor: copy some method doc from the WorldComm implementation to the interfaceJustin Clark-Casey (justincc)2010-02-021-0/+39
| |
| * Add method to get all items with the same name from a particular primJustin Clark-Casey (justincc)2010-01-291-1/+12
| | | | | | | | Extend load oar test to check loading of a sound item
| * Revert "Updates all IRegionModules to the new style region modules."Melanie2010-01-295-5/+5
| | | | | | | | This reverts commit ec3c31e61e5e540f822891110df9bc978655bbaf.
| * Fix a problem where llDie() calls were sometimes leaving dead objects behind.Justin Clark-Casey (justincc)2010-01-251-2/+10
| | | | | | | | | | | | | | | | | | | | When an object was deleted, the remove script instance call was aggregating the scripting events as normal. This would queue a full update of the prim before the viewer was notifed of the deletion of that prim (QuitPacket) On some occasions, the QuitPacket would be sent before the full update was dequeued and sent. In principle, you would think that a viewer would ignore updates for deleted prims. But it appears that in the Linden viewer (1.23.5), a prim update that arrives after the prim was deleted instead makes the deleted prim persist in the viewer. Such prims have no properties and cannot be removed from the viewer except by a relog. This change stops the prim event aggregation call if it's being deleted anyway, hence removing the spurious viewer-confusing update.
| * Updates all IRegionModules to the new style region modules.Revolution2010-01-235-5/+5
| | | | | | | | Signed-off-by: Melanie <melanie@t-data.com>
* | Finally cutting the gordian knot. Friends needs to be both a module and aMelanie2010-02-041-9/+0
| | | | | | | | | | service, and never the twain shall meet. This finally opens up the path to a working friends implementation
* | Some interface and data structure changes, add the missing method in friendsMelanie2010-02-041-0/+9
| |
* | Added missing file.Diva Canto2010-01-311-0/+20
| |
* | HG 1.5 is in place. Tested in standalone only.Diva Canto2010-01-281-0/+5
| |
* | Change a member of the friendslist module to better reflect the client sideMelanie2010-01-191-1/+1
| | | | | | | | | | data storage paradigm of the friends list and avoid repeated, unneccessary fetches of the entire friends list.
* | * Fixed misspelling of field in GridServiceDiva Canto2010-01-181-0/+3
| | | | | | | | * Moved TeleportClientHome to EntityTransferModule
* | Moved prim crossing to EntityTransferModule. Not complete yet.Diva Canto2010-01-161-0/+2
| |
* | Merge branch 'presence-refactor' of ↵Diva Canto2010-01-151-2/+18
|\ \ | | | | | | | | | ssh://diva@opensimulator.org/var/git/opensim into presence-refactor
| * \ Merge branch 'master' into presence-refactorMelanie2010-01-161-2/+18
| |\ \ | | |/ | | | | | | | | | This merge was very conflicted. I think I got them all, but I can't be sure. I had to merge to master or risk divergence to the point of unmergeability.
| | * add interface/method documentatio nto IScriptModuleCommsJustin Clark-Casey (justincc)2010-01-111-2/+18
| | |
* | | Renamed IAgentTransferModule to IEntityTransferModule -- accounts for ↵Diva Canto2010-01-151-1/+1
|/ / | | | | | | objects too.
* | * General cleanup of Teleports, Crossings and Child agents. They are now in ↵Diva Canto2010-01-151-4/+13
| | | | | | | | | | | | | | the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic. * HGSceneCommunicationService has been deleted * SceneCommunicationService will likely be deleted soon too