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* Setting precise date of creation in NPC's profile.Mandarinka Tasty2016-12-101-0/+1
* add osNpcSetProfileAbout(LSL_Key npc, string about) to set NPCs profile Abou...UbitUmarov2016-12-061-0/+1
* add expire time for aliensUbitUmarov2016-11-181-0/+2
* move wind generation out of heartbeat to a pool job. Use that to send to all ...UbitUmarov2016-09-231-1/+1
* add load baked terrain methods. missing fileUbitUmarov2016-09-171-0/+1
* add load baked terrain methodsUbitUmarov2016-09-171-1/+2
* add to databases a table to store baked terrain.UbitUmarov2016-09-172-2/+17
* to do that don't use slideexpiration; add cap event ChatterBoxForceCloseUbitUmarov2016-08-111-5/+6
* more changes relative to incorrect use of activegroupidUbitUmarov2016-08-051-1/+16
* add GetActiveMembershipData() to groups modules, let core groups also have Ge...UbitUmarov2016-08-041-0/+1
* fix a typoUbitUmarov2016-08-041-1/+1
* remove references to RegionCombinerModuleUbitUmarov2016-07-281-64/+0
* take friends out of onMakeRoot if crossingUbitUmarov2016-07-261-0/+2
* add a missing field to ChatterBoxSessionAgentListUpdates. it is still wrong, ...UbitUmarov2016-07-231-1/+1
* missing fileUbitUmarov2016-07-011-1/+0
* revert several changes to groups modules (agentGroupData is private). change ...UbitUmarov2016-07-011-1/+1
* if a NPC is owned, allow access if ownerID matchs parcel owner or it is in t...UbitUmarov2016-06-281-0/+1
* fix NPCs OS_NPC_OBJECT_GROUP option. group ID needs to be set during creation...UbitUmarov2016-06-281-1/+1
* Mantis #7920: group info was not being updated in many situations. (regressio...Diva Canto2016-06-191-1/+1
* Restored sending group membership data via EventQueue -- this had been a regr...Diva Canto2016-06-191-0/+2
* Add osRequestURL and osRequestSecureURL with an options list.Melanie Thielker2016-03-161-2/+3
* add npc create option OS_NPC_OBJECT_GROUP. with it the npc will be created w...UbitUmarov2016-01-011-1/+4
* Changes to TerrainModule/ITerrainModule to support importing OARs with differ...Jak Daniels2015-11-221-0/+2
* Changes to TerrainChannel/ITerrainChannel to support importing OARs with diff...Jak Daniels2015-11-221-0/+8
* remove some duplicate using statementsUbitUmarov2015-11-211-3/+0
* remove unused return value on DeliverMessageTo()UbitUmarov2015-11-201-1/+1
* remove unused parameterUbitUmarov2015-11-171-1/+2
* Merge branch 'master' into avinationmergeUbitUmarov2015-11-011-6/+7
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| * Introduce an EntityTransferContext carrying the version numbers to passMelanie Thielker2015-10-311-3/+3
| * Testing stage of the new versioning system. Use at own risk. May notMelanie Thielker2015-10-311-3/+3
* | remove unused method parameter master also removedUbitUmarov2015-10-021-1/+1
* | add several options for NPC creation so abusive use can be reduced (restrict...UbitUmarov2015-09-301-0/+12
* | MapBlockFromGridRegion and Map2BlockFromGridRegion are the same thingUbitUmarov2015-09-181-1/+0
* | try to improve vehicles crossing with Xengine. Lag seems main issue now, but...UbitUmarov2015-09-141-2/+2
* | Remove the last proprietary copyright headers, insert BSD ones.Melanie Thielker2015-09-132-12/+52
* | seems to compile ( tests comented out)UbitUmarov2015-09-027-43/+2
* | bad merge?UbitUmarov2015-09-0121-14/+124
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| * try to implement core load oar optionsUbitUmarov2015-08-242-18/+12
| * rename ImapTileModule as IMAPImageUploadModule to match coreUbitUmarov2015-08-241-1/+1
| * Warp3D map now seems to workUbitUmarov2015-08-221-0/+2
| * update MapSearchModuleUbitUmarov2015-08-221-0/+5
| * find sending of initial terrain using PushTerrain as os coreUbitUmarov2015-08-191-1/+8
| * varregion: refactor use of 'double heightmap[,]' into references to new class...Robert Adams2015-03-273-2/+36
| * Varregion: first cut at removing Border class checks for region crossings.Robert Adams2015-03-221-0/+5
| * return bbox and offsetHeight to RezObjectUbitUmarov2014-11-191-1/+1
| * Remove the Invisible stuff and add more baked caching. Refactor selection of ...Melanie Thielker2014-11-111-1/+1
| * Add a new baked texure module methid to support baked texturing mesh avatarsMelanie Thielker2014-11-101-0/+1
| * try to make SOG crossings full async. Simplify some borders checking....UbitUmarov2014-10-241-2/+4
| * do agent crossing async, including QUERYACCESS ( need to check vehicles forUbitUmarov2014-10-211-0/+1
| * Merge branch 'avination-current'Melanie Thielker2014-08-231-0/+40
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